Shard Mortal Trespasser 

@the-midnight-doe submitted (and Ozzie bingo’d):

Here’s a good example of how “fully armored” doesn’t mean a thing if said armor is still sexualized: this is Shard, Sideshow Collectible’s original character from their ongoing series “Court of the Dead”. The series already has plenty of questionable designs, but Shard here really stands out due to her backstory: she’s a mortal knight Templar that somehow wound up in the Underworld, whose inhabitants then made her armor for her. Highlights include the absolutely bizarre crotch plate (hard to tell if it’s a thong as the cape blocks the back view,) the insignia on her chest that just winds up looking like a literal “stab here” sign, and interesting footwear. It’s a shame, too, because her backstory sounds really interesting and the Court of the Dead series has some pretty beautiful dolls, but also has a metal bony groping hands bra because reasons.

Oh goodie, Sideshow Toys figures, we meet again! 🙄 And this time you guys don’t even have the excuse of adapting someone else’s sexist design – it’s your own all original creation! 

Obviously the bingo score isn’t very high, and I stretched definition of “male equivalent” to “all male-presenting characters in the series”. However, while not bikini-shaped or skimpy, impossibly skin-tight armor is still a staple of BABD content.
The fact that metal gives no additional girth to any part of her body made me confident in marking off the “No padding, just bare skin.” square, despite no bare skin at display.

And no, the “fine bone filaments of this protective encasement were woven around her form by the osteomancers and artisans of the dead” Thermian argument doesn’t excuse the sexualized design one bit. 

Saddest part is that this is what she looked like in her backstory

image

This is so much more interesting in every way: costume, posing, expression, even painting detail. Textbook positive example. What a downgrade! 

Thank you for the submission, @the-midnight-doe! Hope you don’t mind me bolding part I found most telling about Shard’s problem. 

Considering how other female Court of the Dead characters look, we’re likely to revisit the property, with bingos and/or redesigns, later. 

~Ozzie 

image

Remember that time looong ago when we commented on Kos-Mos from Xenosaga? The gynoid who needs her boobs exposed to use her ultimate energy blast attack

image

Ever wondered if that game could do female robot design any worse? THEN YOU’RE IN LUCK! The bingo today is T-elos, who seems to be some sort of darker (and even more underbooby) counterpart/nemesis to her.
When I found pics of T-elos Figma action figure (so we’re provided with 3D view from all angles), I couldn’t not put it on the to-bingo list.

Bonus racism points for having the robot lady with “a more malevolent personality” (literal quote from game’s Wiki) have darker skin and more revealing costume

~Ozzie 

So, recently League of Legends decided to release this origin story for Lux, which has really helped showcase how terrible her design is in comparison to that of… well the rest of her culture.  Right off the cover makes it look like she’s the princess to be rescued, not the heroine to reach her potential. 

The best thing that can be said about this comic is that they’re depicting her within the society she supposedly came from: it’s now well illustrated how tacky and impeding that shitty boobplate would be.

image

If it wasn’t for the title, you’d assume this was actually a story where Garen was the hero for baby sitting a generic damsel in distress… Which is kind of horrifying when you realize Lux has been in the game for eight years, and somehow fixing her design or evolving her default into something better has never occurred to the folks in charge. 

– wincenworks 

The design process for this definitely not sexualized, because not skimpy (🙃) “armor”: 

  1. Draw a naked chick, make sure her (obviously nipple-less) breasts have an amazingly implausible shape.
  2. Add the tiniest hint of texture (and little to no volume) on parts that you think might need to pass as armored (hence the boobplate).
  3. Loincloth/buttflap for modesty.
  4. Literally everything else: fill in with non-flesh colors!
  5. Profit?????

~Ozzie 

Simplifying the Diablo Ladies, Part 2 

Demon Hunter from Diablo 3 was… a challenge, to say the least. Mainly because I couldn’t decide where to even start with that ridiculousness!
Not only is she super sexualized via the enforced “feminine” silhouette of skin-tight armor, boobplate and giant thigh gap, including a cameltoe… she’s also the most overdesigned thing I ever tried my Photoshop skill on. 

Apparently to work as an artist at Blizzard, you have to willfully forget the most basic rule any design school worth its salt teaches: Less is more
For concept art of what would ultimately be a small character model in-game, all those pieces have SO. MUCH. NEEDLESS. DETAIL! Teeny tiny little shapes of distracting ornamentation, basically nothing to rest your eye upon. 

I feel really sorry for anyone who ever attempted cosplaying this shitshow – so much work added into recreating all those arbitrary seams, textures and spikes, sheesh. 

image

I was so busy simplifying the shape language that I overlooked some stuff I do pretty routinely, like getting rid of the cleavage in the first and second levels, and modifying the hourglass silhouette (I did add some bulk in higher levels, just not much). 

Preparation for posting this redesign is why I threw back this post lately (also, you know, it’s just a good post to resurface) – because those level ups convey neither a better set of armor, nor more protective layers, except for pauldrons. The shape of her boobs and thin waist remain a constant, no matter how much more “armored up” she’s supposed to be.

Like with Ashe before, I decided that my version is a trans lady, with a noticeable crotch bulge

in the place of the creepy thigh gap. Though I discarded my initial gag related to its size, as it was just in poor taste and not my joke to make. 

Overall, this thing took two or three weeks to finish (last level seemed unsalvagable at first), but hopefully I managed to put some actual design thought into this hot mess.

~Ozzie

Gamasutra: Anna Jenelius’s Blog – Armor for Dummies and/or Game Developers

Gamasutra: Anna Jenelius’s Blog – Armor for Dummies and/or Game Developers

bikiniarmorbattledamage:

A handy armor design 101 for games (but works for other visual media as well). It approaches a lot of tropes we often discuss, like the importance of covering vital body parts or the absurdity of adding boobplates and high heels to female armor.

I especially like how the article handles the double standard in gendered armor silhouettes, a subject we alluded to before a few times, but didn’t have opportunity to talk in depth about. Thus, here’s an excerpt:

Tight armor and layers

image

Looking at the Demon Hunter (Diablo III, Blizzard Etertainment, 2012) above, you will notice that while her shoulder pads and scarf increase in size with her armor level, her waistline does not. In this case, it looks like she keeps wearing only some sort of leather corset to protect her stomach, while strapping on enough excess metal on the rest of her body to build a spare suit of armor. Honestly, I would have advised her to trade the sexy female silhouette for actual protection. This would mean adding for example a gambeson and maybe also a mail under the harness, which would make her waistline several inches thicker.

image

[source]

[…] While you would most likely want the layer that looks like leather here to be padded to soften incoming blows, and the harness probably is too tight to actually move around in, it shows quite well how layers are put upon layers in heavy armor. This sadly means that you’ll have to choose between looking like an hourglass and surviving while fighting.

Bolding mine.

Thanks to storiesfromthevoices for directing that link at us!

So yeah, that’s also why we don’t settle on announcing any outfit “good” just because it covers more skin than a bikini. You can’t just paint a skin-hugging suit silver, label it “armor” and call it a day. Armor design doesn’t work like that.

~Ozzie

more on why padding is crucial in armor designmore on armor design | more reference | more resources

This week we’re bringing back the nice little guide to armor design for fiction, with special emphasis on double standard in portrayals of layering in male and female armored characters. 

~Ozzie 

Since one of our latest stream redesigns was of some Dark Sword miniatures (including the return of butt-window lizard lady), we considered a couple more characters to fix, including this here Jen – Harvester of Souls, lady necromancer with serious boobplate problem. 

I like me some goth characters with perky attitude (that smile is adorable!), and Jen was actually based on the woman who did this miniature’s paint job, but wow is that costume some generic fantasy garbage, scoring some typical bingo points without hitting a single row. 

Obviously not the worst we’ve seen, just disappointingly uncreative.

~Ozzie

bikiniarmorbattledamage:

hands-of-blue:

prokopetz:

It’s bad enough when a sci-fi setting has all the ladies wearing painted-on tights so snug that you can see all the way up their respective buttcracks, but then they go and do it with the armour, too.

Like, it’s armour.

It’s a solid chunk of heavy, rigid material.

How does that work?

How do you walk with a pair of inflexible domes tightly cupping your glutes?

Hell, how do you even stand when you’ve got a quarter-inch durasteel plate wedged so far up your ass you’re tasting metal?

Makes no sense.

@bikiniarmorbattledamage

While we’re certain skin-tight metal butt armor happens a lot in media (battle thong is by far more popular), the best, most literal examples of it from our blog were those chafiest short shorts ever:

image

And this full body atrocity (whole thing is arguably NSFW, open link at own risk):

image

We can also infer from some frontal images when a design probably includes a butt vacuum-sealed in metal, just like it has boobplate/metal boobsocks:

image

[x] [x]

That said, butts or no butts, armor so snug it looks like shiny bodypaint/metal spandex is a blight on costume design that should be stopped.

~Ozzie

As we throwback this nightmare fuel this week, I’d just like to casually remind everyone that, at least when it comes to 3D modeling, giving a character individual butt cheeks and individual boobs is way more work than giving them actual Real Person clothes. So there are still people in the gaming industry who look at their budget, look at their specs, and then decide that, yes, spending that money on individually-modeled boobs and butts is a Good Investment.

image

That’s not even metal, and even it looks physically painful.

-Icy

theoldhack submitted (and Ozzie bingo’d): 

Here is a brilliant example of how armour magically shifts shape depending on whether it is worn by a man or a woman. All rights, privileges and blame belong to Blizzard Entertainment. I do not own these images and seek no profit from them, but merely to entertain, enrage or explicate as each viewer sees fit.

Not marking “No head protection” because this is basic armor with no additional gear, like helmets and shoes, equipped, so neither male or female PC gets one. But knowing  the track record of WoW and Blizzard in general, it’s always a safe bet that those would also have their share of frustrating double standard

But feel free to check this square on your personal bingo cards, especially if you also would count this sort of panties as “thong” – you’ll get a bingo row 🙂

Marking “Skin-tight armor” though, because we can see this being tight (albeit equally for both male and female player). 

~Ozzie

Royal Trooper Bingo

dimestoretajic submitted:

*sigh*

I stump for Magic the Gathering hard. I often feel like, in a sea of boring design and policies written by the Creepy Marketing Guy, Magic stands out as really trying to do better for inclusivity and diversity, even if it does stumble from time to time.

But this time, they REALLY stumbled.

Behold, from the recent Battlebond set… Royal Trooper! 

… like… what the hell.

This is my first time doing one of these bingo cards, so if I missed one or didn’t interpret one properly, let me have it:

image

Now, the hilarious thing is, I passed this by my fiancee in case I missed one, and she said that the male version of this card was probably better. That sparked an idea, and lo and behold, there was an earlier version of this card: 

image

…it’s also a woman, in MUCH BETTER ARMOUR… FORWARD, Wizards of the Coast. We’re supposed to go FORWARD. Yeesh… 

Thanks for subsmission and the commentary! We learned not to have high expectations of Magic and Gathering’s illustrations. At best, they’re a mixed bag. 

Occasional positive female example or sexy man doesn’t justify the fact that Wizards of the Coast aren’t all that bothered with keeping their card artist guidelines more than a little vague about what’s encouraged in depictions of women. So we end up with whole variety of generic sexy fantasy chicks with bared skin and boobplates galore. 

Just the fact that every version of Chandra Nalaar sports prominent boobplate says a lot about their dedication to never strive for actual change. 

So yeah, WotC, you’re supposed to go forward, not… sideways?

~Ozzie