There’s so many things that confuse me about this image.  Is that vest made out raincoat plastic? If so, shouldn’t she cover up that bodypaint Medic armband?  Why does she wear her belt on an angle like that when it’s adjustable?

Apparently this medic is so beloved by the creators that they’ve made multiple images of her… in the same stance.

image

Call me cynical but I can’t help but think that the kneepads are there more for the sake of dirty jokes than actually protecting her.

– wincenworks

Mariana Blavatsky, from Return to Castle Wolfenstein, is truly a great example of how obsession with ensuring your female characters have sex appeal, and the more evil – the more sexy, quickly leads to a design trainwreck.  Just look at how people describe her:

Marianna Blavatsky… scantily clad Nazi occult leader… not a nice lady

The High Priestess in charge of Operation Resurrection. Her ultimate goal is to resurrect the ancient warlord Heinrich I. It is not known why she dresses like a stripper.

The most incredible part? The character is believed to be based off or inspired by a real life occultist (who predated the Nazi movement by about fifty to a hundred years).   Helena Blavatsky, who looked like…

image

The similarities are so striking!

– wincenworks

So you recall that Mobius game?…

loelthereaper submitted:

Well aside from that the main character, Wal, had his gloriously empowered hips and obliques shunned under a black cloth, two characters were introduced to the story,

The formidable, scary-looking quiet,  and blunt Garland

Mobius Final Fantasy Garland

And then there’s this cutesy little fairy that aids you in Battle, known as Echo. It sounds all dandy, until you see her design…

Totally not a rip-off of Hatsune Miku..

… *sigh* So much potential for brave new ideas for this game, but Square – just like Wal’s hip line- backed out and went down the old beaten path of double standard design in games. Now if you’ll excuse me, I’m going to go sob in the corner for what could have been…

Okay, usually the necktie between cleavage thing strikes me as overkill… but necktie attached to a collar, between cleavage with a necktie shaped window underneath, with a tiebar that connects to random straps just there to outline her boobs, is just beyond ridiculous.

Meanwhile apparently it’s too much to ask that Wal get to show off that body that he’s spent so long working out and dieting for.

– wincenworks

So you recall that Mobius game?…

loelthereaper submitted:

Well aside from that the main character, Wal, had his gloriously empowered hips and obliques shunned under a black cloth, two characters were introduced to the story,

The formidable, scary-looking quiet,  and blunt Garland

Mobius Final Fantasy Garland

And then there’s this cutesy little fairy that aids you in Battle, known as Echo. It sounds all dandy, until you see her design…

Totally not a rip-off of Hatsune Miku..

… *sigh* So much potential for brave new ideas for this game, but Square – just like Wal’s hip line- backed out and went down the old beaten path of double standard design in games. Now if you’ll excuse me, I’m going to go sob in the corner for what could have been…

Okay, usually the necktie between cleavage thing strikes me as overkill… but necktie attached to a collar, between cleavage with a necktie shaped window underneath, with a tiebar that connects to random straps just there to outline her boobs, is just beyond ridiculous.

Meanwhile apparently it’s too much to ask that Wal get to show off that body that he’s spent so long working out and dieting for.

– wincenworks