So, new Overwatch hero Sigma – aside from looking like he wandered in from a Capcom game has had a problematic issue in that he’s been bare foot due to some very negative and misleading stereotypes about mental illness (articles here, here and here). Also he has a worrying but probably not legally actionable resemblence to a fanmade female character from two years ago…

Given all of this, the least that Blizzard could do is cover his feet – and if there isn’t enough fabric to go around, well Loudwindow has found the perfect solution. Perfect.

In summary: Give. Sigma. Socks. You. Cowards.
Also stop being shitty to people living with mental illness and stop supporting harmful stereotypes in general (especially after claiming you were challenging them at the 2017 DICE Summit). Classic Blizzard.
– wincenworks
BeWitchered by the abs, Part 1
A day late, but hope you guys don’t mind!
After quite a few requests and significant consideration of our own, we set off to sexify The Witcher male characters, starting with the eponymous hero himself.
Thing about Geralt of Rivia is that, unlike most female characters in the franchise, he’s allowed to be something more than just a male power fantasy action-adventure hero. He is sexy… while engaging in sexual relationships! How novel! ( ͡° ͜ʖ ͡°)
To fix that awful practicality of him looking like a warrior while warrioring and sex icon while sexing, I merged his official model sheet/cosplay reference with objectively one of the best Witcher game screenshots (barring ones from actual sex scenes):

Did my best to match up proportions of two Geralts, but the end result came up a bit too top-heavy. I guess he’s more pecs, abs and biceps than legs guy now.
Speaking of legs, it’s the one area in which I employed my own creativity instead of photo-manipulation. His codpiece is more prominent (though, once again, not exaggerated – Geralt has many issues, but definitely isn’t a type insecure in his own junk’s size) and I modified the seam stripe design to now expose some of his delicious thigh flesh.

One last change was replacing his waaay too practical boots with high-heel ones from his adoptive daughter, Ciri. Sourced from her official cosplay guide.
Poor girl is one of the very few women in the franchise who aren’t framed as (potential) sexual conquest for Geralt, yet CD Projekt designers can’t help but put her in costumes that remind us of her femininity rather than badassery.
Hope that putting Ciri’s papa in her fashion-only shoes levels the playing field at least a bit!
As I mentioned, not my most creatively-free redesign, but one that definitely needed to be done. Did you guys like it?
~Ozzie
Sexy Overwatch Guys Part 2: Hard Daddy Torbjörn
For our Overwatch man meat week, I decided to empower Torbjörn, whom Blizzard has kind of been ignoring in the sexiness department. I thought this skin was a good start, and gave me some fun elements to work with.
Although as time went on during the stream, I decided that I actually just wanted to make a male character version of this comic (series is NSFW):

So here we are.

The biggest changes I did are to his face and his now-phallic mechanical accessories. I wanted to make him look like the loving daddy we all want him to be (probably?) so I gave him a more gentle gaze and slightly smaller chin. I also gave him the soft, loving lips he deserved.

I made him shirtless, added some male-presenting nipples with piercing, and some chest hair. And then I spent an obscene amount of time rendering out some phallic machinery. You might notice the one on the left is much more in-line with the original art style, and that’s cause I ran out of time! As I always do.
I also gave him a bottle of lube in his tool belt (from Google images). I’m surprised the original design didn’t have that, actually, since keeping your equipment lubed is very important.
What was I talking about again?
-Icy
Sexy Overwatch Guys Part 1: Soft Boi Junkrat
Time for a sexy male redesign post and this week it’s prooobably my hunky magnum opus so far: shamelessly stripping Overwatch’s Junkrat of almost anything quirky, fun and interesting about him for the sake of maximizing TEH SEXY.
While he definitely has a cult following among the fandom (have you seen the last week’s reblog?), Junkrat is clearly not designed with sexual/romantic appeal in mind. He’s one of many examples of male characters in the game with pretty extreme appearance and out-there personality. You know, those features which none of the female characters* are allowed to have. So I decided to remedy that and redesign him into a more conventionally attractive boyfriend material. Hope Roadhog doesn’t mind!
Of course the most important part was the face. The sharp jawline, wicked smile, receding hairline and bulging eyes couldn’t stay! With more or less subtle edits I changed them, most importantly giving him a dreamy gaze of a romantic interest. I let him keep his bushy eyebrows, just changed the expression. Also added some attractive facial hair, to soften the face shape.

The cherry on top, which I’m pretty sure Icy suggested, was the blushing, which nicely ties everything together.
The body went through some changes too. Most importantly, those shapeless raggy pants are out, making place for short shorts with a codpiece that matches his belt buckle! Now he can show off those amazing muscular thighs that happen to match the newly sculpted abs!

Also, bonus enlarged male-presenting nipples!
Final, less important changes were to his left leg (the position and a stereotypically Australian flip-flop instead of an ugly shoe) and the RIP-Tire on his back, which now instead of being big and sharp is small and soft, matching his new aesthetic.
I kinda regret not repainting his lower half in a boobs-and-butt pose, but otherwise I’m very pleased with the results, especially the expression. Hope now he’ll enter some of our readers’ fantasies… And also Roadhog’s. You’re welcome!
~Ozzie
*Yes, it’s an old is post and doesn’t feature Ana, Sombra, Orisa, Moira, Brigitte and Ashe who were introduced since and who collectively changed little to nothing about the narrow conventional beauty standards in OW’s female design.