The hilarious front line in the tragic war against ridiculous female armor
Tag: image
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It’s like this image was designed for a class to pick apart and discuss all the differences between the depiction of the male and female characters.
In fact, it looks like they spent more time trying to make them different from each other – hence why here armor is accessorized with frills and his has spikey bits.
Also she appears to have used the fabric that was supposed to be her pants for a shoulder decoration.
– wincenworks
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Battleborn is currently available as an open beta on Playstation 4 – and while there’s still issues with some of the designs it is kind of amazing to see a game released with this kind of actual variety in female characters. Particularly since every one of them is given the same level of personality as the guys.
Disney is apparently going to experiment with a Cloak and Dagger series on Freeform. Since that’s a channel aimed at kids, let’s hope they go with a costume like Dagger’s appearance in Ultimate Spider-man (lower image), and less like her traditional “WTF How Does That Work?” costume from the comics (top image).
I, as a woman, want Wonder Woman to be hot as hell, fight badass, and look great at the same time – the same way men want Superman to have huge pecs and an impractically big body. That makes them feel like the hero they want to be. And my hero, in my head, has really long legs.
Because that:
Has TOTALLY the same costuming priorities as this:
With lines like that, maybe Jenkins and the costume designer, Lindy Hemming, aim to be the Mari Shimazakis of Hollywood… Except Diana of Themyscira is not Bayonetta, so “she’s supposed to be very sexy and I as a lady find it empowering” excuses do not really work, even in
I want to be optimistic and am gonna assume that the crew is contractually obligated to endorse every choice made about the movie, no matter how ridiculous it is when you think about it for more than a second.