@bikiniarmorbattledamage has now done tworedesigns of thisversion of Tira from Soul Calibur so I decided to take a stab at it. While this is my first time doing this type of redesign/paint-over I think it turned out pretty well. I decided to lean into the jester look for her clothing while also incorporating the bones from her original design. I like that she ended up looking somewhere between a jester and a witch.
This is so cool! Thank you for @-ting us!
I think it speaks both to what garbage the original is and how much lost potential Tira has that each of us came up with completely different fix for this un-costume.
Hope Icy doesn’t mind, but I think you managed to solve Tira’s wardrobe problem in the most cohesive and creative way out of us three, @j–mno-art. I really love the jester/witch look, the bone detailing, her hairstyle and the little cape.
The hair and the bone details are bomb. Personally, I still think that the Bird Connection could be expanded upon to add some texture variety with the feathers and whatnot, but that’s mostly detail stuff. She definitely looks way better than the original, now that she actually has a design, rather than just Underboob.
Not an impressive bingo score, but she gets a sideboob count and half a point for those feeble tights as “no pants”. Sparing her from “high heels” count, as the shoes look relatively reasonable, comfortable even.
As a person who used to actually play Soul Calibur once upon a time, I wanted to try my hand at redesigning Tira. As Ozzie pointed out in her own redesign, she is definitely the poor woman’s Harley Quinn, so I went on the fan wiki to scour for any material I can use to make her unique. I discovered that she has a connection with crows, apparently, which is presumably why there’s one in this concept art. So I ran with that as far as I could!
I started by changing her hair and face, as usual. I smeared her lipstick also, cause I feel like she’d the type to put on makeup and then forget she has it on. Basically, mood.
I then incorporated an actual crow motif by giving her a feathered collar and feathered tights, sort of. And yeah, she’s now wearing tights with the legs from some poofy pants and feathers. It’s a definitely a Look. She’s supposed to be very eccentric, is my excuse.
As for her shirt, I honestly had 0 ideas, so I did a simple white sleeveless shirt with a vest, to at least add some good lines that would lead toward the poofy and feathered legs.
My rendering for this ended up being sooo basic. I blame the pose. Painting is my passion.
Ozzie and I agree that the original design is pretty much unsalvageable, unless we’re given like 2 weeks to do research and thumbnails to redo her from scratch. I did end up going way over the time limit for this, cause I kept redrawing various elements, but at least I put some thought into it.
Soul Calibur – please put some clothes on!
This was our first attempt at fixing some of the most egregious excuses for costumes we could find in Soul Calibur games. Both those heroines would return to our streams on other occasions (including a special, already released post).
My mortal enemy, Ivy Valentine’s declining standard in outfits. Ugh. I chose her because I love to play her when I do get to play SC (not often these days), and because she’s supposed to be a Machiavellian Immortal Super Villain (sort of), and boy, do none of the lingerie designs communicate any of this.
I picked this concept art from SC5 cause at least it’s redeemable. I always liked her more suit-like designs, because that shows off her personality better, I think. So I went with that and gave her a functional, high-class (cause her fam’s rich) kind of suit. Due to a personal preference for 3-piece suits, I gave her a vest to go with it. I mean, she’s still hot as hell.
I gave her pants, obviously, and of course, actual shoes with thick, sturdy riding heels. My last addition was this thigh sword sheath thing, because I didn’t want to break the lines on her waist and hips with a belt, but it might have been better to give her a belt sheath that hangs in the back. Like this:
It’s not as silly and I could hide the belts under her suit or something. I also wanted to incorporate the snake motif more, so I did a derpy sketchy one on her knee there.
Oh, and the face!
I hope Cassandra is proud.
Tira’s aesthetic not only is “poor man’s Harley Quinn”, it’s also clothes so incredibly tattered, there’s no way they’d stay up under any circumstances.
I wasn’t particularly inspired during that streaming session, so I concluded that as long as her clothes look wearable, it counts as improvement.
Can’t say I’m all that proud of overall design, especially the cut of her blouse and pants, but they came out of desperation to save her from chilly winds and to layer the tights and undershirt I gave her. I guess it’s supposed to be a vaguely clown-like outfit without resembling Harley’s. Got the pink for the tights from her eye color and super faded pink-ish highlights in her hair…
…speaking of which, since her weird pigtails looked detached from the rest of the hairstyle, I got rid of them altogether and left her with a bob. Then recolored (and added some more) highlights matching her overall color scheme.
While the clothes I gave her are a big meh, I’m quite proud of the changes to her face, expression and makeup. Tira is supposed to be super unstable, so a runny mascara matches her personality much better and gives her more intense gaze. Also two-colored lipstick, to compliment the highlights. And I gave her much bigger mouth with more wicked smile, a bulbous nose and a unique jawline – now you can recognize this lady by her facial features, not just color scheme. You’re welcome.
So, a while ago the ever classy Soul Calibur announced that for #6, there’d be a couple of guest characters: 2B from Nier Automata who you can dress like Kaine and Geralt from The Witcher… who you can dress like generic Geralt.
So why is Ivy* in the bingo? Well, apparently she’s critical to 2B’s… something.
Because it seems that the marketing at Soul Calibur are now so over invested in the generic myth that never pays off that even 2B was not sexy enough, so she doesn’t even get to make an appearance until 30 seconds into her own intro.
And the story is apparently… all about Ivy for some reason? None of it seems to fit with either game, and more importantly none of it explains why we don’t have a “just got out of the tub” Geralt costume.
I don’t understand… is there like an in house limit of how many female characters can be taken seriously per game? Or is the prophecy real?
This week’s throwback, as the followup to Tira bingo, is the gradual downfall of Sophitia’s character design in Soul Calibur.
Saddest part (beside Hilde being an easy proof that SC can do female warriors well if they want to) is that this is by far probably least absurd and demeaning female costume change out of many in the franchise.
Thing I notice about Soul Calibur is that with every installment of the franchise new costume designs are introduced for established characters and they usually go the pretty straightforward path of de-evolution (see Sophitia as an example and keep in mind she’s far from the worst).
We already devoted a couple of bingos and stream redesigns to them, but with the SC’s momentum leading up to the prophecy, we will probably never catch up completely to every awful version of every female character in the games.
Ivy & Starfire: Fan Feedback edition!
Jumping ahead for this post to past weekend’s 50th Stream Extravaganza Finale so we can showcase two pieces that would not exist without our Fans.
I decided to take them up on their advice, and made Ivy into a hot, firey, Machiavellian goddess. She’s so hot, she’s even sweating a little!
And in case you’re wondering, everything below the waist there is Fire–as it should be.
The second is an attempt to meet the very vague expectations that some random new commenter left under the old Injustice Starfire redesign. They implied that compared to the super-skinny original, my stouter version actually wasn’t muscular… and at the same time implied that this alien humanoid might be too heavy to use her power of flight.
Following this very helpful comment, I used two newer, better quality images from the game, redid Star’s bodytype and gave her a costume redesign I was working on in my free time.
NOW princess Koriand’r is of perfectly muscular and aerodynamic shape, not to mention the adequate weight to get off the ground and get decent momentum!
Coincidentally, less than a month after where we get a God of War game where Kratos acts like a character with feelings instead of a screaming murder machine… a trailer goes live (and then is taken down) for Taki and… they’ve managed to actually make it worse.
Of all the options to expand her outfit… they chose to add some sort of weird fetish mask that looks like someone designed a classic Hannibal hockey mask but for a sex doll.