Clearly this is apex level champion armor! This is what you wear when you’re on a mission to slay a galactic crime lord!
Plenty of games would make you pay for extra DLC to get your hands on this level of pure empowerment!
Pathfinder: Kingmaker may not have the most inspiring splash art…
But it did produce some fantastic positive examples of female warriors and spellcasters, art by Valeriy Vegera! It’s just a shame that the Pathfinder property seems to have such a tendency to bounce up and down when it comes to this kind of thing.
So the (forty year long) King’s Bounty video game series has had it’s up and downs, the biggest down being the cover art for the ironically named Armored Princess.
Second place goes to Dark Side:
Third place goes to Crossworlds expansion to Armoured Princess where they decided to go with an even worse design like it was going to be the core brand:
So when I saw they had a new game in the works, I was kind of surprised that it appeared relatively low fantasy with costumes inspired by history and… no beyond peasants and nobles… then I saw the Celestial Warrior, which seems to be the only female unit.
Now, this does of course count as improvement… but that’s hardly worth celebrating since the bar for that was so low and… there’s just something about the developer videos and promotions that makes me… concerned about what content they may not yet be showing off…
In it’s “golden age”, the pen and paper Vampire: The Masquerade was distinct from Dungeon and Dragons (and copycats) due to its heavy focus on social and other non-combat solutions. The game of course had combat, but much like in the original Bloodlines game it was generally fairly clumsy and heavy focus on it was generally heavy focus on making it as short and decisive as possible.
This made it notably popular with people who were sick of dealing with people who’d taken to expressing their toxic masculinity through superior knowledge of statistic math – and that included a lot of women.
I say all this so you’ll see that it makes perfect sense that they’d incorporate a Battle Royale variant of the upcoming Bloodlines game, and naturally show that this was going to apparently involve running around in lingerie and a leather jacket with a reverse grip on two swords in over the top action scenes.
Even more logical that in this modern fantasy game, where they could use countless items of real world gear as inspiration they apparently decided to go with this bizarre mix up gear that looks like it was randomly selected by an AI with a list of “cool” items.
I don’t know why I do this to myself, but I decided to tackle the worst out of Cassandra’s outfits. The design started kind of silly at first, with me giving her a butt armor plating pretty much immediately. If she’s going to have a bunch of butt attacks, she might as well pack a real punch with those cheeks.
But as I was trying to figure out how to redo her entire upper half, which I hated all of, I ended up looking up some traditional Greek clothing for inspiration. Even though this is a while after Cass left home, I still wanted to include something that tied her back there. As I was explaining during a stream, SC has all these varied characters from all over the world, all with their own motivations, and yet their designs (especially in the later games) are so focused on the fan-service that any actual storytelling is lost.
In the end, I maintained the color scheme, and even the overall shape spread, with the legs being the biggest shapes (although reversed), and the small shapes breaking up the larger shape of the jacket. I guess the only shape I really broke up were in the arms, because I hate her stupid gloves lol.
I got rid of all of her pink ribbons because they just seem out-of-place no matter how you look at it. Guess they were tying the pink of the shield into her outfit, but they were too stupid. Rest in Pieces, ribbons.
This design would probably suit an earlier game, but whatevs. Overall, it’s pretty passable, if I do say so myself.