[Pictured above: A fighter with a “Machiavellian philosophy and appearance.”]

Oh boy, it’s what I’ve been dreading when the Soul Calibur VI character releases started; another uninspired lingerie-esque outfit for Ivy

image

[ x5 ]

image

It’s so aggressively boring that the details they added, like the lace on her stockings and the cords around her sides, somehow make it even less interesting. She looks like she’s cosplaying herself. They also seem to have removed the snake motifs she had previously, and replaced them with… uhh, generic skulls, I guess? Cause that’s intimidating and not overdone at all.

image

[Ivy, thinking “What, you thought this was going to be a good design? Ha!” with a knowing smile]

I guess I’ll give the devs credit for giving her a boob window while also showing off about 70% of her breasts (the lace doesn’t count as covering). That’s some next-level dedication.

image

What is it with companies thinking that professional, Machiavellian female characters wear fetish outfits?

-Icy

Star Sapphire in Justice League Doom

@avatarwill113 submitted: 

Wow. So she decided “I’m going to wear this pointless half-helmet that offers no protection, but I’m going to expose most of my upper torso, in a way which is hugely impractical for most mundane tasks let alone super-villainy”. Maybe she wants to show off her lack of bellybutton? 

Star Sapphire basically never gets a break from godawful costume. 

What upsets me the most is that animated adaptations usually veer on the safer (and less physically impossible) side of sexualized superheroine costumes (see: Angela and Dagger), thus old DC Animated Universe Star Sapphire just wore a leotard and thigh-high boots: 

image

The Justice League Doom one is just… ugh.

~Ozzie

Legion of Doom, more like Legion of Skin. 

Nobody in this team has a bellybutton…

Also, apparently that purple star tattoo is where she stashed her powers. Observe.

image

Am I the only one weirded out by the casual way with which he just sticks his hand into another person? ( ಠ_ಠ) Not to mention, maybe put the crystal that holds all of your powers somewhere where a person can’t just grab it so easily. Then maybe she could wear a better outfit. 

-Icy

khunkhuz:

I fucking love Monster Hunter World but this fucking infuriates me

MH have ALWAYS had a sexist issue with how they treat their female armor design, and World hasn’t gotten rid of this problem completely

Oh yeah and that fantasy stripper armor is supposed to be fire resistant

Thankfully a lot of their other female armor designs look really good

*Heavy sigh* Seems like World continues (if not downgrades even more) Monster Hunter’s inconsistency in gender-equal design. 

See, this is why we refuse giving credit to costumes in games like MH and Guild Wars 2. Just because the double standard is occasionally avoided, it doesn’t excuse all the rest of generic boob/belly/thigh/butt cutouts that female armor gets and male doesn’t. 

Also, this particular one? PAAANK, because how else could we affirm this is supposed to be female character? It’s not like pants were taken away from her already and she runs around in a literal bra and nothing more on her upper torso. Nope, not female-coded enough; needs pink. 

~Ozzie

Art by Andy Park (top), and Ryan Meinerding (bottom)

These are just 2 of the various Valkyrie concept designs that were drawn up for the movie Thor: Ragnarok, and instead they went with a very bland, ugly, and boobtastic design. Even if the producers were worried that the color palette was too close to Hela’s, you can still take the armor itself and adjust the colors a bit. Just… what a shame we didn’t get to see this Valkyrie on the big screen. Hopefully, future movies will give her the kickass design she deserves.

-Icy

h/t: @grossujin

Battlerite is a recent addition to the growing popular genre of “just fight people in multiplayer” games that continue to come forth with no end in sight.  Given the starter line up in this game, I’m sure you’ll be shocked to discover a large portion of their tag on Tumblr is Rule34.

What’s interesting about Battlerite, though, is that it only released on 8 November 2017, it already has two characters added (both female).

The first was Destiny.

image

She was released with the first patch seemingly as some sort of afterthought that there may actually be people out there who wanted to play a female character who did not look like a child, was clearly recognizable as human, wasn’t in a hyper sexualized costume and appeared to turning up to the fight because was a warrior.

In December, they released Alysia… who looks kind of presentable from the waist up but has weird thigh highs. In her video she spends her time prancing and talking about being an artist.  I guess they’re trying to find a magic mix of objectification and actual good design.

It kind of makes you wonder whether someone in particular told them that hardly anyone wants actual badass warrior women or whether they just worried a certain demographic wouldn’t check out the game on opening day unless they were being pandered to.

tl;dr: Not only do they appear to be copying Smite’s core gameplay, they’re also copying their strategy regarding attempting to have their feminist cookie and gratuitous cheesecake too.

– wincenworks 

This game seems to go through some sort of visual identity crisis regarding female characters. A reader actually noted us that the white-haired lady, Jade, went through a “sexy” redesign some time ago: 

@emissaryofwind submitted: 

image

You already talked a bit about Battlerite’s Freya before, but I was looking at this character named Jade, and noticed this. On the left is her old design, notice how apart from her hairstyle everything is very practical. Low, chunky heels (I’ve been told 1" heels are better for your back than flat heels), a full-coverage coat and shirt, a mask to protect her from inhaling dust, etc. 

On the right is her current design, complete with useless-to-dangerous mini armor plates, stiletto heels, boob window, shoulder windows, and a big hole in the back of the coat making it essentially useless.

It’s sad to see that such a good design has been replaced with a generic “sexy” design.

What a waste of a design that was both practical AND much more interesting visually (just compare the silhouette!). The new one could easily just come from some random shovelware web ad. She sticks out like a sore thumb, even next to other sexualized ladies, due to a slightly different (generic and overly detailed) art style.

Battlerite is in a desperate need of rehashing its art direction to something more consistent and not at all dependent on the creepy marketing guy.

~Ozzie 

edit: Fixed link to Alysia’s video.