With Sally Whitemane’s High Inquisitor skin, I didn’t want to change much, as her design has some really cool elements and style. Rather, I chose to turn her leotard thing into a coat, keeping the style of her hanging banners. After all, the idea of an inquisitor is much more closely associated with flowing robes and coats, and a leotard isn’t usually considered appropriate attire for religious leaders.
Such a small change in the overall design, and suddenly she looks like a religious leader! I would love to see a skin similar to this one in-game, instead of what we ended up getting.
This isn’t the fault of the redesign, but covering her legs really highlights how the original artist considered Whitemane’s skin to be a color in her palette; without it, she just has red and gold, basically (the black is barely present). The original design just keeps disappointing, really.
One small thing, and granted, it’s hard to see in the picture, but I’d get rid of her ridiculous stiletto heels. I think overall, this redesign really showcases how inadequate the original is in its intent. Thank you so much for the submission!
So, 2018 has come and gone. Sadly but unsurprisingly, the skimpy female armor and the high level variant did not die as a commonplace trope. Oh well… maybe 2019 will be the year free of bikini armor! Let’s ask the magic eight-ball…
But you know what popular media? I dare you to make a fool of me.
All you have to do is go a year without ridiculous female armor… that should be easy right?
Uprooting the Sexy Flower Warriors
[We’re not sure how a draft gets posted without our permission, but Tumblr might as well start collapsing from all sides at this point. Here’s the actual full post!]
While the costume is amazingly skimpy and objectifying (especially that excuse for a “bra”), it’s not without a potential. There’s promising metal cincher, which I decided to enlarge and turn into full breastplate, and she comes with POOFY PANTS, a staple of BABD redesign streams, which I adorned with tassets that compliment their shape and match the breastplate.
I got rid
of her long-ass pigtails and of all the action lines, which collectively made the composition more chaotic than dynamic. Minor thing that bothered me was her sword being stuck in the ground for some reason instead of fastened to her belt, so I quickly fixed that too. The final touch were, of course, sleeves and tights with purple chessboard pattern, which tie the whole thing together.
I found the abundance of fleur-de-lis symbols on her to be hilariously excessive, to the point I erased all of them during the stream. After some deliberation I figured that maybe the one on her hat fits, so I just muted its color, because magenta doesn’t fit the new scheme I gave her.
All in all, I find Fritillaria to be one of my most inspired redesigns, which makes me doubly disappointed in her creators, considering they could have just googled a flower photo to get some non-boring ideas.
Love how she’s apparently Maple by the fact that she has some maple leaf hair clips and a bit of a maple leaf pattern on one small part of her mini skirt. So for this one, I channeled my inner Blizzard character artist, in that I wanted to way overdo the whole maple leaf theme. (I used samurai armor as reference.)
I ended up redoing almost her entire torso, since I needed to give her an actual breastplate, instead of… I guess it’s a crop top camisole? (Do those exist?) Then I gave her actual kusazuri (the plates hanging down her legs), and made them maple leaf shaped!
I did give her a less traditional chest piece, but there are so many small shapes in the design that we needed the main armor pieces to be bigger, I think. I did break it up with a huge maple leaf on it though.
I also hated everything about her face and hair, so I gave her a more traditional hairstyle to match her more determined expression. There were also a lot of smaller edits, like flipping her foot around so she’s not standing as awkwardly, and adding some volume and muscle to her sword arm.
And finally, I added a few more small maple leafs to her “skirt,” to really reinforce that maple leaf theme. I’d hate for people to miss it. Though, honestly, after finishing this redesign, I think she should just wear a maple leaf costume.
A while ago, we got a submission of an Aspen Matthews figurine where she only had 2 1/5 pieces of bone armor on. Tumblr flagged the post as adult content, so here’s a picture:
Turns out, there’s another bone armor version of Aspen! This one has more bones, though I would still call this 2 1/5 pieces of armor collectively, since that torso piece is not a full piece of anything, besides Disappointment.
At least she has biceps? Though they seem to be coming out of her boobs.
This work may not be finished yet, but it still looks amazing, and I wanted to show it off here. Everything in this design, from the sensible yet feminine hair to the balance of the different materials, works for me. The designs on the armor make me think that this may be a Grey Warden character from Dragon Age, but that’s unconfirmed.
The project page for this has a lot of detail and modeling breakdowns, so I highly recommend checking it out, because there are so many lovely details that are hard to see without the close-ups.
Fire Emblem Heroes has already been getting some flack for their uninspired character design, and this is a good comparison of the changes made to Rhajat for Heroes. Her original design still has problems, primarily the nylon tech this fantasy country seems to have, but the new version (named Virghat) is just so much worse. From the wiki entry on Rhajat:
…It is revealed that her cold personality is a means to mask her loneliness due to being raised in the Deeprealms by herself.
I’d believe that description, given that this was her sprite in Fates:
She’s hunched over, her eyes are in shadow, and her arms are in front of and around herself protectively. But the Heroes design and posture? All I’m getting from it, is generic poker-faced cute caster.
Oh, and of course, there’s a damage sprite, as mentioned in the comparison image.
In these troubling times where our social media platforms must scramble frantically, expunging massive amounts of imagery as the only means to protect us from anything titillating it’s a comfort to know that there will at least be good wholesome content from family friendly companies like Nintendo who make games you can play in your living room or in public without it getting awkward!
As a side none, it appears that they decided to really lean into the damage sprite with her fashion sister, Loki.