thecollectibles:

Bloodborne board game – official art by

Adrián Prado

Can we all appreciate how entirely gender-neutral all of those costume designs are?

~ Ozzie

Perhaps one of the biggest keys to the success of Bloodborne and Dark Souls is the incredible focus they have on the goals of their games.

It really shows what you can accomplish.

And it really shows that ridiculous female armor is not something enhances fantasy horror or cosmic horror.

Who knew!?

– wincenworks

The line up currently... as per Overwatch standard there are multiple body types for men and one thin, conventionally attractive one for women.Something something sexy back, a hood without a cape is certainly a decisionThe most important thing when aiming a bow is to show off as much leg as possible

Hello Diablo my old friend.

They recently announced the latest class, the rogue, with a bizarre trailer and an even more bizarre costume as the iconic look which seems to try to hedge in a few ideas in bizarre contradiction.

  • An Assassin’s Creed style hood without any cape attached
  • Two part thigh highs that are cloth from the top of the calf up

But of course, they have most of the classics as well.

  • A Xena style combat corset with pauldrons and bracers, but no pants or helmet
  • Extremely high profile, attention grabbing outfit for someone who supposedly pick pockets and moves unseen
  • Combat style is sexy dancing with knives
image

Also, while she does look ambiguously brown in the final videos and character model… it seems pretty clearly this was a last minute decision based off the concept art.

image

Because brown women apparently need more media depicting them as morally bankrupt sexy thieves… according to Blizzard.

So I would like to take this opportunity to draw attention to this quote from November 2014, regarding Blizzard’s intentions with another game.

image

They really need to stop getting celebrated for talking the talk while they do the opposite of walking the walk.

– wincenworks

More on Blizzard on BABD

Pathfinder: Kingmaker may not have the most inspiring splash art…

image

But it did produce some fantastic positive examples of female warriors and spellcasters, art by Valeriy Vegera!  It’s just a shame that the Pathfinder property seems to have such a tendency to bounce up and down when it comes to this kind of thing.

– wincenworks

So the (forty year long) King’s Bounty video game series has had it’s up and downs, the biggest down being the cover art for the ironically named Armored Princess.

image

Second place goes to Dark Side:

image
image

Third place goes to Crossworlds expansion to Armoured Princess where they decided to go with an even worse design like it was going to be the core brand:

image

So when I saw they had a new game in the works, I was kind of surprised that it appeared relatively low fantasy with costumes inspired by history and… no beyond peasants and nobles… then I saw the Celestial Warrior, which seems to be the only female unit.

Now, this does of course count as improvement… but that’s hardly worth celebrating since the bar for that was so low and… there’s just something about the developer videos and promotions that makes me… concerned about what content they may not yet be showing off…

image
image

…oh dear.

– wincenworks

Good news everyone, dudes in the fandom agree that Morathi’s bingo breaking design needs some revision.  

Bad news everyone, dudes in the fandom specifically want her hands and bare feet to be cleaned up.

image

There’s already a mod for that, but for some reason it also cleans up her make-up (which, like the darkness on her digits, is supposed to be an expression of her internal corruption).

Not to make it look like she’s not wearing any makeup but rather to make her look like she’s wearing a different, more low profile style of make-up that is frequently undetectable to my fellow straight dudes

image

Something to think about the next time you see people claiming that it’s people who propose that diversity in representation is “pandering”.

– wincenworks

Return to Soul Calibur: Cassandra, Part  2

Soul Calibur IV/V: The Worst One

I don’t know why I do this to myself, but I decided to tackle the worst out of Cassandra’s outfits. The design started kind of silly at first, with me giving her a butt armor plating pretty much immediately. If she’s going to have a bunch of butt attacks, she might as well pack a real punch with those cheeks.

But as I was trying to figure out how to redo her entire upper half, which I hated all of, I ended up looking up some traditional Greek clothing for inspiration. Even though this is a while after Cass left home, I still wanted to include something that tied her back there. As I was explaining during a stream, SC has all these varied characters from all over the world, all with their own motivations, and yet their designs (especially in the later games) are so focused on the fan-service that any actual storytelling is lost.

In the end, I maintained the color scheme, and even the overall shape spread, with the legs being the biggest shapes (although reversed), and the small shapes breaking up the larger shape of the jacket. I guess the only shape I really broke up were in the arms, because I hate her stupid gloves lol.

I got rid of all of her pink ribbons because they just seem out-of-place no matter how you look at it. Guess they were tying the pink of the shield into her outfit, but they were too stupid. Rest in Pieces, ribbons.

This design would probably suit an earlier game, but whatevs. Overall, it’s pretty passable, if I do say so myself.

-Icy