bacon—pancakes:

Why is “no helmet” in the bingo, I fo mock battles all the time and have little need of a helmet even though I own 3.

bikiniarmorbattledamage:

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There is an extremely critical difference that you need to remember between mock battles and real battles.

People in mock battles are not only not trying to kill you, they’re actually take deliberate steps to make sure you aren’t injured!

In a real battle your head is particularly vulnerable and a high priority to protect for a variety of reasons:

  • Head wounds bleed really strongly, between blood in your eyes and problems from blood loss – a relatively light cut can be a death sentence
  • Your head is relatively unprotected compared to your other vital regions.  Even a glancing blow can do serious damage to organs like your eyes, nose, etc
  • Because it is on top of your body, your head is vulnerable to attacks from pretty much every angle except directly below it so it has more ways to get hurt
  • As well as being the end point for the common carotid arteries, your head also contains a vital organ known as the brain.  Serious harm to this organ can result in life long crippling and/or death.

Not wearing a helmet as part of artistic license is often employed with characters who are either not normally in armor, or who need to be recognizable as unique among many armored figures.

However it is also often employed with female characters because of the idea that unless a character has long flowing locks, warm kissable lips and a dainty little nose clearly on display – men won’t be able to tell the character is female (and hence they’re supposed to be attracted to her).

Basically prioritizing the sexualization and objectification of female characters over portraying them as competent, interesting people, etc.

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– wincenworks

So there’s been a few more people asking why we would include no head protection on the bingo card

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I know, I know…

But it probably also bears repeating that generally speaking, that part of the reason it’s a bingo card is because is that singular elements (even completely nonsensical) rarely ruin a design (most people don’t even notice Pharah’s battle thong). 

So if a something tends to skip on helmets for men and women alike for the purposes of giving character’s distinctive appearances and expressions it’s unlikely anyone is going to take issue.  It’s more about stuff like this:

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Or this

– wincenworks

bikiniarmorbattledamage:

coelasquid:

In an alternate mirror universe where game developers are terrified of making new franchises starring male leads Gears of War, Call of Duty, Doom, Max Payne, Battlefield, and Deus Ex all star Duke Nukem and people get really angry when you say you wish they would try to make some new male leads instead of hammer Duke Nukem into increasingly tonally different games.

Thank goodness female characters in popular video game franchises never suffer from a lack of diversity in appearance or tonal incongruity.

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Yes, there is one character who appears in this image line up twice – and it’s not one of the (many) obvious match ups.

– wincenworks

Given the recent hilarity with Street Fighter’s new characters being indistinguishable from some Smite characters (and also some Halloween costumes) – it seemed appropriate to bring up this reminder that so many video games seem to use more or less the same few female models.

Even when the video games aspire to avoid it, honestly or less honestly, the expectations from marketing teams and just the general normalization of this kind of imagery in modern media leads to designs repeating.

This is why it’s so important to challenge these trends and not look for any excuse to just ignore it.

– wincenworks

bikiniarmorbattledamage:

Anonmois submitted: 

So, the new Fire Emblem on 3DS got announced…
Immediately, a certain female character gathered quite a number of followers.
How is she dressed you wonder?

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I don’t even know what is going on in the lower bottom. Is that a flag?

mini-mosca submitted:

Nintendo released a video showing its New Fire Emblem game and it looks really cool, but some of the armor is… questionable. Miss Purple Hair has some nice arm and waist armor, but they went the lingere route with the rest. Battle panties and a massive boob window don’t seem like a good choice for a war. The blond guy seems to be wearing very similar armor, but he gets to keep his pants on.
Fire Emblem has some really good examples of female armor, but then there are really bad ones like this. I never know what to expect.

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At this point it’s just boring how “unique” her design is. A dress with crotch cut-out to see her panties nice and clear, the bubble breasts that have a weird belt jammed between them

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..which reminds me a bit of this pointless and painful-looking “boob harness”.

So original! Much creative! Groundbreaking, even!

~Ozzie

Surely this can’t be simple pandering, clearly there’s just some sort of complex message her that I can’t see because I’m not in the Fire Emblem fandom.  Let’s see what the fandom thinks of Camilla…

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Oh…

-wincenworks

You might be thinking that making a throwback about Camilla from Fire Emblem Warriors is lazy and boring, but we’re only putting in as much work as the marketing team. [x]

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(Casual reminder that our original post went up in 2015.)

As long as they keep reusing 2-year-old marketing assets, we will continue criticizing them. Especially since it looks like that boob seatbelt has somehow gotten even worse; now it’s flat-out clipping into her flesh! That is clearly against the Breast Safety Council guidelines!

So no, Nintendo Life, I do not want to “feast my eyes” upon your trailer. I’m more likely to feast upon my eyes… yikes.

-Icy

bikiniarmorbattledamage:

mapleflavoreddice:

“He knows how to design female armour because he spent years studying corsetry and lingerie.”

Me:

The scariest part of this is that so many of these concept artists who seem to “study” corsetry lingerie tend to overlook some basic details about the universal design principles:

  • Boobs are not excluded from physics, especially gravity
  • Lingerie is not generally held on by superglue
  • Women need to breathe and need internal organs
  • Different materials have different qualities, you can’t swap out silk or soft leather for steel in… sensitive areas

So yeah… horrifying as it is, studying corsetry and lingerie would actually be a step forward in many cases.

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– wincenworks

We still can not emphasize enough that overall quality of costume and character design in pop media would increase if the artists actually studied corsetry and lingerie instead of just looking at lots and lots and lots of examples, starting at puberty, as our commenter put it

Relevant reference to the topic:

Still, please remember that very little of that would help with designing actual armor, which is a whole another layer of costume and should be treated seriously on its own.

~Ozzie

I can definitely think of a few designs we’ve featured on this blog that could benefit from someone with actual knowledge of corsetry and lingerie. And that’s just off the recent first page of our Bikini Armor Bingo tag!

This is impressive in the saddest way.

-Icy

bikiniarmorbattledamage:

privatesuintor:

banshees:

ana amari’s tea time emote

Ohmygoshohmigoshohmigosh!!!!!

A female character well over 50 that is NOT SEXUALISED AND STILL BEATS ASS!

I’m excited ^^

Oye, @bikiniarmorbattledamage, a positive example among the widowmakers and tracers in that game ^^

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It’s very exciting to see Blizzard has started work on making the game that they said they wanted to make shortly after announcing Overwatch!

Ana Amari certainly looks amazing and greatly boosts representation for badass mothers and older women of color though I notice something.

Of her eleven skins: Five show Ana as her glorious mature-aged self, four show her with her face completely covered and two show her as young.  In fact there are zero Legendary skins where you can see Ana’s beautiful older face.

And the skins with her as a young woman don’t really do anything surprising with her, it’s not like Genji’s showing him as pre-cybernetic, it’s just… well:

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So while it’s fantastic that Blizzard has started to realize that women in their sixties are dramatically under represented in action games – it’s kind of a shame that they couldn’t commit to it the whole way.

– wincenworks

Ana is a very welcome addition to Overwatch’s cast (heavens know we’re in a desperate need for older women in media, especially games), though I can’t help but notice how, not unlike Zayra, she’s a very safe approach to diversity. While being 60, she’s at the “conventionally attractive lady with grey hair and a couple facial lines” side of old person design.

Also, the fact that Ana’s clothes look very realistic for a sniper make Widowmaker’s hypersexualization stand out even more. With changes Blizzard made so far, they’ve proven a couple of times how they can edit and add things to the game as they please, but are afraid to change all that much

~Ozzie

So, just over a year ago we reached perhaps peak hopefulness with Blizzard and their “doing women characters better” game: Overwatch

Now the Summer Games special has come around again and let’s see what they’ve learned about their audience and what they want to see, and there’s a lot of potential, I mean in the new skins along, three empowered men (1, 2, 3):

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Or is it with the new skin for the brown woman who got a new skin, Sombra (x):

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Of course not, their promo strategy’s opening * is peak predictability:

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Yes, apparently Widowmaker needed a shirt with no chest so she could show off her combat bikini and had to also have a garter:

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It makes me suspicious that I know who may have overseen the design

Meanwhile Ana has two novelty skins at this point… exactly zero of them make it clear that she is an older woman.

– wincenworks

* Yes I am aware they followed with promoting Junkrat’s skin, in the most boring and unempowering way humanly possible.

10 Stupid Arguments People Use To Defend Comic Book Sexism

10 Stupid Arguments People Use To Defend Comic Book Sexism

bikiniarmorbattledamage:

An article from 2014 that is no less relevant today. Not surprisingly, all the arguments listed have their place on the Female Armor Rhetoric Bingo.

Here’s one of the summarizing paragraphs of the list which I find most important:

If people only “lose their minds” when the comics industry objectifies women or ignores its female audience, that’s because it’s not happening the other way around. Male readers are not being ignored, and female readers are not being pandered to at the cost of men’s dignity.

~Ozzie

more debunking of pro-sexualization rhetoric on BABD  

Given that there’s currently an issue with an editor at Marvel being harassed for existing posting a selfie with coworkers, it’s probably a good time to bring back this core point that there’s a demographic that’s definitely intent on trying to keep women (among others) out of the mediums like comics or games.

And on the topic of these despicable individuals blaming women (and diversity in general) for Marvel’s reduced sales, there’s also an a great thread by Kurt Busiek talking about how comic’s decline can be linked to the industry actively focusing on only the straight white cis male demographic.

– wincenworks

Just out of curiosity, what is your opinion of female cosplayers that perpetuate the horribly designed costumes prevalent in comic books and video games? Now that I’ve been enlightened by your blog (thank you, btw), I cringe any time I see cosplayers that wear costumes that display the problems you discuss. I can appreciate the effort and craftsmanship that goes into their costumes, but I wonder if they think about the bigger issue.

bikiniarmorbattledamage:

Our opinion is that cosplayers are people with their own agency, acting on their initiative and (hopefully) not putting themselves hence they’re entitled to dress as sexy as they like.

If the choices of cosplayers heavily influenced studios then Harley Quinn would still wear her full body outfit and mainstream media would have a lot greater diversity in character race (eg cosplayingwhileblack ), body types (eg chubby-cosplay ) and gender expression.

Women who cosplay already have to deal with the Fake Geek Girl Myth, explain that Cosplay is NOT Consent and receive unsolicited criticism for not meeting society’s unrealistic beauty standards (even the ones who are also professional models).  Women who cosplay in some outfits display superhuman costume construction skills and spectacular personal confidence. We nothing but sincere respect for the effort and courage it takes to wear many a bingo breaking costume to a convention.

Women in sexy cosplay don’t decide that the media will focus almost exclusively on conventionally attractive women when talking about cosplay. Women in sexy cosplay don’t sit in on design meetings and write notes on concept art with a red marker. Researchers don’t create focus groups of sexy cosplayers to test marketing ideas. Having sexy cosplayer booth babes doesn’t guarantee sales or even a memorable product.

The problem isn’t even that sexy female characters exist (let alone that some people want to cosplay them). There actually are potentially good reasons for the sexy outfits.  The problem is that modern media has standardized making female characters sexy to the extent it’s assumed to be a top priority.

More important than telling the story.  More important than making the character interesting and unique.  More important than expanding your audience outside of straight white cis men. More important than making the character human or relate-able.

This mentality is upheld by myths such as sex sells, only boys play video games and that focus groups of straight white men can reflect everyone’s opinions.

The decisions are made by executives, marketers, creative directors and occasional auteurs who make these decisions on behalf of businesses that need to sell millions of units to stay in business.  They’re re-enforced by media about fantasy art and loud groups who are dedicated to halting all progress.  

Sexy cosplay ladies are not a big enough demographic to keep a AAA title in business and they’re generally not respected by society – they have no more say in what goes in mainstream media than slash fiction writers, furries, let’s players or anyone else who has a hobby related to popular culture.

– wincenworks 

more about cosplay on BABD

Since convention season is in full swing, let’s remember that condemning female cosplayers (instead the costume designers and their higher ups) for perpetuating sexualization of women in media is just a derailment tactic. It shifts blame from the actual creators onto a vulnerable group of fans.

Instead of pointing fingers in the wrong direction, let’s question the complex issues behind the idea of “sexy” character design and problems cosplaying women face, as wincenworks expounds in this old post.

~Ozzie

As a follow up, I’d like to point out that if cosplay ladies got to decide the content of games – we’d see a whole lot more male empowerment.

– wincenworks

jerving-deactivated20181204:

Just out of curiosity, what is your opinion of female cosplayers that perpetuate the horribly designed costumes prevalent in comic books and video games? Now that I’ve been enlightened by your blog (thank you, btw), I cringe any time I see cosplayers that wear costumes that display the problems you discuss. I can appreciate the effort and craftsmanship that goes into their costumes, but I wonder if they think about the bigger issue.

bikiniarmorbattledamage:

Our opinion is that cosplayers are people with their own agency, acting on their initiative and (hopefully) not putting themselves hence they’re entitled to dress as sexy as they like.

If the choices of cosplayers heavily influenced studios then Harley Quinn would still wear her full body outfit and mainstream media would have a lot greater diversity in character race (eg cosplayingwhileblack ), body types (eg chubby-cosplay ) and gender expression.

Women who cosplay already have to deal with the Fake Geek Girl Myth, explain that Cosplay is NOT Consent and receive unsolicited criticism for not meeting society’s unrealistic beauty standards (even the ones who are also professional models).  Women who cosplay in some outfits display superhuman costume construction skills and spectacular personal confidence. We nothing but sincere respect for the effort and courage it takes to wear many a bingo breaking costume to a convention.

Women in sexy cosplay don’t decide that the media will focus almost exclusively on conventionally attractive women when talking about cosplay. Women in sexy cosplay don’t sit in on design meetings and write notes on concept art with a red marker. Researchers don’t create focus groups of sexy cosplayers to test marketing ideas. Having sexy cosplayer booth babes doesn’t guarantee sales or even a memorable product.

The problem isn’t even that sexy female characters exist (let alone that some people want to cosplay them). There actually are potentially good reasons for the sexy outfits.  The problem is that modern media has standardized making female characters sexy to the extent it’s assumed to be a top priority.

More important than telling the story.  More important than making the character interesting and unique.  More important than expanding your audience outside of straight white cis men. More important than making the character human or relate-able.

This mentality is upheld by myths such as sex sells, only boys play video games and that focus groups of straight white men can reflect everyone’s opinions.

The decisions are made by executives, marketers, creative directors and occasional auteurs who make these decisions on behalf of businesses that need to sell millions of units to stay in business.  They’re re-enforced by media about fantasy art and loud groups who are dedicated to halting all progress.  

Sexy cosplay ladies are not a big enough demographic to keep a AAA title in business and they’re generally not respected by society – they have no more say in what goes in mainstream media than slash fiction writers, furries, let’s players or anyone else who has a hobby related to popular culture.

– wincenworks 

more about cosplay on BABD

Since convention season is in full swing, let’s remember that condemning female cosplayers (instead the costume designers and their higher ups) for perpetuating sexualization of women in media is just a derailment tactic. It shifts blame from the actual creators onto a vulnerable group of fans.

Instead of pointing fingers in the wrong direction, let’s question the complex issues behind the idea of “sexy” character design and problems cosplaying women face, as wincenworks expounds in this old post.

~Ozzie

As a follow up, I’d like to point out that if cosplay ladies got to decide the content of games – we’d see a whole lot more male empowerment.

– wincenworks