bikiniarmorbattledamage:

rambleonamazon:

Gamer culture has pushed the argument about women’s roles so far to one side that most of them honestly believe the status quo of default objectification and women-as-rewards is the “neutral,” “nonpolitical” starting position.

What we’re reminded of every time someone defends a ridiculous outfit.  Doesn’t matter what excuse they bring – it’s always one that supports this notion that it’s all how it should be.

And if it doesn’t look like how it should be, there must be a special reason that people just don’t understand (frequently this reason is so special it cannot be explained, only experienced!)

– wincenworks

And don’t forget: if we don’t like how it’s ‘supposed’ to be, then it should be totally up to us to create more diverse games!

~Ozzie

Bringing this back since we’re still getting people insisting that the only way anyone could possibly see any problem with the eye gouging double standards in video games is if they don’t play/understand/have 100% achievements in the games.

It can’t possibly be that there’s some problems that have been brushed off with excuses or attempts to game criticism for literally decades… that’d mean that we live in an imperfect society!

image

 – wincenworks

bikiniarmorbattledamage:

rambleonamazon:

Gamer culture has pushed the argument about women’s roles so far to one side that most of them honestly believe the status quo of default objectification and women-as-rewards is the “neutral,” “nonpolitical” starting position.

What we’re reminded of every time someone defends a ridiculous outfit.  Doesn’t matter what excuse they bring – it’s always one that supports this notion that it’s all how it should be.

And if it doesn’t look like how it should be, there must be a special reason that people just don’t understand (frequently this reason is so special it cannot be explained, only experienced!)

– wincenworks

And don’t forget: if we don’t like how it’s ‘supposed’ to be, then it should be totally up to us to create more diverse games!

~Ozzie

Bringing this back since we’re still getting people insisting that the only way anyone could possibly see any problem with the eye gouging double standards in video games is if they don’t play/understand/have 100% achievements in the games.

It can’t possibly be that there’s some problems that have been brushed off with excuses or attempts to game criticism for literally decades… that’d mean that we live in an imperfect society!

image

 – wincenworks

Blizzard “progress”

bikiniarmorbattledamage:

Liliana submitted:

So, remember when a Blizzard VP was acknowledging how dumb bikini armours were and promised progress in the future? Fantastic. Now a new patch for Diablo III is coming out soon and they’re going to include new sets of armours.

Diablo is known for its ridiculous outfits, but hey Blizzard is starting to get it, and so the new wizard outfit will no doubt be…

Sigh.

Nevermind.

Oh Blizzard… I want to be disappointed in you but it’s so hard when you continually recognize the issues with your products and manage to make your attempts to improve into even bigger jokes.

-wincenworks

More on World of Warcraft | More on Diablo | More on Overwatch

Probably a good time to bring this back since, well we’re still having people assuring us that Blizzard – a company with literally billions of dollars and armies of talent people… is really trying!  Just look at them trying so hard with Overwatch!  Examples include going from this:

image

To this:

image

This is not, by any stretch of the imagination – trying. There is no classroom in the world where this would be considered a passing grade improvement despite the claims of caring by lead.  (If you missed the outrage by… people claiming others are outraged, there’s a great summary here.)

Yes, it is scary for companies to change up imagery when working with an established brand – but making the actual changes is the only way that it still perpetuates all the problems.  Ultimately, all they’re doing is well…

image

The only way they’re going to fix things is to really take an actual whole new direction with it – and they probably won’t get that right the first time either.  

Lara Croft was still wearing a spaghetti strap top to show off her boobs in Tomb Raider (2013) but the overall shift was enough they were able to make big improvements in the next game (mostly) and stay away from backsliding. Gauntlet’s Valkyrie has gone from bikini babe to certified badass.

Neither of these games improved by trying to get credit for minimalist changes and writing nice quotes about how their game is for everyone.  They did by actually digging into what was wrong and looking at ways to avoid doing that.

If you’re a big brand who announce you’re trying to do things better, and the headline combined with a press pack image is an instant joke… you’re not doing better and nobody should credit you for it. At all.

– wincenworks

Blizzard “progress”

bikiniarmorbattledamage:

Liliana submitted:

So, remember when a Blizzard VP was acknowledging how dumb bikini armours were and promised progress in the future? Fantastic. Now a new patch for Diablo III is coming out soon and they’re going to include new sets of armours.

Diablo is known for its ridiculous outfits, but hey Blizzard is starting to get it, and so the new wizard outfit will no doubt be…

Sigh.

Nevermind.

Oh Blizzard… I want to be disappointed in you but it’s so hard when you continually recognize the issues with your products and manage to make your attempts to improve into even bigger jokes.

-wincenworks

More on World of Warcraft | More on Diablo | More on Overwatch

Probably a good time to bring this back since, well we’re still having people assuring us that Blizzard – a company with literally billions of dollars and armies of talent people… is really trying!  Just look at them trying so hard with Overwatch!  Examples include going from this:

image

To this:

image

This is not, by any stretch of the imagination – trying. There is no classroom in the world where this would be considered a passing grade improvement despite the claims of caring by lead.  (If you missed the outrage by… people claiming others are outraged, there’s a great summary here.)

Yes, it is scary for companies to change up imagery when working with an established brand – but making the actual changes is the only way that it still perpetuates all the problems.  Ultimately, all they’re doing is well…

image

The only way they’re going to fix things is to really take an actual whole new direction with it – and they probably won’t get that right the first time either.  

Lara Croft was still wearing a spaghetti strap top to show off her boobs in Tomb Raider (2013) but the overall shift was enough they were able to make big improvements in the next game (mostly) and stay away from backsliding. Gauntlet’s Valkyrie has gone from bikini babe to certified badass.

Neither of these games improved by trying to get credit for minimalist changes and writing nice quotes about how their game is for everyone.  They did by actually digging into what was wrong and looking at ways to avoid doing that.

If you’re a big brand who announce you’re trying to do things better, and the headline combined with a press pack image is an instant joke… you’re not doing better and nobody should credit you for it. At all.

– wincenworks

bikiniarmorbattledamage:

ghostofcrux:

On the topic of people defending bikini armor by saying that they’re distracting,

Does anyone really think about boobs when they’re in a place where their balls could be chopped off? Just asking, since I’m female and all.

I highly doubt it, but let’s ask the cishet male mod. So, wincenworks?

~Ozzie

As a man who is attracted to women (which I think is the larger part of the issue), I would say the answer is: No.

I can say that with great certainty because I have:

  • Attended numerous Dr Sketchy’s and similar art events where sexy models pose in very sexy outfits, and artists (many of them men) concentrate and draw them in short periods of time – somehow overcoming the distraction
  • Been to at least one high speed car race where there were numerous cases of women flashing their breasts to the crowd and the racers – and not a single accident or near miss as a result
  • Seen acrobats and aerial performer groups in titillating outfits perform stunts without getting distracted and injuring themselves
  • Talked to multiple bouncers who have assured me that even when there is a performer doing a full blown strip show, it’s not that hard to keep your attention on your job
  • Helped out a women’s self defence course (I was the fencing dummy) which covered a lot of techniques and tricks – not one of which involved using sexual traits for distraction.

It turns out, amazingly, that straight men as a group are capable of focus and basic self control when necessary!  Shocking I know!

It’s also always baffling to me that the only “distractions” that supposedly generate this bonus are sexy bits on ladies.  I mean, there are other things that’d keep me distracted with sheer puzzlement or shock for much longer.

Juicy!

Since there are apparently men who want to contradict this claim, making this argument with all seriousness – I’ve included five points to highlight just how stupid this claim is – beneath the cut.

-wincenworks

Keep reading

Bringing this back as a master post of why arguing that skimpy “armor” provides distraction (and that it’s somehow more beneficial to a warrior than physical protection) is pure nonsense.

In short: it’s extremely insulting to pretty much every party involved.

Good companion piece to this article is the in-depth breakdown wincenworks later did on MatPat’s “Boobies in Dead or Alive Are a Legit Combat Strategy”* video.

~Ozzie

more about “distraction bonus” rhetoric

*I may or may not be paraphrasing.

bikiniarmorbattledamage:

ghostofcrux:

On the topic of people defending bikini armor by saying that they’re distracting,

Does anyone really think about boobs when they’re in a place where their balls could be chopped off? Just asking, since I’m female and all.

I highly doubt it, but let’s ask the cishet male mod. So, wincenworks?

~Ozzie

As a man who is attracted to women (which I think is the larger part of the issue), I would say the answer is: No.

I can say that with great certainty because I have:

  • Attended numerous Dr Sketchy’s and similar art events where sexy models pose in very sexy outfits, and artists (many of them men) concentrate and draw them in short periods of time – somehow overcoming the distraction
  • Been to at least one high speed car race where there were numerous cases of women flashing their breasts to the crowd and the racers – and not a single accident or near miss as a result
  • Seen acrobats and aerial performer groups in titillating outfits perform stunts without getting distracted and injuring themselves
  • Talked to multiple bouncers who have assured me that even when there is a performer doing a full blown strip show, it’s not that hard to keep your attention on your job
  • Helped out a women’s self defence course (I was the fencing dummy) which covered a lot of techniques and tricks – not one of which involved using sexual traits for distraction.

It turns out, amazingly, that straight men as a group are capable of focus and basic self control when necessary!  Shocking I know!

It’s also always baffling to me that the only “distractions” that supposedly generate this bonus are sexy bits on ladies.  I mean, there are other things that’d keep me distracted with sheer puzzlement or shock for much longer.

Juicy!

Since there are apparently men who want to contradict this claim, making this argument with all seriousness – I’ve included five points to highlight just how stupid this claim is – beneath the cut.

-wincenworks

Keep reading

Bringing this back as a master post of why arguing that skimpy “armor” provides distraction (and that it’s somehow more beneficial to a warrior than physical protection) is pure nonsense.

In short: it’s extremely insulting to pretty much every party involved.

Good companion piece to this article is the in-depth breakdown wincenworks later did on MatPat’s “Boobies in Dead or Alive Are a Legit Combat Strategy”* video.

~Ozzie

more about “distraction bonus” rhetoric

*I may or may not be paraphrasing.

bikiniarmorbattledamage:

We get this kind of question a lot, often in relation to a particular concept or idea the asker has.  However, it’s impossible for us to provide a helpful response on a singular concept – simply because we don’t know all the information and frankly don’t have the time to absorb it all then provide a meaningful response.

This weekend there will be a follow up post to this is one with some ideas on how to avoid bikini armor, but for now the main advice I want to offer whenever you have such a dilemma is asking yourself these questions:

  • How does the outfit serve your character?
  • How does the outfit serve the story?
  • How does it fit within the setting? How will others in the setting perceive it?
  • How would you do it differently if the character was a man?

Most of the pressure that leads to the inclusion of bad female armor comes from the fact that it’s become a social norm.  Not that it achieves any purpose or that it’s clever, just that popular media has been doing it since this was the coolest dance move in western cinema:

image

I think it’s time we allowed ourselves to explore new options beyond bikini armor and its variants.

– wincenworks

It seems the time is right to bring back this concise explanation of what’s actually required for  a story to justify bikini armor and what the actual considerations are.

There is pretty much no situation (at least none I’ve seen or thought of) where bikini armor makes sense as a choice for someone expecting serious, dramatic combat – it’s just not what it’s designed for.

– wincenworks

In short – skimpy armors are such a silly idea they require a whole different level of suspension of disbelief than a dramatic/gritty storytelling does. Creators (and fans) should always keep in check if those levels match, and if they don’t – readjust them instead of coming up with excuses 

~Ozzie

bikiniarmorbattledamage:

Tangentially related to BABD’s subject matter, but very important point for the gender in gaming discussion.

Just as the association of colors pink and blue with femininity and masculinity, the link between certain game mechanics and gender is a result of completely arbitrary choices made fairly recently, while the mechanics were being developed.

Therefore, marketing different types of games to “opposing” gender demographics does NOT prove that men and women are inherently attracted to different facets of aesthetic or forms entertainment.

~Ozzie

I think this is also worth remembering not just in terms of game mechanics but those assigned to female characters.  Limiting female characters to support roles, femme fatales or rewards means that the designs of female characters limited to just those that serve these purposes.

– wincenworks

Predictably, after we published a short post on how Dark Souls 3 knows what is what, there was immediately people insisting that (despite their lack of any expertise or data beyond anecdotal evidence to back it up) there really was a real important difference that games should address.

Hilariously there is always agreement from these people that men get stronger or bulk up quicker, but they can never agree what women do better (though often default to either being charming or agile).

So I thought it was time to bring this one back, and also to point out three rather critical problems with this analysis.

The first is that, warriors don’t aim for peak bulk, peak lifting power, etc. They aim for a complex combination of traits that gives them the most advantages and the least disadvantages in the combat scenarios they encounter. Ideal fitness for a spearman is different to ideal fitness for an archer or a rifleman, none of them focus exclusively on “power” in training terms.

As combat style and schools of fighting need to be able to be passed on to people, there is usually a range of ability in which they are effective and the “optimum” levels of speed, strength, etc are those attainable by many.

The second is that while yes, aspects we associate with sex and gender such as hormones and the presence of certain body parts may have some effect on performance – they are but one of many, many, many, many, many factors.

Human beings do not come off production lines and have standard issue upbringings until adulthood.  Everything from your early childhood experiences to your access to types of trainers to your body’s natural quirks plays a factor in shaping your baseline and your limits.   There’s a reason why only a tiny percentage of the population ever achieve what top athletes do regularly.

Three is that tendency among the masses do not mean rules for the individuals, particularly in factors where large parts relate to social pressures and expectations.  A single character is as unlikely to be a “standard” person and anyone you meet.

Chances are you don’t know many people who are exactly standard height, exactly standard weight, exactly standard proportions, exactly standard fitness with a certified IQ of exactly 100 and a personal income exactly in the mean and median for their age, location and profession.  You probably know someone who’s exceptionally tall or short though.

Below the cut are a small sample of such factors which can easily make as much difference as one’s gender but are rarely considered by games or other media.  One reason is that they (like gender) are beyond people’s control, and many of them are quite personal. So people tend to feel being judged over them and having all kinds of assumptions made is a bit of a personal violation.

So it’s probably well past time that we stopped making all kinds of assumptions and judgements based entirely off gender too.

– wincenworks

  • Genetic predisposition towards traits such as muscle mass, limb length, lung capacity, lactic acid development, tissue regeneration rates, etc.
  • Body’s responsiveness to hormones such as testosterone (this varies from individual to individual)
  • Lifestyle factors relating to the production of hormones such as testosterone
  • Endorphin releases in response to exercise (also varies from individual to individual)
  • Your overall brain chemistry including such factors as susceptibility to addiction, anxiety, etc.
  • Tendency towards sports types activities during early childhood (which effects brain development as well as body development)
  • Access to protein and other nutrition needed for peak training during development and adulthood
  • Access to quality trainers who teach proper form and techniques early on (this is why gymnasts and ballerinas are recruited as toddlers)
  • Access to a variety of trainers and approaches throughout development (to allow the discovery of your personal optimal program)
  • Access to support to allow full time commitment to training during development and as an adult
  • Presence or absence of disability or ability impairing disorders such as scoliosis, myopia, epilepsy or pectus excavatum
  • Presence or absence of serious injuries or temporary illness during major periods of development
  • Presence or absence of illnesses or other disorders that effect hormones, growth, emotional well being, etc.  This covers everything from natural mood disorders, internal cysts, benign tumors to parasite induced disease.
  • Presence or absence of opportunities in alternative paths and careers (combined with social pressures to pursue or not pursue)
  • Presence or absence of competition and the standard of that competition (to set challenges, baselines and exchange feedback with)