There seems to be something with the Call of Duty: Black Ops games that they feel they need to 1) include a zombie mode and 2) use that zombie mode as an excuse to have female characters in ridiculous costumes.

The upcoming game seems to incorporate time travel so they can have massive, carefully crafted settings with nonsensical outfits.  Honestly, it makes no sense, since the same press footage they’re releasing confirms… they know how to make sexy badass ladies.  I mean, look at this babe:

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If you’re not in lustlove you’re just not paying attention.

Of course, most of the current fuss is not over the zombie mode but rather over the lack of a single player campaign.  Though personally, I’m glad we get this moment that I’m choosing to believe depicts a female character getting to meet the Creepy Marketing Guy responsible for this.

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– wincenworks

Screencaps and gifs made from Outside X-Box: Black Ops 4: 7 Things That Made Us Go Wait What (warning for body horror and gore)

This shoot of Taner Sigirtmac was supposed to be channeling Tom of Finland (google searches will almost certainly be NSFW) but personally I think it is a tragedy that this costume isn’t setting a trend for male superheroes.

Look at his majesty and his empowerment.

Think of the adventures he could have!

– wincenworks

Ironically, despite this armor being the first “screenshot” image on Conan Exiles’ Steam page – I can’t find any evidence that it is or has ever actually been in the game.  The reason why is not particularly clear.  After all, this is “heavy armor”:

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The part that is most amazing about it is that the lower half is covered in pants that seem far beyond the heavy armor but then have a nightmarish boobplate that seems to have been designed with zero considerations for protection.

It gets chafing nightmare because it seems that after adding a layer of padding under the metal… they decided that a bare steel chain strap will be fine.

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This is doubly a shame because not only does a certain marketing strategy seem to impeding them giving a solid representation of the game but they’re also missing the opportunity to show the real empowerment in the game:

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– wincenworks

Update: Apparently it is possible to recreate the outfit, but requires mixing and matching bits, @p75369 created the female version here and… well I’m sure you’ll be shocked the male version is different. 

King’s Raid is a mobile game with good graphics and artwork, typically addicting gameplay through psychologically rewarding progression mechanics, and a fun, cooperative Raid gameplay mode.

In other words, a Skinner box game with Sexy Girls, got it. Could have just said that, it’s much shorter.

I got an ad for this game the other day, so I decided to check out the wiki for some Bingo material, and now I’m feeling really bad for the poor Bingo card. This one is literally the first character listed under their first category in the Heroes tab: Aselica the Knight (she’s a Tank, can’t you tell??). Here’s a better look at her “armor:”

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Good Graphics and Artwork™, as advertised.

And of course, this is what her lesser version looks like:

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At least her wings acquired more protection…?

-Icy

So, for those not away – about a year and a half ago the YouTuber known as H.Bomberguy made a video which highlighted the absurdity of claiming men were equally objectified in video games, specifically called out Taki as a bad example of female character design and proposed God of War would be better if Kratos actually acted like a character rather than a screaming murder machine.

Coincidentally, less than a month after where we get a God of War game where Kratos acts like a character with feelings instead of a screaming murder machine… a trailer goes live (and then is taken down) for Taki and… they’ve managed to actually make it worse.

Of all the options to expand her outfit… they chose to add some sort of weird fetish mask that looks like someone designed a classic Hannibal hockey mask but for a sex doll.

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Look if I can’t unsee it, neither can you okay.

– wincenworks

H.Bomberguy on YouTube

(Hey you, the one typing up the explanation for the mask: no, it looks exactly nothing like a traditional samurai mask)

For those not aware, film creator and media critic Dan Olson (aka Foldable Human) has been on a quest to find games that are “so bad they’re good” in the same way some classic movies such as Plan 9 From Outer Space and Attack Of The Killer Tomatoes.  

Viking: Battle for Asgard is kind of amazing in that not only does have the promise of this – but if the steam page is to be believed the developers are still, to this day, convinced this is a great adaption of Norse myth and history.

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Unsurprisingly, the studio decided this was probably not the direction they wanted to go long term and went back to making their regular games… until they got a license for an certain other totally creative property.

– wincenworks

Wonder Woman and the Regime of Missed Opportunities 

I took Regime Wonder Woman from Injustice as my second stream fix project, because this concept art reeked of wasted potential.
And because as a big fan of the Cliff Chiang design I’d love to also prove that Diana can be done well while showing quite a lot of skin and doing a homage to Greco-Roman armor that fits her origin. 

There were elements to this costume which deserved to stay – the helmet, pauldrons and belt joined with tassets. Boobplate with giant cleavage, high heels and unarmored crotch had to go.
But first I gave Wondy a torso that can fit an adult woman’s internal organs. Funny how making her waist the right size all of sudden made her toned abs so much more apparent, even though they’ve always been there. 

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I remodeled her chestpiece into a half-breastplate that actually contains the boobs while retaining some of their shape. Did my best to not emulate the look of cleavage or draw the eye to where it would have been. 

Got rid of the absurd high heels and edgelordy spikes from her shoes. Then duplicated some straps from the tassets to the front, as there was never a reason to put her crotch on display.

Final touches was giving Diana a tiny bit more distinct facial features: wider jaw and lips, aquiline nose. Minimal change, but hopefully for the better.

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If there’s something I’d change if I had more time to work on that, it would be probably making her boots look less modern (and adding more gold accents to them) and drawing her right palm on top of her hip, which the original artists clearly was too lazy to do.

This was the first, but we keep coming back to redesigning Injustice regularly during our streams, because of how shamelessly “edgy” its sexualized female characters are.
And because its in-game color palettes are the ugliest ever! This piece is based on an official concept artwork, so the colors are quite brilliant, but once rendered into the actual game, everything gets murky and desaturated to the point of blending with dark backgrounds. 

~Ozzie