Metal Gear Solid V: Big Quiet Boss XD by ZombieSandwich

TEAM NAKED! by ZombieSandwich

Somehow we never managed to have the first image on our blog (even though it inspired the Ocelot version), so now we’re bringing it along with its sequel.

Snake Big Boss definitely rocks this look! Why doesn’t his official Naked outfit in the game involve a handkerchief-bra and torn tights?

~Ozzie

Even when wearing Quiet’s outfit Venom Snake is still getting the more practical outfit – I mean his swinging bits are snug and supported!

– wincenworks

sursumursa:

Let’s talk about Quiet, and attempt to answer the question:

Can you slut-shame a fictional character?

And in case anyone reading our blog still doubts whether or not Quiet (or any other woman in fiction) can be slut-shamed for her choice of attire or behavior, here’s Sursum Ursa’s concise video explanation.

Spoilers: the answer is no.

~Ozzie

As a side note, since we’re on the topic of Quiet and sexualzing characters, I feel this is an appropriate point to touch on something related:

If your argument is the men are sexualized too, but you have to comb through all the individual games to try to get together enough material to try (unsucessfully I might add) to match how much Quiet is sexualized in ONE game – you’re not going to be very convincing.

There is a massive difference between depicting a character who is many different things throughout their arc (tough, vulnerable, protected, naked, etc) and happens to be sexy at some points and creating a character who is primarily and overwhelmingly sexy all throughout their arc and happens to get to be some other things during it.

One is creating a character who’s like a person so the audience can relate to them, the other is creating a sex object and calling them a character.

It’s kind of important.

– wincenworks

more about character agency on BABD