So close, yet so far (to a good design). I even like the pink/gold color scheme! But I think we know why they left those 4 inches of skin on her legs… <sideglance at clothing damage> But this seems to be a thing for Fire Emblem ladies, unfortunately. Who needs pants anyway?
Also, is it just me, or is her left arm really long in that first pic…?
-Icy
Can we discuss how egregious her boobplate is, though?
So much ornamentation frames the breast cups and their cleavage, just in case anyone forgot she had titties and they were very definitely separated. If no boobs, how woman, after all?
Nikko: Immersion breaking female armor. I refuse to play certain games because it seems just ridiculous to me. Like this:
This makes me so mad, not for the obvious reasons, but because it just breaks any sense of the world being real (which is important to me, follow the rules of your universe however dumb). If it’s a fantasy world where everyone’s skin is made of stone- fine- let ALL of the characters run around in skimpy armor. But when the female armor looks like this compared to the male armor… it breaks any sense of immersion to me. I completely ruined Tera for me along with other games (Nier).
Justin:
Escort quests, yeah. Or..
Like fan service…just why.
But yeah escort quests, fan service, and uhhh shooting games…regardless of genre.
I think it’s been long enough but if you find yourself getting ready to type up a comment related to Mass Effect: Andromeda’s animations please consider watching this educational video from Extra Credits and not commenting here instead. This post is going to be a clarification of what we mean when we say Creepy Marketing Guy, and since the first post on this topic featured Samara, it’s only fair that Cora be the star of the clarification.
First, let’s start with what we do not mean when we refer to Creepy Marketing Guy. It does not refer to:
Using distinctly porny ads to promote products (be they porn or not porn), particularly if they’re generic images from a clickbait ad company
What we instead refer to is a product where you can see the development team’s intentions are to create something where every element is involved in telling a specific story – and then someone (usually marketing) steps in and makes the change specific parts of them with the assumption that the cishet male demographic needs the sexual availability of at least one female character broadcast to them in order to be interested in the unrelated aspects.
In this case, they pick Cora Harper, who is an ultra-professional soldier (one of the most battle hardened in the team), introduced as being calm in a crisis, the second in command on the mission, and seems to use “male” set of animations for her running, etc (instead of the elbows-in butt wiggle run generally assigned to female characters, including fem!Ryder).
Then you see in the outfit in the top of the post before launching into the tutorial mission, during which she appears in cut scenes like this:
Pretty much every other female character in the establishing chapters of the game has pragmatic, non-gendered attire on and off the battlefield. But, since Cora is a romance option for bro!Ryder, she apparently needs to wear a fetish outfit sculpted around her boobs and butt, while on the battlefield. The other female member of the away team who is a romance option also similarly needs to broadcast she’s got a sexy side (she also only owns one set of clothes).
All other traits other than romance option to bro!Ryder are considered secondary – to the extent now Cora looks not just contradictory to her character but out of place in the game about exploring a new galaxy, finding wondrous alien technology and shaping humanity’s future.
(This does not seem to apply to the male romance options, examples 1 & 2)
Ironically this now means she is so out of place cannot be included in marketing material without making the game look a ridiculous parody of a dramatic adventure exploring alien worlds in a new galaxy. It’s almost like they should have just given her one of the dozens of pragmatic outfits I am sure the concept artists designed for Cora before being told to sex it up.
– wincenworks
What is it with the “above boobs and under boobs belts” design feature that’s become so popular lately? Also, I thought Ashley’s outfit in Mass Effect 3 was insulting; the new BioWare studio really took it up a notch, though. … Good job?
I’ve read none of the promotional material for ME:A before it came out, so when I watched part of a Let’s Play of it out of curiosity, I couldn’t believe that Cora was this battle-hardened badass soldier type; I thought she was just another human on the ship. Her design makes me think of EDI before anything else. Those really sad attempts at actual armor pieces (like the baby plates on her shoulders) somehow make it worse, like Creepy Marketing Guy begrudgingly allowed it.
Also, send help, that butt window is staring into my soul.
Look at the design variety! So many lingerie options!
The strategic cutouts from the dress fabric are just hilarious. How does she walk? These are Carnival outfits, not armors.
The most empowered man I’ve found in the labeled promotional material is the following guy on the left, though his image is completely ruined by monster-truck-wearing scowly man on the right.
And even he’s not reaching anywhere near the levels of empowerment of the ladies in this post.
We have to stand up to this reverse sexism! This particular MMO is apparently undergoing a relaunch, so now is our chance to let the developers know what we gamers really want.
-Icy
Edit: there have been a few comments about the potential child in one of the pictures, to which I reacted with a “(kill me)” and you are correct! That does appear to be a child. Here’s a better picture, for better or worse.