“And I shall return to my homeland, through fire and waves. I shall return to the mountain.“
An OC painting, finally!! Dhin is a very meaningful character to me, so I’m excited that I had some free time to do her justice.
Dhin was blessed by the Elusive Sun, a deity that reaches out to those who go through hardship. She longs to return to the North and her home, to reunite with her family. On her way she’s joined by a merry bard who steals her heart (tho she wouldn’t tell him that…)
Fantastic blend of fantasy and practicality. I really like the purposeful design of the armor – it gives a feeling for how the character would move on the battlefield.
I also really like the fluting that looks both decorative, and like it’d enhance the ability of the plates to take a solid hit.
We’re also big fans of half-orc boys, but we have to agree they’re prettier when the smile more, and when they make sensible costume decisions like protecting their knees but relying upon their natural agility and the distraction factor for the purposes of defense.
Pathfinder: Kingmaker may not have the most inspiring splash art…
But it did produce some fantastic positive examples of female warriors and spellcasters, art by Valeriy Vegera! It’s just a shame that the Pathfinder property seems to have such a tendency to bounce up and down when it comes to this kind of thing.
So the (forty year long) King’s Bounty video game series has had it’s up and downs, the biggest down being the cover art for the ironically named Armored Princess.
Second place goes to Dark Side:
Third place goes to Crossworlds expansion to Armoured Princess where they decided to go with an even worse design like it was going to be the core brand:
So when I saw they had a new game in the works, I was kind of surprised that it appeared relatively low fantasy with costumes inspired by history and… no beyond peasants and nobles… then I saw the Celestial Warrior, which seems to be the only female unit.
Now, this does of course count as improvement… but that’s hardly worth celebrating since the bar for that was so low and… there’s just something about the developer videos and promotions that makes me… concerned about what content they may not yet be showing off…
Return to Soul Calibur: Cassandra, Part 2
Soul Calibur IV/V: The Worst One
I don’t know why I do this to myself, but I decided to tackle the worst out of Cassandra’s outfits. The design started kind of silly at first, with me giving her a butt armor plating pretty much immediately. If she’s going to have a bunch of butt attacks, she might as well pack a real punch with those cheeks.
But as I was trying to figure out how to redo her entire upper half, which I hated all of, I ended up looking up some traditional Greek clothing for inspiration. Even though this is a while after Cass left home, I still wanted to include something that tied her back there. As I was explaining during a stream, SC has all these varied characters from all over the world, all with their own motivations, and yet their designs (especially in the later games) are so focused on the fan-service that any actual storytelling is lost.
In the end, I maintained the color scheme, and even the overall shape spread, with the legs being the biggest shapes (although reversed), and the small shapes breaking up the larger shape of the jacket. I guess the only shape I really broke up were in the arms, because I hate her stupid gloves lol.
I got rid of all of her pink ribbons because they just seem out-of-place no matter how you look at it. Guess they were tying the pink of the shield into her outfit, but they were too stupid. Rest in Pieces, ribbons.
This design would probably suit an earlier game, but whatevs. Overall, it’s pretty passable, if I do say so myself.