If female character costume designers for video games and superheroes like the female form (and boobs in particular) so much, why is that they’re always putting them in harm’s way?
That’s a very good question, actually. Somehow fictional boobs and butts are precious enough to show them off whenever possible, but not precious enough to preserve?
Women in Armour – ConQuest of Mythodea 2015 – 1 | 2 | 3
When you let women dress themselves for battle there are no chain mail bikinis, no boob plates, no high heels. We wear heavy armour and wield swords and axes and maces. So fuck you, video game industry.
(Those are not my photos! Posted with permission from the Live Adventure team and their amazing photographers. Find out more about them, the ConQuest of Mythodea and other Larp events here. Please don’t remove caption!)
BONUS: empowered male warrior :))
These are all so wonderful – great combinations of badassery and creativity. I really do hope that major developers will start taking their inspiration from LARPers like these rather than pulp magazines.
Considering they’re commenting on a video gameconcept art, not a traditional 2D animation model sheet or a comic book character design. No-one is going to actually draw this outfit over and over again to animate the game; it’s going to be rendered in 3D. And while CG renders obviously also require more work the more complex they are, the explanation doesn’t apply when only female characters are “too hard to animate/render/draw”.
If fictional men don’t also sport the same suspiciously bodypaint-like clothes as women, the “easier to do” excuse is invalid, no matter what medium the characters are presented in.
As a side note, boobsocks have more polygons than a realistic single boob bulge, so it’s not easier or more efficient to make a 3D “catsuit” model with separate breast compartments.
~Ozzie
(Edit: Added some bolding due to concerns people felt that pointing out the video game/3D comparison was not in line with address the idea of Anime being different due to being a drawn medium. It’s also worth pointing out that anime has been using CG since the 80s and that even anime that shamelessly use every shortcut they can get their hands on still don’t super-simplify simply to save drawing.
Check out our variant Propoganda covers for Raven: Pirate Princess 1-8. Including, at the very top, oour NYCC exclusive issue 1 variant with Captain Raven herself!
Check out our variant Propoganda covers for Raven: Pirate Princess 1-8. Including, at the very top, oour NYCC exclusive issue 1 variant with Captain Raven herself!
things that don’t break white male gamer’s immersion: dragons, magic, made up metals, impossibly large weapons, eating 50 potatoes while in combat, riding a horse up a 90 degree cliff
things that break white male gamer’s immersion: realistic armor for women, black people