


Figured that this Goddess Primal Chaos dressup doll-style armor would make an excellent bingo material and boy was I right.
Whenever I look at this underwear lady next to that spiky atrocity, can’t help but wonder whether the underwear stays in its place or disappears after applying the drafty armor.
It would be pretty damn awkward if her underpants were gone after she put on this crotchless bottom part… On the other hand, if the bra didn’t disappear, it would be showing through the boob window, and as we all know visible breast support is a big no-no for boob windows.
~Ozzie





Strangely this game doesn’t try to connect itself to the much more honest Sakura Clicker. In this case it’s unclear whether this game is intended to be played with one hand free since the reviews seem to suggest that the gameplay is kind of a mess (to put it politely).
I couldn’t bring myself to defile my PC by installing it.
– wincenworks










The Creative Act of Listening to a Talking Frog
Kermit the Frog gives a talk on creativity and creative risk-taking
We touched upon the subject of how taking no creative risks leads to creating content that is not only unoriginal, but also casually offensive.
Also, more often than not, the belief in effectiveness of tired formulas seems to go hand-in-hand with this weird conviction that anything an artist makes is inherently “creative” and therefore should not be criticized. Or revised. Which is, to say the least, a pretty damn disingenuous attitude.
~Ozzie
Given this week’s trend on showcasing games so generic that they can literally be using the same assets it seems appropriate to bring back these wise words from Kermit the Frog about creative risk taking.
Also to not-so-subtly hint that there’s a whole lot of potential for creative exploration in the realm of badass women who are not dependent on appealing to the male gaze or wearing ridiculous “armor” to show off that they don’t need armor.
Just saying.
– wincenworks