The hilarious front line in the tragic war against ridiculous female armor
Tag: image
Posted on
Simplifying the Diablo Ladies, Part 1
We’ve talked about how Diablo makes such an effort to make very disappointing characters. So, it was finally time to take on some of those designs and try to make them less overdone and less….
Anyway, I went for a concept art of the Wizard from Diablo 3. I stayed in the color scheme because I was more distracted by…. everything else that was happening. All the tiny details that only highlighted how little she was wearing… it had to go. I ended up giving her a simple tunic and pants, in order to have some grounded large shapes in the middle of all the small ones. I do like the shoes (below the knee, anyway) and the jacket, so I left them alone.
I did remove some weird-looking accessories, like the not-glove and the awful crown sharps, and I changed her face as I always do.
Definitely a simpler redesign, but it was still not easy to work around all the things that I wanted to keep in the design. I probably should have made her tunic a different color, but it’s still way easier to look at than the original. Hope y’all enjoy!
Of course, it’s not just this outfit that’s terrible… she has a couple of others which look like really bad Halloween costumes “sexy pirate” and… I don’t even know.
And just in case that wasn’t horrifying enough – apparently she’s hiding not just throwing knives but a rocket launcher within that outfit.
An excellent positive example of fantasy armor that is both lavish and regal, yet functional, battle hardened and just positively badass. Bonus points for the artist giving her a great looking battle scar.
The turnaround above gives a good view of the armor overall, but I highly recommend visiting the ArtStation page linked above to get a more in depth look. The artist has put so much beautiful and astonishing detail, it boggles the mind.
It’s almost criminal that this hasn’t gotten more attention; I would love to see this in a game.
This is a bit too over-designed for my taste, but I definitely agree that this is a design more likely to be given to a man character.
And her scar is pretty nice! Definitely check this piece out on Artstation for detail shows and workflow breakdowns, if you’re into that kind of thing.
I saw this magazine in tesco and stared at it for a good minute just going ??? This is the cover image they chose for a magazine about the *essential* things for fantasy artists to learn, and doesn’t that just say it all?
We featured this magazine on the blog before, but it never got bingo’ed! Now that’s been rectified.
This design honestly looks like when you’re drawing the figure to figure out pose and what not, and end up putting way too much detail into it that you like. And then you feel bad for having to put clothes on top of your hard work, so you just kinda… stick some liquid metal to the essential areas, add some small decorative pieces, and call it good.
(The title is not a joke on Awakening, I know Nyx is not from that game.)
So, doing redesigns for the game series that keeps on giving… its lady characters no pants. I don’t even care if they’re garbage pants, can they please have something, so that they’re not riding frigging scaley wyverns with bARE LEGS-
Most of the edits I did involved giving her an actual shirt, rather than…. uhh?? … as well as some PANTS. I also broke up her shoes into two parts mostly for the design aspect. Such tall thigh-highs make any non-leggings look weird. The last big change was her veil, which I tried to make a little more realistic-looking. I’m not sure how, in the original, the veil is supposed to be hanging down, but then be behind her long bangs that fall close to her face??
The dark skin-tone parts on her clothes are opaque, by the way. I was just too lazy to come up with another color for them, to be honest. This was definitely one of those streams where I was struggling to work with what I had… I probably could have done a better job given more time, but I’m fairly happy with it as it is now. I promise I’ll do a non-mage the next time we redesign Fire Emblem ladies.
-Icy
Posted on
Posted on
Sooooo….. this is a thing.
This the Demonic skin for Aurelia, an angel character in Heroes of the Storm. She normally looks like this:
So of course when she becomes a demon (or almost, according to the backstory blurb), she wears an S&M outfit, cause that’s what demons are about? Where’s my S&M Azmodan skin, then, Blizzard??
The closest a male equivalent outfit gets is the Demonic Imperius skin, where he shows off his abs but unfortunately doesn’t wear a leather harness.
At least he wears hot pants, but at the same time, he gets, like, a legitimate chest piece. Auriel is getting a nip slip the second she casts anything, assuming angels have nipples. Imperius also has an actual demonic appearance about him, whereas Auriel is just a Hot Chick with red wings. The fact that none of the angels have faces only makes it worse with her design.
This was our first attempt at fixing some of the most egregious excuses for costumes we could find in Soul Calibur games. Both those heroines would return to our streams on other occasions (including a special, already released post).
Ivy
My mortal enemy, Ivy Valentine’s declining standard in outfits. Ugh. I chose her because I love to play her when I do get to play SC (not often these days), and because she’s supposed to be a Machiavellian Immortal Super Villain (sort of), and boy, do none of the lingerie designs communicate any of this.
So anyway.
I picked this concept art from SC5 cause at least it’s redeemable. I always liked her more suit-like designs, because that shows off her personality better, I think. So I went with that and gave her a functional, high-class (cause her fam’s rich) kind of suit. Due to a personal preference for 3-piece suits, I gave her a vest to go with it. I mean, she’s still hot as hell.
I gave her pants, obviously, and of course, actual shoes with thick, sturdy riding heels. My last addition was this thigh sword sheath thing, because I didn’t want to break the lines on her waist and hips with a belt, but it might have been better to give her a belt sheath that hangs in the back. Like this:
It’s not as silly and I could hide the belts under her suit or something. I also wanted to incorporate the snake motif more, so I did a derpy sketchy one on her knee there.
Oh, and the face!
I hope Cassandra is proud.
-Icy
Tira
Tira’s aesthetic not only is “poor man’s Harley Quinn”, it’s also clothes so incredibly tattered, there’s no way they’d stay up under any circumstances.
I wasn’t particularly inspired during that streaming session, so I concluded that as long as her clothes look wearable, it counts as improvement.
Can’t say I’m all that proud of overall design, especially the cut of her blouse and pants, but they came out of desperation to save her from chilly winds and to layer the tights and undershirt I gave her. I guess it’s supposed to be a vaguely clown-like outfit without resembling Harley’s. Got the pink for the tights from her eye color and super faded pink-ish highlights in her hair…
…speaking of which, since her weird pigtails looked detached from the rest of the hairstyle, I got rid of them altogether and left her with a bob. Then recolored (and added some more) highlights matching her overall color scheme.
While the clothes I gave her are a big meh, I’m quite proud of the changes to her face, expression and makeup. Tira is supposed to be super unstable, so a runny mascara matches her personality much better and gives her more intense gaze. Also two-colored lipstick, to compliment the highlights. And I gave her much bigger mouth with more wicked smile, a bulbous nose and a unique jawline – now you can recognize this lady by her facial features, not just color scheme. You’re welcome.