Xavier Files on Twitter

Xavier Files on Twitter

hellyeahteensuperheroes:

nihilistic-void:

kevlarninja:

hellyeahteensuperheroes:

~Keeper

Side note: Luara is around 16 years old, and is going back to a revealing outfit, despite making a point about her ANW outfit having body armor because being shot still fucking hurts even with a healing factor.

Meanwhile Kamala Khan, also roughly 16, has an outfit that’s practical and not overly revealing.

This is basically just going back to what X-23 has been shown as wearing traditionally because that’s what “the core audience” supposedly wants. And I say that as someone who defends Power Girl’s boob window and Tigra’s two piece.

Currently, Laura is either 19 or 20. But the outfits are still too revealing for someone who fights in close quarters.

@bikiniarmorbattledamage , I am sad to inform you that after all the progress in Laura getting practical outfit in All-new Wolverine, they decided to backtrack this hard.

– Admin

Remember when less than two years ago we celebrated X-23 getting a reasonable suit and the creators addressing the need of protective costumes even for a self-healing character

Yeah, it’s going out of the window and back to the skin-bearing bullshit again for poor Laura:

image

Most of those would be perfectly fine street fashion pieces, but why try to sell them as superhero outfits? Here’s hoping the final comic features neither of the above, instead opting for something you’d actually wear in a fight. 

~Ozzie

I spent about 7 minutes fixing her design while listening to a video.

image

Didn’t even need a livestream!

-Icy

Xavier Files on Twitter

Xavier Files on Twitter

awkward-idealist:

dharmaavocado:

mylittleredgirl:

captacorn:

mollybecameanengineer:

entertainmentweekly:

Exclusive: See 24 Star Trek: Discovery photos

OMG the women’s boots have no heels!!!! You could actually run in those things!

Diverse cast AND sensible footwear! A girl could hardly ask for more…

that gold stripe on the thigh looks like a zipper. is that… are those… pockets? 

This is such a tiny detail but it makes me so damn happy but look at the shoes. The women and men’s shoes are the same!  There are no heels!  Even Voyager and DS9 gave the women shoes with a heel.  Even Wonder Woman, movie of my heartface, gave Diana fucking wedges which makes no goddamn sense.  But not here!  The shoes are the same!  No heel in in sight!  I fucking love this show already.

@bikiniarmorbattledamage

Here’s why it’s a big deal when female uniforms in Star Trek have the same principles applied as male ones. 

Basically, the franchise’s record in that regard is mixed at best and the reboot films were a pretty big step backwards, even when ignoring the double standard in how female uniforms were cut.

~Ozzie

omaaoc:

dragonreine:

harrumphandhuzzah:

lesbianrey:

mirandaputsherbestbuttforward:

knight-enchanter:

Sarah and Scott Ryder covers, side by side [x]

thank god n7 armor conforms to my feminine 20 inch waist

And gives my boobs little hatches, i mean we wouldnt want my boobs to NOT have little hatches they could escape thru before the rest of the body dies

@kathteamonroe this just in on “stupid design for female characters”

@bikiniarmorbattledamage

So, after the posing double standard fiasco on promotional image last year, Mass Effect Andromeda fixed it and gave female and male character the same exact pose in more recent artwork… yet introduced a whole slew of new double standard problems instead, like obvious body type difference and what seems to be the next stage of boobplate: nipple hatches.

One step forward, two steps backwards. This is very awkward, Bioware.

~Ozzie

I’ve been holding back on commenting too much on Andromeda promotion material just because it’s been a wild ride and, as we’ve covered previously, Mass Effect has an odd history of jumping back and forward with quality of female costumes.

image

Given the juxtaposition between Dragon Age’s general design shifts and Mass Effect’s I can’t help but worry part of this this problem is that since Mass Effect is science fiction and hence seen as more accessible it gets more interference from Creepy Marketing Guy.

This is doubly a shame since it would be nice if we could have a vision of the future where these kind of double standards are not an issue.

– wincenworks

The Rigged Slot Machine – Overwatch’s Female Character Creating Engine

Every time we criticize female sexualization in Overwatch, we’re sure to get at least a single reply along the lines of “What’s wrong with having ONE sexy assassin/pilot/etc. in the game?”, to which our answer would be “Nothing. But where’s that ONE person you’re talking about? We see a whole bunch.  Also why no male character is coded unequivocally sexy with his design and/or clothes and/or posing and/or personality?”

I figured the best way to illustrate this is a rigged slot machine, in which slot devoted to describing character design lands on “sexy” 6 out of 8 times.

All heroes in the game have unique ethnic and cultural backgrounds, backstories and personalities. Most of them look quite diverse. The problem is that for women in Overwatch, more often than not,

the visual design compromises that in one way or another, in favor of making them conventionally attractive for the presumed cishet male gamer. 

It might be a single thing, it might be the whole way character looks, dresses and is animated, but most of female Overwatch heroines suffer from gratuitous sexualization and obvious double standard when compared to their male colleagues. And a single step in more varied female representation should not be glorified as massive progress when everything else remains unfixed. 

While a few of the game’s problems listed in old articles like this or this one got resolved by expanding the lineup, sadly, year and a half later

a lot of them remain true.

~Ozzie

more about Overwatch on BABD

Breakdown of all the concerns we have with characters under the cut:


Symmetra, the Sexy Indian Architect: (yes, we know the in-universe word is architech, but isn’t really relevant nor is it our job to explain Blizzard’s convoluted lore). Everything about her pantless costume and non-dance related posing is devoted to accentuating her hourglass figure, especially the thighs and hips. Also she’s wearing thigh-high high heels for no reason other than to look sexy to the audience – even Blizzard knows this.

D.Va, the Sexy Korean Mecha Pilot: D.Va is a teenage gamer celebrity. She’s girly, flirty, flamboyant and confident. Being a sexy character suits her personality and backstory. Her biggest sin is that she was revealed very late in the beta, so among all the gratuitously sexualized women, her genuine sexyness doesn’t stand out. Overwatch missed an opportunity when they didn’t make her THE sexy female character in the cast of diverse women with varying degrees of femininity.

Mercy the Sexy Swiss Healer: She’s a doctor devoted to heal the wounded with the help of her high-tech suit… suit that is so skin-tight it involves a boobplate. We can assure there’s nothing high-tech about separate boob bumps in a rigid breastplate meant for protection. Also, angel-themed character just happens to be a pale, blue-eyed blonde? How subtle!

Pharah, the Sexy Egyptian Soldier: Personality-, animation- and story-wise, a professional and devoted soldier in every inch. Design-wise… her (obviously Samus-inspired) battle suit includes what looks like a metal thong.
And funny how a female soldier character in gender-ambiguous armor just happens to have long, luxurious hair and perfectly made up face under that helmet. If she was a man she’d have the battle hardened, probably scarred, grizzled Male Protagonist™ look, including the buzzcut that conveniently cuts down on polygons while conveying military pragmatism.

Widowmaker the Sexy French Assassin: Some say she’s justified in looking sexy, as her design coveys a femme fatale. While it’s not wrong to have a femme fatale in the lineup (as long as it’s played as more than “good is chaste, evil is sexy”), we don’t see how that connects to this particular character, given her personality and story.
Why someone who was kidnapped, brainwashed and turned into a perfect unemotional killer would dress in something that looks like bodypaint with impossibly deep cleavage and high heels? How is such look helpful for her job as a sniper? Why does every male character from this archetype look totally different than her?

Tracer, the Sexy British Speedster: She’s playful, cute, energetic… and for some reason, whenever there’s a chance, her butt is put in the spotlight. Blizzard couldn’t give it up even when they admitted her previous victory pose was objectifyingthey replaced it with a more playful, yet still butt-focused literal pinup.

Zarya, the Beefy Russian Gunner: The first attempt for a different female body type in Overwatch. Why does her suit includes boobplate, though?  Much like Pharah, she doesn’t seem to have any of the grit we come to expect from heavy duty soldiers when they happen to be men.

Mei, the Curvy Chinese Scientist: Only problem with her is that we don’t know for sure whether she is significantly chubby/curvy (compared to all the thin women around) or if her thick arctic clothes make her look that way.  She certainly doesn’t have her body type conveyed to the same extent as, say, Roadhog.

ALL OF THEM: They’re all young (19-34), with conventionally pretty faces (even Zarya and Mei, who are supposed to be somewhat masculine and chubby, respectively, don’t veer off any far from Western beauty standard). There’s very little body type variety. Literally half of the women are ethnically white, while two East Asian characters sport pale completions.

The Rigged Slot Machine – Overwatch’s Female Character Creating Engine

Every time we criticize female sexualization in Overwatch, we’re sure to get at least a single reply along the lines of “What’s wrong with having ONE sexy assassin/pilot/etc. in the game?”, to which our answer would be “Nothing. But where’s that ONE person you’re talking about? We see a whole bunch.  Also why no male character is coded unequivocally sexy with his design and/or clothes and/or posing and/or personality?”

I figured the best way to illustrate this is a rigged slot machine, in which slot devoted to describing character design lands on “sexy” 6 out of 8 times.

All heroes in the game have unique ethnic and cultural backgrounds, backstories and personalities. Most of them look quite diverse. The problem is that for women in Overwatch, more often than not,

the visual design compromises that in one way or another, in favor of making them conventionally attractive for the presumed cishet male gamer. 

It might be a single thing, it might be the whole way character looks, dresses and is animated, but most of female Overwatch heroines suffer from gratuitous sexualization and obvious double standard when compared to their male colleagues. And a single step in more varied female representation should not be glorified as massive progress when everything else remains unfixed. 

While a few of the game’s problems listed in old articles like this or this one got resolved by expanding the lineup, sadly, year and a half later

a lot of them remain true.

~Ozzie

more about Overwatch on BABD

Breakdown of all the concerns we have with characters under the cut:


Symmetra, the Sexy Indian Architect: (yes, we know the in-universe word is architech, but isn’t really relevant nor is it our job to explain Blizzard’s convoluted lore). Everything about her pantless costume and non-dance related posing is devoted to accentuating her hourglass figure, especially the thighs and hips. Also she’s wearing thigh-high high heels for no reason other than to look sexy to the audience – even Blizzard knows this.

D.Va, the Sexy Korean Mecha Pilot: D.Va is a teenage gamer celebrity. She’s girly, flirty, flamboyant and confident. Being a sexy character suits her personality and backstory. Her biggest sin is that she was revealed very late in the beta, so among all the gratuitously sexualized women, her genuine sexyness doesn’t stand out. Overwatch missed an opportunity when they didn’t make her THE sexy female character in the cast of diverse women with varying degrees of femininity.

Mercy the Sexy Swiss Healer: She’s a doctor devoted to heal the wounded with the help of her high-tech suit… suit that is so skin-tight it involves a boobplate. We can assure there’s nothing high-tech about separate boob bumps in a rigid breastplate meant for protection. Also, angel-themed character just happens to be a pale, blue-eyed blonde? How subtle!

Pharah, the Sexy Egyptian Soldier: Personality-, animation- and story-wise, a professional and devoted soldier in every inch. Design-wise… her (obviously Samus-inspired) battle suit includes what looks like a metal thong.
And funny how a female soldier character in gender-ambiguous armor just happens to have long, luxurious hair and perfectly made up face under that helmet. If she was a man she’d have the battle hardened, probably scarred, grizzled Male Protagonist™ look, including the buzzcut that conveniently cuts down on polygons while conveying military pragmatism.

Widowmaker the Sexy French Assassin: Some say she’s justified in looking sexy, as her design coveys a femme fatale. While it’s not wrong to have a femme fatale in the lineup (as long as it’s played as more than “good is chaste, evil is sexy”), we don’t see how that connects to this particular character, given her personality and story.
Why someone who was kidnapped, brainwashed and turned into a perfect unemotional killer would dress in something that looks like bodypaint with impossibly deep cleavage and high heels? How is such look helpful for her job as a sniper? Why does every male character from this archetype look totally different than her?

Tracer, the Sexy British Speedster: She’s playful, cute, energetic… and for some reason, whenever there’s a chance, her butt is put in the spotlight. Blizzard couldn’t give it up even when they admitted her previous victory pose was objectifyingthey replaced it with a more playful, yet still butt-focused literal pinup.

Zarya, the Beefy Russian Gunner: The first attempt for a different female body type in Overwatch. Why does her suit includes boobplate, though?  Much like Pharah, she doesn’t seem to have any of the grit we come to expect from heavy duty soldiers when they happen to be men.

Mei, the Curvy Chinese Scientist: Only problem with her is that we don’t know for sure whether she is significantly chubby/curvy (compared to all the thin women around) or if her thick arctic clothes make her look that way.  She certainly doesn’t have her body type conveyed to the same extent as, say, Roadhog.

ALL OF THEM: They’re all young (19-34), with conventionally pretty faces (even Zarya and Mei, who are supposed to be somewhat masculine and chubby, respectively, don’t veer off any far from Western beauty standard). There’s very little body type variety. Literally half of the women are ethnically white, while two East Asian characters sport pale completions.