There was a very strange article I recently read on video games that involve fighting and “jiggle physics”

bikiniarmorbattledamage:

Cal submitted:

http://www.eventhubs.com/news/2014/mar/19/harada-breast-jiggle-physics-were-originally-banned-tekken-games-designer-sneaked-it-5th-game/

The quotes near the bottom are what concerned me the most…

“Anyway, as it turns out, a female martial arts instructor I was talking to recently revealed to me over a Skype chat that ‘no matter how much you try to prevent it from happening, you can’t stop them from jiggling’.

‘They’ll jiggle?” I inquired.

‘Yes, they will,’ she replied, ‘in my case, they absolutely will jiggle.

‘When they jiggle, how is the movement like?’ I inquired further.

We went back and forth like this for about 15 minutes, before I was forced to conclude that, no matter how much you try to control it, it’s only natural for them to jiggle.”

I feel like this kind of stuff entitles the developers from Namco (They make Tekken and Soul Calibur) and other companies to add over the top and ridiculous breast physics.

Some of the comments on that page from the users also made me pretty uncomfortable…

image

I can’t get over the idea that comical jiggle physics in Tekken are for “realism” but none of the realism advocates want the female characters to dress in that would have a chance of containing their boobs.

Rooster Teeth did a video testing the “realism” of costumes in Tekken’s competitor Soul Calibur.  Why yes they did to put censor bars up to block accidental nudity, how did you guess!?

And to think, there are people who wonder why video games aren’t taken seriously as an art form.

– wincenworks 

Acknowledging that real boobs do, in fact, jiggle doesn’t make video game jiggle physics pass as “realistic”

Ask any boob-haver who takes part in athletic activities (like, I dunno, martial arts? that thing Tekken is about?!) and they’ll confirm that for a person

to

freely move around, breasts need to be bound with something like a sports braor two… or three.

~Ozzie 

edit: Updated the Jimquisition link

This week’s throwback: the totally scientific assessment that boobs have to excessively jiggle in fighting video games because realism… But no-one is wearing any sort of sports bra (or any bra, really) because… realism

~Ozzie 

PS: People who reblogged it while the post still had two redundant parapgraphs: PLEASE delete and reblog the current version. This is what I get for blogging while sick.

So, at the present moment due to her recent addition to the game – Anna Williams of weird (creepcontent warning: forced stripping as public humilation) misogynistic “these sisters hate each other and publicly humiliate each other kink in my game” fame is one of the “faces” of Tekken 7 right now.  Traditionally her outfits have been cocktail dresses, but this one may be the worse one yet.

Of course, it’s not just this outfit that’s terrible… she has a couple of others which look like really bad Halloween costumes “sexy pirate” and… I don’t even know.

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And just in case that wasn’t horrifying enough – apparently she’s hiding not just throwing knives but a rocket launcher within that outfit.

That is not a joke.

And of course the other one (ie the guy) is Lei, who gets to wear like… comfy street clothes.

– wincenworks

These are all screencaps from a Features Overview promo video.

So, it seems that the Tekken fanbase have either settled down and decided to spend their time playing the game (rather than searching for anyone besmirching it’s name) or moved on to protecting other games.

I have fond memories of playing the early Tekken games and I really wanted to get excited about the new Tekken game, but with the priorities on display in this trailer made it kind of hard.

Particularly telling is scene with Nina in some sort of white (bridal?) gown with a gun, where in a video to show off how well crafted the game is: there’s a rather worrying issue with the cutscene animation.

image

Then of course, that after all the rage directed at Konami after the last year or so… they still think the audience will be excited about Pachinko machines.

Can’t say that I’m surprised though.

– wincenworks

Image credit to @cypheroftyr (twitter | twitch | @ineeddiversegames)

Alisa Bosconovitch is an android, who despite being advanced enough to display complex emotions in decision making and think of herself as human is somehow unable to realize that her creator denied her all dignity.

The sign off team at Tekken 7 were also unable to discern the worrying implications of these kinds of designs on an android who is supposed to be modeled off the (in game) creator’s own daughter.

Finally, I may not have a Medical degree in Fashion from France, but I do believe these may be the worst heels/shoes ever conceived:

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Seriously, these make even Bayonetta’s… err… Samusglowing pee powered, ankle breaking rocket pumps look well designed.

– wincenworks

@cypheroftyr (twitter | twitch | @ineeddiversegames) provided some screenshots of Eliza, the pre-order bonus character from Tekken.

Apparently they feel that this sort of thing will encourage people to pre-order, even though they’re planning on making her available, apparently as paid DLC, a mere 30 days after release. 

image

Clearly they think highly of their target demographic.

– wincenworks 

Of course! Absolutely generic pale lady with no unique characteristics other than horns (do any of her features convey that she’s a vampire?) is so totally worth paying upfront for game to make her playable for free! 

Legit business strategy right there.

~Ozzie

Tekken 7 producer slams ‘ill-informed’ critics

Tekken 7 producer slams ‘ill-informed’ critics

Tekken 7 producer slams ‘ill-informed’ critics

Tekken 7 producer slams ‘ill-informed’ critics

Let’s end this week right, with a discussion of the most desperate and hilarious attempt at comparisons between double standards to date – even more desperate than when he claimed jiggle physics were just realism.

During the interview Harada claims that Tekken contains a character (Ganryu) who is a sumo – and that people might think that he was just an inappropriately dressed man if they didn’t understand Japanese culture.

To understand how hilarious this is, we first need to recognize a few facts:

With all that we’ve just considered, let’s briefly remember that the most immediate Tekken scandal was a swimsuit pack, that Harada seems to be unsure about himself and can’t seem to link to Japanese culture in any way, shape or form.

Since Harada wouldn’t elaborate more on how it’s cultural other than to rant about “SJWs”,  let’s look at a previous Tekken 7 scandal (from 2014) and that involved a distinctly Japanese character that was poorly received by many people assumed to be “uninformed critics”:

image

It’s important to remember: Lucky Chloe did make it into the release of Tekken 7, but despite the name drop in the interview Ganryu didn’t! At least not to date, the game still hasn’t had it’s really-final-for-sure release, but Harada’s latest comment on his beloved sumo character?

image

It’s almost what he’s really upset about is that he’s not receiving unconditional praise for making something (that’s supposed to be a widely distributed commercial piece of media) just for himself at the expense of others…

image

Oh…

– wincenworks

There was a very strange article I recently read on video games that involve fighting and “jiggle physics”

Cal submitted:

http://www.eventhubs.com/news/2014/mar/19/harada-breast-jiggle-physics-were-originally-banned-tekken-games-designer-sneaked-it-5th-game/

The quotes near the bottom are what concerned me the most…

“Anyway, as it turns out, a female martial arts instructor I was talking to recently revealed to me over a Skype chat that ‘no matter how much you try to prevent it from happening, you can’t stop them from jiggling’.

‘They’ll jiggle?” I inquired.

‘Yes, they will,’ she replied, ‘in my case, they absolutely will jiggle.

‘When they jiggle, how is the movement like?’ I inquired further.

We went back and forth like this for about 15 minutes, before I was forced to conclude that, no matter how much you try to control it, it’s only natural for them to jiggle.”

I feel like this kind of stuff entitles the developers from Namco (They make Tekken and Soul Calibur) and other companies to add over the top and ridiculous breast physics.

Some of the comments on that page from the users also made me pretty uncomfortable…

image

I can’t get over the idea that comical jiggle physics in Tekken are for “realism” but none of the realism advocates want the female characters to dress in that would have a chance of containing their boobs.

Rooster Teeth did a video testing the “realism” of costumes in Tekken’s competitor Soul Calibur.  Why yes they did to put censor bars up to block accidental nudity, how did you guess!?

And to think, there are people who wonder why video games aren’t taken seriously as an art form.

– wincenworks 

Acknowledging that real boobs do, in fact, jiggle doesn’t make video game jiggle physics pass as “realistic”

Ask any boob-haver who takes part in athletic activities (like, I dunno, martial arts? that thing Tekken is about?!) and they’ll confirm that for a person

to

freely move around, breasts need to be bound with something like a sports braor two… or three.

~Ozzie