I’m genuinely curious what goes on with Pathfinder’s art department. They do heaps of great artwork but when it goes bad, it goes SO BAD.

– wincenworks

I think the worst part of the last image is that with relatively minor adjustments those could be pretty cool stylized armors… It looks as if that was the case initially, but someone chickened out at the last minute and just randomly erased parts of the costume to reveal skin here and there. And then added high heels, because why the hell not.

~Ozzie

Somehow… without even trying, Aion’s rolling image promo display manages to sum up pretty much everything that is wrong with depictions of armor and gender in MMORPGs.

That’s kind of amazing, as well as horrifying.

– wincenworks

How to design a sci-fi heroine right

Morrigan submitted:

Thought it’d be interesting to show the design process by the artist at Zeboyd Games when he designed the heroine for their upcoming sci-fi RPG, Cosmic Star Heroine:
http://www.reddit.com/r/Gaming4Gamers/comments/2u7gt8/ama_with_zeboyd_games_indie_game_studio_behind/co5vaz6
Note here how he really put some thought into her outfit and how it fits the setting and story. And the result is fantastic, practical yet stylish and not “boring” at all:
What’s this? No gratuitous boob window in the outfit, no skin-tight latex that makes her look almost naked, no boobs-and-butt pose? Well, I’m shocked. 🙂  Thank you, Bill @ Zeboyd, for making Alyssa awesome without cheapening her with gratuitous sexification. <3

I love that based off the answer, Bill could probably talk all day about his character design decisions without ever needing to go into discussion of their sex appeal.  Probably one of the reasons why the alpha of the game shows so much promise.

– wincenworks