Okay, so we’ve received approximately… more requests than I can bother to count to comment on Blizzard finally announcing Brigitte Lindholm as a playable character and releasing her on the test server.
Now, initially I put off commenting on this because she had only one skin and the minimum features to allow people to play her on the test server. This felt suspicious to me, because put simply: The default skin is, in isolation, good:

There are minor issues, such as her hair, waist and the weird hip cape designed to remind us she has a (presumably sexy) butt.
However, once the Legendary skins came out, the conversation became more complicated (expect more posts in the near future) because well, the come in two themes (knight and mechanic) and… let’s just look at them:


Yes, it seems that while someone at the Overwatch art team managed to get her primary look to be pretty good, the powers that be decided her Legendary Skins (ie the prestigious ones) need to have the standard sexualized nonsense.
On top of that, despite that visually she is a distaff Reinhardt (who still does not have a sculpted codpiece) and her video announcing she is not content to be a support character and wants to tank… she is Support:

Reminder: She maintains all Reinhardt’s gear… so there’s no in game explanation why her shield is roughly one third the strength.
Also, while there is some joking about her being a copy of a Paladins character (that would be the ultimate irony), I can’t help but think I’ve seen this shield and flail combination somewhere in a Blizzard game before…


Overwatch, supposed to be Blizzard doing women characters better.
– wincenworks
animaloftheelements submitted:
In
relation to the “Super Manga Matrix” book, I actually have a fairly
similar book called the “costume matrix” and well… It’s far more helpful
than what I’ve seen of the other book.its
basically the same concept, take a “base” clothing style (school
uniform, military uniform, japanese clothes, gothic/formal, casual,
foreign cultures) and mix it with another base, or with a “motif”
(animal, elements, scifi/mecha, seasons, plants).each section of
the book has one of the bases and combines it, usually showing at least
two designs (in terms of motifs though, there may be more than one
design but they would use something different i.e. having four school
uniform x animal examples but with four different specific animals) so
there’s a little more varietyIt’s
mostly a reference book rather than a “how to draw” and even then they
have a little brainstorming game using web diagrams and word association
to make a designIt’s got absolutely no escher girl posing however they do have a few slightly questionable designs
the worst of the bunch being this girl
it
is combining Military clothing as a base (specifically armor) and a
dragon and they got this. Granted its far better than what I’ve seen of
most womens’ armor(even by the same author) but it is a disappointing
one compared to everything elseI guess what I’m trying to say is, here is the same concept, with better designers
That’s really cool! And it does seem very helpful for brainstorming, especially since they show you a variety of combinations and bases!
The dragon armor amuses me, but I do like how the dragon design wraps around her, even if it’s bikini armor x3
Thanks for sharing!
Sigh, even in a practical interesting book that helps with costume design there had to be a physics-denying bikini armor, huh?
What upsets me the most is that this book’s idea works basically the same as @dogbomber‘s Lady Knight Generator, so the result could look like any of these awesome characters, yet this artist’s first idea for “dragon armor” was the underbooby thing in the last image :-/
~Ozzie