Last year a How Do I Armor? specifcally on leather armor, this year Skallagrim did a series of videos examining how a sample of the thickest, hardest leather available holds up against a variety of attack types. Including axes:

Crossbows:

Firearms:

Notably this leather he’s testing is extremely thick (6 millimeters, for perspective – leather used for saddles is usually only 4 to 5 millimeters thick). It can be dyed, painted, gilded and embossed, but it certainly can’t be sculpted into skin-tight body hugging fetish attire.

Well not without crushing, pinching and chaffing the wearer to death anyway.

– wincenworks

bladetiger:

asgardiantelevision:

Started a second playthrough of Inquisition. Pretty early on I realize I have “special shipments” from the DLCs, and I figure hey, those are better than the armor I’ve got, I’ll wear them for a bit. Only…

SOLAS. WHAT ARE YOU WEARING?

… first of all, damn. Who knew he was that attractive under his apostate hobo garb?

Also:

OH MAN I HAVE TO PUT THAT ON EVERYONE.

THIS IS THE BEST THING EVER.

This was entirely, 100% necessary.

Clearly.

I hope @bikiniarmorbattledamage finds out about this

Okay, that outfit totally increases the replay value by 100% 

Thank you for noting us about this, @bladetiger!

~Ozzie

bikiniarmorbattledamage:

ria-rha:

fandomfumblr asked:

So i’ve come across this blog of yours, and i can’t help but notice you seem to hold this ideal that showing skin is bad. I’m not saying there’s not a time and a place for everything, and i’d be quite warm to a game where someone in skimpy or silly armor got their just desserts. But i don’t see why you think these designs inherently wrong on such a level. Designers designed them for a reason. They had a vision of the character and made them a certain way. No “change” needs to be made.
You’re right, designers did design them that way for a reason: to be sexy. And that’s where a change needs to be made. When everyone is “sexy”, no one is. There needs to be more variety in female character designs.
You see, women are like onions. But not because they turn brown and start sprouting little white hairs if you leave them out in the sun too long: because they have layers (didn’t you see Shrek, geez). They’re also all different, though you wouldn’t guess so based on media representations of them. I’ll start accepting a designer’s vision for a sexy lady, the minute that stops being the only vision they ever have.*
*Also what we get isn’t always the original design as there’s sometimes pressure from editors or other outside influences to make the character “sexier”.
-Staci

Bolded for emphasis.

Funny how no-one who says “Designers had a vision of the character and made them a certain way.” ever notice that said vision is pretty much always the same.

As a designer myself I’m REALLY tired of this argument. Art and design does not exist in the vacuum.
An idea being the artist’s “vision” does not make it inherently good or creative, in fact the first ideas that come to a designers mind tend to be the most derivative and uninteresting.

On the other hand, as Staci notes, lots of designs RHA, BABD and related sites comment on aren’t actually a result of concept artist’s original idea, but a product of many revisions from the executives. And executives (unlike artists they hire) are the people whose “vision” is usually the farthest from creative.

No matter how you look at the “artist’s sacred vision” logic, it’s flawed and in no way justifies a cliched, unresearched, insonsistent design.

~Ozzie

Bringing this back as a reminder that “an artist created it, therefore it’s creative is NOT a valid rhetoric to justify bikini armors… or anything, for that matter.

~Ozzie

more about bikini armor rhetoric on BABD

@i-might-be-a-nerd submitted:

Watch. Just… Watch. This is actually painful. I came across this on a game with ads… Blah!

So the amazingly insecure “sexiest RPG ever” has an amazingly terrible trailer… but personally what I find most baffling is the blurb:

Sword of Chaos combines the elements of fatal attraction and chaotic violence into a unique and astonishing visual feast. Immerse yourself in a world of violence and unleash your inner wildness. Sensing, Tasting, Hacking, Slashing and Fighting dominate your every move, as you fight to destroy all that stands before you!“

And here I thought that Fallout 4 was the only RPG with cannibalism being released this year. Of course, that’s not surprising given how truly creative and original this production is.

And apparently no expense has been spared regarding quality either…

I’m really hoping that mainstream games will start to notice this trend and be inspired to distance themselves from it bikini armor.

– wincenworks