So, earlier we showcased WayForward’s tendency to go with either franchises or sexy girl games – and a lot of people rushed to claim that it was unfair to critique a character who uses bellydancing as a game mechanic, so let’s look at how they portray a pirate.
It’s also worth mentioning that the developers are not too heavily linked to the genie and bellydancer concept, they treat it more as a toy to play with.
I also feel it’s important to point out (as we’ve mentioned previously) it’s not okay to grab a culture and spin it up for sex. Bellydancers, especially traditional ones, do not wear fetish, low-rider pseudo-harem pants and a strapless top. They actually wear elaborate costumes involving layers of skirts, decorations and carefully crafted cholis to ensure there are no wardrobe malfunctions.
We wouldn’t say a game was okay for having a sexy character who ran around wearing slippers, a g-string, tutu and wonderbra because we’re told she’s supposed to be a ballerina. We shouldn’t rubberstamp this because we understand bellydancing to be a sensual performance.