wardenmcpherson:

misanthropicmessiah:

ALICE AUAA

@bikiniarmorbattledamage I thought this was from a game for a second.  I’m so desensitized!

Honestly the first hint to me that this was couture and not a video game was the lack of unsupported balloon boobs.  The second clue was that the costume seemed actually physically possible.

That and the metal undies aren’t a thong, because real models have real skin and hence need to fear chafing.

So despite how impractical haute couture is… it’s still ahead of video game armors.  This is the world we live in.

– wincenworks

What do you think about Game Theorists’ new video “The Strategy of Sex Appeal in Dead or Alive”?

bikiniarmorbattledamage:

image

Personally I think everything about it can be summed up by the final moments, where the host (MatPat) boldly announces he’s proven something then immediately backtracks to say it’s “just a theory”. Also I think that it’s pretty morally reprehensible to try make a video shaming a community for trying to be more inviting. In this case it’s even worse than the absurdity of the SMITE video that MatPat made. So I feel obligated to vivisect it so we can reference to it later.

The (really long) full in depth breakdown is below the cut, but here’s the core of what I really want people to take away: Game Theorist is not a channel for actual discussion of game issues, it’s goal is not to make you better informed.  If you’re looking for that, I highly recommend ditching MatPat and instead checking out what Jamin Warren has to say every week at PBS Games Show. For starters, you’ll see Jamin do something that GT never does:

image

In this case I did find at least one of MatPat’s sources and confirmed that he completely misread the information.  This is only possible if he didn’t read closely or investigate – meaning he just rushed to find something to confirm biases and allow for pretentious claims of “it’s science!”.

image

(Simply put: “The smartest show in gaming”, isn’t)

So what is Games Theorist? It’s a way for the GT crew to make money by pretending to be clever in a way that flatters people and builds trust through reassurance – right before a message from their sponsor.  Much like how some ads tell a heart warming story followed by an endorsement for a company.  Basically every episode GT is the “bait” portion of an ad. And so, you should never expect that will challenge the status quo too much (unless it’s by reassuring their audience it’s not their fault and/or they’re different).

To quote the immoral Don Draper, “Advertising is based on one thing: Happiness. And do you know what happiness is? Happiness is the smell of a new car. It’s freedom from fear. It’s a billboard on the side of the road that screams with reassurance that whatever you’re doing is okay. You are okay.

There’s simply more money and more praise in it for the GT crew to tell you placating stories about how the things you don’t like are bad and the things you like are okay than there is for them to challenge the audience in a way that might alienate some and get others so invested in a single discussion that GT doesn’t plan to return to.

That’s why MatPat will tell you SMITE goddesses aren’t commercially sexualized even though they clearly are, or that regardless of what the community who play it say – sexy costumes are essential to Dead or Alive strategy.  He wants his audience to come away from the video feeling that he made them feel OK with whatever them are doing, so them’ll come back again and again and again.

Seriously, MatPat himself has said that defending these costumes makes you a mindless puppet of the games industry because they basically leverage outrage to get publicity and hence attention (or course, it’s not your fault – you couldn’t have known unless you were MatPat!). He’s also more or less as shameless as they are, putting affiliate links in his video descriptions, one minute ads at the end of the videos and well…

image

So seriously, before you take anything MatPat or any other Game Theorist crew member says – remember that they have a vested financial interest in telling you you not that just what you want to hear, but that you’re smarter for believing it.  He also has a vested financial interest in keeping his subscriber count as high as possible (not just from direct ad revenue but from credibility as a branding/SEO consultant).

– wincenworks

Keep reading

I feel it’s time to bring this back as a reminder that generally there is a lot of misinformation spread around issues by people claiming to have in depth knowledge without having any real information.

This ranges from anti-feminist ranters who don’t even look at their own screenshots to claiming that the existence of fan service merchandise proves all of Japan loves that stuff (presumably in the same way the the existence of furry conventions proves the vast majority of westerners are either furries or lovingly accepting of furries) to claiming that a game having about a 1% distribution within the Wii-U market is somehow the fault of poor Wii-U sales.

There is no shortcut to making a successful product or marketing campaign and no secret, clever justifications for exploitative content.  Anyone who tells you otherwise is counting on leveraging massive amounts of confirmation bias.

All trying to make up bizarre and convoluted explanations behind this sort of thing does is get in the way of making better productions (and then leading to outrage when the property starts failing).

As a side note, unfortunately PBS Games Show has concluded – but if you’re still looking for genuinely insightful videos on how video games work and the important concepts within, I highly recommend Mark Brown’s Game Maker’s Toolkit.

– wincenworks

princ3sspancak3s-deactivated201:

What do you think about Game Theorists’ new video “The Strategy of Sex Appeal in Dead or Alive”?

bikiniarmorbattledamage:

image

Personally I think everything about it can be summed up by the final moments, where the host (MatPat) boldly announces he’s proven something then immediately backtracks to say it’s “just a theory”. Also I think that it’s pretty morally reprehensible to try make a video shaming a community for trying to be more inviting. In this case it’s even worse than the absurdity of the SMITE video that MatPat made. So I feel obligated to vivisect it so we can reference to it later.

The (really long) full in depth breakdown is below the cut, but here’s the core of what I really want people to take away: Game Theorist is not a channel for actual discussion of game issues, it’s goal is not to make you better informed.  If you’re looking for that, I highly recommend ditching MatPat and instead checking out what Jamin Warren has to say every week at PBS Games Show. For starters, you’ll see Jamin do something that GT never does:

image

In this case I did find at least one of MatPat’s sources and confirmed that he completely misread the information.  This is only possible if he didn’t read closely or investigate – meaning he just rushed to find something to confirm biases and allow for pretentious claims of “it’s science!”.

image

(Simply put: “The smartest show in gaming”, isn’t)

So what is Games Theorist? It’s a way for the GT crew to make money by pretending to be clever in a way that flatters people and builds trust through reassurance – right before a message from their sponsor.  Much like how some ads tell a heart warming story followed by an endorsement for a company.  Basically every episode GT is the “bait” portion of an ad. And so, you should never expect that will challenge the status quo too much (unless it’s by reassuring their audience it’s not their fault and/or they’re different).

To quote the immoral Don Draper, “Advertising is based on one thing: Happiness. And do you know what happiness is? Happiness is the smell of a new car. It’s freedom from fear. It’s a billboard on the side of the road that screams with reassurance that whatever you’re doing is okay. You are okay.

There’s simply more money and more praise in it for the GT crew to tell you placating stories about how the things you don’t like are bad and the things you like are okay than there is for them to challenge the audience in a way that might alienate some and get others so invested in a single discussion that GT doesn’t plan to return to.

That’s why MatPat will tell you SMITE goddesses aren’t commercially sexualized even though they clearly are, or that regardless of what the community who play it say – sexy costumes are essential to Dead or Alive strategy.  He wants his audience to come away from the video feeling that he made them feel OK with whatever them are doing, so them’ll come back again and again and again.

Seriously, MatPat himself has said that defending these costumes makes you a mindless puppet of the games industry because they basically leverage outrage to get publicity and hence attention (or course, it’s not your fault – you couldn’t have known unless you were MatPat!). He’s also more or less as shameless as they are, putting affiliate links in his video descriptions, one minute ads at the end of the videos and well…

image

So seriously, before you take anything MatPat or any other Game Theorist crew member says – remember that they have a vested financial interest in telling you you not that just what you want to hear, but that you’re smarter for believing it.  He also has a vested financial interest in keeping his subscriber count as high as possible (not just from direct ad revenue but from credibility as a branding/SEO consultant).

– wincenworks

Keep reading

I feel it’s time to bring this back as a reminder that generally there is a lot of misinformation spread around issues by people claiming to have in depth knowledge without having any real information.

This ranges from anti-feminist ranters who don’t even look at their own screenshots to claiming that the existence of fan service merchandise proves all of Japan loves that stuff (presumably in the same way the the existence of furry conventions proves the vast majority of westerners are either furries or lovingly accepting of furries) to claiming that a game having about a 1% distribution within the Wii-U market is somehow the fault of poor Wii-U sales.

There is no shortcut to making a successful product or marketing campaign and no secret, clever justifications for exploitative content.  Anyone who tells you otherwise is counting on leveraging massive amounts of confirmation bias.

All trying to make up bizarre and convoluted explanations behind this sort of thing does is get in the way of making better productions (and then leading to outrage when the property starts failing).

As a side note, unfortunately PBS Games Show has concluded – but if you’re still looking for genuinely insightful videos on how video games work and the important concepts within, I highly recommend Mark Brown’s Game Maker’s Toolkit.

– wincenworks

Hi LG. So on the female power fantasy thing: I agree that the sexy warrior babe thing is overused, and women should have WAY more options. But, in interractive media-video games & rpgs, shouldn’t women have the OPTION of playing that, as well as not?

lawfulgoodness:

Nope!  No more sexy!  Sexy has been hereby banned.  No more sexy for anyone!

image

From that post about female power fantasies

Sexy Warrior Babe type of character is vastly overused, so it’s really hard to to make it work without looking like you’re playing it straight.

Please remember that I’m a dude, and my opinion on what media “should” or “shoudl not” look like in regards to a) how women are portrayed and b) what women should enjoy is pretty close to irrelevant.  I try to throw in a cheap joke here or there, or offer some practical application for what women (or any other group regularly discrimnated against) have said about it.  I’m not about to start criticizing women for liking what they like or how they interact with video games.

I will say that any game that markets itself on it’s ability to appeal to the male gaze (especially through super-sexy / absurdly revealing clothing on its female characters) isn’t doing it for their female audience.  I’m all for fully-featured, rich, comprehensive character customization, both in physical traits and clothing.  Let folks do what they want with their character (including skin tone, muscle & fat composition, size, height, weight, etc).  I’m more suspicious of a game in which it is incredibly difficult to find female clothing that is both functional and non-revealing.

image

I’m guessing @bikiniarmorbattledamage can offer better insight into this, but for me, I’m casting a side-eye to any video game that markets itself using half-clad women as marketing gimmicks.

This is a nice summary of the quoted post and of what our response to things like “do you want to ban all sexyness in media?” is.

Thank you, @lawfulgoodness

~Ozzie

thoughtspirals:

Hi LG. So on the female power fantasy thing: I agree that the sexy warrior babe thing is overused, and women should have WAY more options. But, in interractive media-video games & rpgs, shouldn’t women have the OPTION of playing that, as well as not?

lawfulgoodness:

Nope!  No more sexy!  Sexy has been hereby banned.  No more sexy for anyone!

image

From that post about female power fantasies

Sexy Warrior Babe type of character is vastly overused, so it’s really hard to to make it work without looking like you’re playing it straight.

Please remember that I’m a dude, and my opinion on what media “should” or “shoudl not” look like in regards to a) how women are portrayed and b) what women should enjoy is pretty close to irrelevant.  I try to throw in a cheap joke here or there, or offer some practical application for what women (or any other group regularly discrimnated against) have said about it.  I’m not about to start criticizing women for liking what they like or how they interact with video games.

I will say that any game that markets itself on it’s ability to appeal to the male gaze (especially through super-sexy / absurdly revealing clothing on its female characters) isn’t doing it for their female audience.  I’m all for fully-featured, rich, comprehensive character customization, both in physical traits and clothing.  Let folks do what they want with their character (including skin tone, muscle & fat composition, size, height, weight, etc).  I’m more suspicious of a game in which it is incredibly difficult to find female clothing that is both functional and non-revealing.

image

I’m guessing @bikiniarmorbattledamage can offer better insight into this, but for me, I’m casting a side-eye to any video game that markets itself using half-clad women as marketing gimmicks.

This is a nice summary of the quoted post and of what our response to things like “do you want to ban all sexyness in media?” is.

Thank you, @lawfulgoodness

~Ozzie

selphinrose:

terranoie:

A highlander Paladin commission! Highlander ladies are so cool u////u

What what’s this from who is this @bikiniarmorbattledamage help me it’s so good that I think I might be dreaming ;-; thank you tumblr

I really love how this combines fashion and function by strategically putting the decorative layers over the top of armor where opportunity allows.

Awesome work.

– wincenworks

eschergirls:

chrisbachmann submitted:

Cammy Can Pull Packages Out Of Her Butt

Not sure how this would be categorized.

http://kotaku.com/cammy-can-pull-packages-out-of-her-butt-1781737502

Atomic wedgie? I guess if you had a package in your butt, it would be the ultimate wedgie.

I suppose since Cammy wears her costume internally, that’s where she stores things >_o

While one would have figured that it was not really necessary to ask cosplayers about whether or not Cammy had room to carry packages on her person – apparently Capcom could probably have learned something.

The bright side is that at least Chun Li’s expression was appropriate in every way:

– wincenworks