I usually keep the silhouette roughly the same for male characters, just uncovering as much of skin as possible, but this was a special case, cause male wizards tend to dress in tons of unsexy layers. I had no choice but to recreate his legs, arms and abs from scratch, without much indication of how ripped he should be.
No sleeves, no coat flaps, a crop top that reaches juuust above his male presenting nipples. Now that’s empowerment.
Hope you also liked the new stylish shoes I designed him from scratch.
Everyone knows that when fighters and barbarians go topless, it’s to display their physical strength, right? Clearly, when squishy magic user does the same, it’s a sign of magic power making up for their vulnerable bodies! At least that’s what we usually hear when a witch or a sorceress of some kind runs around in a bikini.
I tried giving Umah from Blood Omen 2 some proper armour, design based broadly off the single piece of armour to her name – that weird double pauldron thing. Edited the bottom half of her bikini into a fantasy tabard, and if I’d thought to use a fuller screenshot I’d have put the dragon from her Defiance concept art on there, but thought of that way too late. Come up with your own reason for why she has the Soul Reaver, preferably one more interesting than the fact that it’s hiding some lop sided hip armour that would have been a pain to fix. Another case of not as good as I was hoping for but automatically an improvement on the bare skin chafing nightmare of the original.
Personally I ascribe to @bikiniarmorbattledamage‘s tongue in cheek philosophy that women in fantasy should be fully armoured while men should wear something tastefully revealing. Legacy of Kain at least gets halfway there with the well muscled men in leather pants, just a shame about the prevalence of bikini armour.
Wow, the original is a yikes, especially the huge boob part made from unidentifiable material. I guess it counts as better than most booplates we’ve seen on BABD because there’s no boob window/exposed cleavage, but that’s one low bar to clear. Also, one huge grey boob blob on her chest is somehow extremely distracting and boring at the same time. At least put some symbol on it or something!
I like your simplistic redesign, @kainissoable. If me or Icy were doing it we’d probably put some design (likely sampled from other part of the costume) on the breastplate, to break up this huge shape, which was also the original’s problem. It still works objectively better than the generic garbage the original was.
Disagreeing with Disgaea’s Designs, Part 2: Flonne
I feel like I’m going to get flack for this but oh well lol. So Flonne here, in her initial appearance, is an angel, assassin, otaku, ditz, and believer in love and justice. Hashtag relatable, am I right? I’m not sure why an assassin would have annoying detachable sleeves and hotpants. The color contrast between her pale-ass skin and white shirt isn’t even strong enough to make her shoulder an interesting standout shape. Maybe all the angels wear pajamas, which honestly, I can relate to. But not for assassinating.
For the redesign, I took inspiration from the lolita fashion style and gave her some fun shorts and a little cape. I was trying to maintain a lot of circles/rectangles in the redesign, since she is a force for good, even though the original had those bow triangles.. I guess they’re supposed to foreshadow her role in the sequel games? I’m not sure. I kept the color scheme, and I moved around some of the bows for balance in the design.
I think she could benefit from some socks, maybe, but I decided to forgo them cause I feel like even if she wore them, she’d forget to. She’s supposed to be an airhead, after all!
I’m not sure how I feel about the final product, this is the result of like 3 different tries, as usual. The only thing I’m really sure of is that cape. 🙃
Disagreeing with Disgaea’s Designs, Part 1: Barbara’s Suit of Armor
The game’s wiki lists Barbara’s costume as a minor edit of the female Armor Knight, a rather inaptly named character class. Though yes, this is basically just recolor of their “armor”.
Other than reshaping the ugly AF boobplate and patching up all the random skin showing I didn’t have a concept for this until @filipfatalattractionrblog suggested using the pin-stripe suit-like elements, which was a stroke of genius. It ended up being a mix of 3-piece business suit with plate armor, with breastplate as the vest worn on top.
While I didn’t manage to keep her proportions stylized like in the original (because, obviously, it was stylized in a very sexualized way), I am really happy with how Barbara turned out. Hope you enjoy it.
Powdered ShitBrown Dust Brave Nine, Part 2: Granhildr
This is the official illustration of Granhildr (whom we bingo’d in her “awakened” appearance), and she’s a one-winged valkyrie. Apparently she’s as good at making tea as she is at fighting, in a lazy attempt at fleshing out a personality, and I use the term “fleshing out” loosely.
This is definitely not my best work, but there was so little I could work with from the original, save from the shape motifs and colors of the arm armor. I wanted to keep the scale mail aspect of the original, and since I always do a plate armor breastplate, I decided to try something else. Clearly I need more practice at this kind of design.
I was taking so long trying to come up with any ideas that my rendering didn’t come close to the original, but at least she’s no longer suffering from a chafing nightmare.
I’d be interested in redoing this some time in the future. I think I’d want to turn that fur… whatever it is… into a cloak, or big fluffy collar or something, maybe to offset the single wing.
Powdered ShitBrown Dust Brave Nine, Part 1: Frellea
Speaking ofBrown D… I mean Brave Nine, whatever the changes to the game’s name, story and character roster, it still remains a confusing mess, seemingly made only for the sake of its exploitative waifu art. So of course I proposed to Icy that we stream redesigns from it! We’re definitely alright after staring at them for hours 🙃
This character is Frellea, older sister to the backstory comic’s protagonist demigoddess Eda and, I guess, from how well-endowed she is, a very powerful deity. I think, judging by character names (is Frellea a corrupted take on Freya?), they’re Norse mythology-inspired, like Odin’s Sphere’s butt-wing Valkyrie. And of course, literally nothing else about the designs communicates that.
It was SO HARD to decide what should take priority in fixing this mess, but the mix of boobplate and scalemailboobsocks went first. I reshaped her breastplate into something plausible and decided to extend the scalemail into a long-sleeved tunic (though that one’s tight fit is mostly my artistic license).
Next step was to tidy up the messy design composition, including the color scheme. Both me and Icy concluded those huge feathery… trains? tails? were purely decorative, so we got rid of them. I decided to balance out the contrast by making that ribbon white (instead of the shade shade of grey as her hair), reusing redness of the other ribbon (and the feathers) on new pants and, most of all, recoloring her non-mail armor to brass color of her bracers.*
Easily one of my favorite redesigns, but also one of the most work-intensive ones, too. Hope you enjoy it!
PS: *In the comic the helmet and greaves are slightly different metal shade from the rest of armor, so it seems like different artists couldn’t agree on the color. Pic below, for the interested.
Angela, from the game Trials of Mana, has so many awesome motifs in her design, and she’s absolutely adorable. I wanted to keep a lot of that, but also cover up them lovely legs and put the cloak in it’s rightful place, making her seem more like a magician from a colder place, rather than an attractive swimsuit model.
I took a lot of inspiration from Alena from the Dragon Quest series with this design, especially with the hat. It was so tiny on her original design, so I gave it a little growth spurt.
I think the biggest change I implemented for this design was her dress. I kept the slim waist, because hey, it’s cute as hell, but I added a lovely skirt that mimicked the design of her hat and her cape, which was rightfully relocated to her shoulders.
I really hope words can contain how impressive this redesign is, @mintyeggs! You brought out all the potential poor Angela had that Trials of Mana’s artists refused to take the advantage of! I especially like changing the butt cape into a regular cape while maintaining all the shapes where they belong. Also a big fan of the tunic you designed for her from scratch.
If there’s one thing I’d reconsider, it would be whether the inside of the cape’s color blends too much with her hair (maybe the lining should be dark
at the top
like her pants?), but that’s really a minor nitpick.
Ohh, I absolutely love what you did with the shirt! I didn’t even notice those cuff things on her wrists until I looked at your redesign and saw that you turned them into a blouse. Well done! She definitely looks more like a magician now, and she won’t be freezing her buns off in her own house. And you still maintained the shape language and color scheme, too, what an inspiration for our own future redesigns.
Odin’s Boob Sphere Redraws: Gwendolyn
I went into redesigning this with no idea who that character is supposed to be, and frankly, looking her up now, can’t say I’ve missed much back then.
Can you believe she’s supposed to be a Valkyrie? Judging by her (and her sister’s, Griselda’s) design, Gwendolyn looks more like a really weird mashup of Odette/Odile from Swan Lake and lingerie model with random armor bits on legs… plus the ass wings. Call me weird, but I never got the idea of putting wings on humanoid characters’ butts/hips/lower back instead of shoulders. It’s not like regular laws of physics apply either way, but this seems like a much less uncomfortable way to fly than with the upper back.
Of course, first thing I did was move the wings to more conventional position, then copypasting her a brand new left arm, it fitted surpirisingly well.
I kept the changes to the outfit to a minimum, giving her tights and expanding her frilly top, so that it doesn’t slip off her chest (both in matching yellow/gold). Also got her some pauldrons (edited from the armor on her thighs) and recreated from scratch a bit of her dress that was hidden behind the ass wing (quite happy with how I painted it). Another minor detail was changing her left shoe’s shape into something that doesn’t require foot liquification.
Much less radical redraw than Icy’s excellent Velvet (who’s apparently Gwen’s half-sister), but I hope you guys like it!
Odin’s Boob Sphere Redraws: Velvet
Not sure why it’s now apparently my brand to redesign characters named Velvet, but here we are. Can you tell that this gal is a forest witch? Cause neither can I. She’s also a princess. ¯_(ツ)_/¯ I really want to see the art lead’s notes on this design, just to see what their “reasoning” was for this. “The gold jewels under her breasts are symbolic of her ties to the royal family, but she can’t see them because of her breasts obscuring them, just like she lost sight of her family!!” I don’t know.
For the redesign, I just wanted to give her some breast support (since she does acrobatics and stuff, and you don’t want to be distracted by The Jiggles), as well as some kind of pant so that she doesn’t have to worry about forest insects biting her in the crotch. This is the result of 2 iterations on both the top and the pants, in usual “me” fashion. So let’s break it down.
The red sleeves looked weird to me, so I just combined them into the black shirt. Since the belt? crotch covering? I don’t know, but since that part is also black, I just decided to make all that into the collective Shirt. On top of them is that half vest that has the hood attached. I decided to give her some jingling coins at the last minute, cause the idea of hearing her walking through the forest would be kinda eerie, and she’s apparently an expert acrobat, so they would make noise when she fights. ~It could also be seen as a remnant of her royal life,~ or something.
As for the pants, I didn’t really have any ideas, so I just went the default “poofy pants” route, and then picked the only other color in the color scheme that wasn’t red or black. I initially was going to get rid of her butt cape, but decided to keep it cause she just didn’t look quite right without it.
I remember disliking the final result when I finished it initially, but looking at it again now, it actually looks kind of good? Maybe her shirt sleeves are a bit too short, but at least I don’t have to continuously grimace just looking at her now.