adobsonartworks:

In MGSV if you ogle Quiet, she “poses” for you suggestively. In Death
Stranding if you stare at Sam’s crotch, he punches you. The framing of
both of these are bad. One is framed as a reward, the other is framed as
“no homo!” despite the player’s action in both being the same. I don’t
care if you worship Kojima, we REALLY need to talk about the “male gaze”
perspective in his games, and stop giving him a pass because you love
his games.

On the one hand, I do appreciate that ogling a character who isn’t comfortable with it comes with consequences. On the other hand, I doubt there are consequences for ogling any of the ladies. I also agree with the “no-homo” and violence criticism. Are guys not allowed to say “hey, could you stop staring at my crotch? It’s making me uncomfortable”? Wincenworks, please confirm.

This really points out the big double standard in the last 2 games from Kojima, as well as most of the media we criticize on this blog: that men have agency and women are just objects meant for consumption, whether that’s for fan-service, being a plot device, or being a lamp. The two lady characters I know from the reveals from Death Stranding are named Mother and Fragile, so that’s…. not promising at all. 

-Icy

image

Punching people in the face for looking at their crotch is generally frowned upon in society, as it is usually customary for the other party to demand you be removed from premises or charged, even in places which still have “gay panic” defenses on the books. (What I’m saying is this normalizes the absurd justifications cishet men use for real violence against real men-loving-men)

I’d also like to point out that while Kojima apologists are quick to blame Konami for everything from Quiet to climate change, the last time Kojima had near total creative control was Policenauts (where he famously even controlled the music queues via scripting rather than directions).

Policenauts is a game where nearly every female character’s breasts are an interactable item and the first appearance of Meryl from the Metal Gear Solid series, specifically so he could include a mini-game where she invites with her boobs if you score high enough at target practice.

Oh well, at least we’ll always have this helicopter ride.

– wincenworks

bikiniarmorbattledamage:

feministgamingmatters:

Somebody used this gif to “prove” that Metal Gear sexualises men the same as women:

Do people really think this is equivalent to Quiet (et al.) or are they being disingenuous?

I find it hilarious how dudes will insist that if people really knew about Metal Gear Solid they’d know about Raiden and that he was (allegedly) as objectified as Quiet… despite the fact Raiden and his butt run (very late in the game) were both surprises to the player (and the development team) and Quiet was used heavily as marketing material a year in advance of MGS V being released.

That and well, I could only find one figure of Raiden breathing through his skin:

image

It’s almost like he wasn’t intended to titillate or something.

– wincenworks


#nakedness doesn’t equal sexualisation

Continuing the theme of false equivalence… yes, we have seen (and commented on) people who proudly claim that Raiden’s naked run justifies Quiet’s “breathing through skin” un-costume. 

We’re also familiar with the general confusion between sexualization and nudity. Vast majority of the Status Quo Warriors conflate bare skin with being sexual, so by that logic, Conan/Kratos/Zangief are equally, if not more sexualized than their scantily-clad female peers and therefore sexism is “solved”.

This, of course, willfully ignores the simple fact that not only so much more goes into sexualization than nudity (like framing, posing, expressions etc.) or that there are different ‘decency’ standards for bodies of different sexes

(especially nipples), but also how bare skin itself doesn’t yet guarantee sexyness. 

That’s why @partsal‘s female barbarian comparison is still a perfect example of how completely different character premise can be conveyed with the same amount of bare body:

image

~Ozzie

After long weeks of fighting Tumblr’s amazingly absurd flagging and appeal system, this post finally became visible again, so we can bring it up. 

YES, DESPITE ALL ODDS, PEOPLE STILL UNIRONICALLY ARGUE THAT NEKKID RAIDEN IS AS SEXUALIZED AS QUIET IS. (╯°□°)╯︵ ┻━┻

So here’s our brief reminder about the (not really) subtle difference between nudity and objectification. 

~Ozzie 

bikiniarmorbattledamage:

sursumursa:

Let’s talk about Quiet, and attempt to answer the question:

Can you slut-shame a fictional character?

And in case anyone reading our blog still doubts whether or not Quiet (or any other woman in fiction) can be slut-shamed for her choice of attire or behavior, here’s Sursum Ursa’s concise video explanation.

Spoilers: the answer is no.

~Ozzie

As a side note, since we’re on the topic of Quiet and sexualzing characters, I feel this is an appropriate point to touch on something related:

If your argument is the men are sexualized too, but you have to comb through all the individual games to try to get together enough material to try (unsucessfully I might add) to match how much Quiet is sexualized in ONE game – you’re not going to be very convincing.

There is a massive difference between depicting a character who is many different things throughout their arc (tough, vulnerable, protected, naked, etc) and happens to be sexy at some points and creating a character who is primarily and overwhelmingly sexy all throughout their arc and happens to get to be some other things during it.

One is creating a character who’s like a person so the audience can relate to them, the other is creating a sex object and calling them a character.

It’s kind of important.

– wincenworks

more about character agency on BABD

A whole year passed since we reblogged this video, yet people still completely unironically keep telling us that:

image

So yeah, bringing back this comprehensive debunk video is definitely in order.

~Ozzie

feministgamingmatters:

Somebody used this gif to “prove” that Metal Gear sexualises men the same as women:

Do people really think this is equivalent to Quiet (et al.) or are they being disingenuous?

I find it hilarious how dudes will insist that if people really knew about Metal Gear Solid they’d know about Raiden and that he was (allegedly) as objectified as Quiet… despite the fact Raiden and his butt run (very late in the game) were both surprises to the player (and the development team) and Quiet was used heavily as marketing material a year in advance of MGS V being released.

That and well, I could only find one figure of Raiden breathing through his skin:

image

It’s almost like he wasn’t intended to titillate or something.

– wincenworks


#nakedness doesn’t equal sexualisation

Continuing the theme of false equivalence… yes, we have seen (and commented on) people who proudly claim that Raiden’s naked run justifies Quiet’s “breathing through skin” un-costume. 

We’re also familiar with the general confusion between sexualization and nudity. Vast majority of the Status Quo Warriors conflate bare skin with being sexual, so by that logic, Conan/Kratos/Zangief are equally, if not more sexualized than their scantily-clad female peers and therefore sexism is “solved”.

This, of course, willfully ignores the simple fact that not only so much more goes into sexualization than nudity (like framing, posing, expressions etc.) or that there are different ‘decency’ standards for bodies of different sexes

(especially nipples), but also how bare skin itself doesn’t yet guarantee sexyness. 

That’s why @partsal‘s female barbarian comparison is still a perfect example of how completely different character premise can be conveyed with the same amount of bare body:

image

~Ozzie