maybe if more women and poc played video games, they would be just as popular. it’s not wanting to see more if there are hardly any in the first place.

social-justice-wario:

Wario is not really sure what it is that you’re trying to say, but it sounds like you’re arguing “Women and people of color don’t play video games, why should there be more women and poc characters in gaming?”

45% of gamers are women. 

A Neilsen survey found African American people spend more time playing video games than whites do.

A Univision study found Hispanic people were more likely than non-Hispanic people to buy console video games, and were less affected by price point.

Not that it should even matter that much if women and people of color make up 1% or 99% of gamers. Representation needs to happen anyways, and it needs to be positive, or else we end up with horrible regressive stereotypes.

Regarding the upsettingly common “argument” that video games get a free pass for their sexist/racist designs, because allegedly not enough women/PoC play them.

Always good to have those statistics linked as a handy resource/reference.

filipfatalattractionrblog:

ria-rha:

Hi, I just found this blog and I think it’s the coolest thing ever. I was curious: What’s your opinion on skimpy armor being an option, but not a requirement?
For MMOs and the like, having a choice between skimpy and practical armor would be great! I should stress though that the option should be available on both genders.
For games with a set outfit, however, characters should dress in a way that fits their personalities.
-Staci

Wait, that’s an intereting idea if it was also installed in battle mechanics and you could get different accomplishments for wearing different sets of armor. Sexy armor would make you esaier to be hit, but would allow to easier gain rewards for accomplishments like “belly of iron/steel/titanium” (“get hit in the stomach 20/50/100 times but continue fighting without healing”). Protective armor however would allow you to gain accomplishments like “Stop trying to hit me and hit me!” (get hit and have armor take all the damage 100 times”).

Somebody needs to make it happen. Just to have “hardcore gamers” going through every outfit possible to get all accomplihsments.

I like your way of thinking 😉

In-game accomplishments based on the kind of outfit you’re wearing sound awesome!

On game mods

Yesterday, a reader wrote a comment with a really great breakdown of how video game mods should be judged in a different context than official material from the game’s producers.
With their permission, I’m publishing the text here.

Ravel said:

In most games or comics, these designs of armor and these girls/women are specifically created to target a certain audience with the product they’ve been created for. If you take Scarlet Blade, for example, the models of all the female characters and their clothes have been designed to target a male demographic in order to SELL this game to them. Here, depictions of women have been used as bait, they have been objectified and they can be “owned”. The designs serve a monetary purpose: sell as much as possible of this product to a certain audience.

But mods are different. They have been created using tools the game and the software of Skyrim (in this case) provide, allowing freedom in creating new stuff. And some people decided to use these tools to flesh out some of their fantasies. They offer their work for free, without wanting to sell them to somebody specific or use them to their own benefit, they just make them available to whoever enjoys what they have created. Is it that different from people who publish their nude paintings on deviantart? As far as I see it, this mods could as well be paintings, certainly the brush isn’t to blame? And what about the amateur painter, is he a pervert because he decided to draw one of his sexual fantasies?

Yeah, it might be creepy and sad, in a way. But these are fantasies, created not to sell or to attract a certain group of people, but rather for the creators themselves. We all have dreams, erotic fantasies and wishes that we hide, just because we share them it doesn’t mean we exploit them or that we actively long for them to become reality, except as pixels, paintings or stories…?

I talked about the same issue earlier, but why not reiterate it in Ravel’s perfect wording?

Yes, mods, in contrary to official stuff, are not part of game’s marketing, audience targeting, and most of all, don’t bring profit to the game’s creators. We should always keep that in mind when commenting on fan-created content and judge it by its own merits (or faults).