Sabine Wren

@rainymeadows submitted:

So this is the design for Sabine Wren in season three of Star Wars Rebels.

She’s Mandalorian and artsy and it shows. So far she’s had a different design in each season and this one has been easily the most protective yet. Her chest plate is larger, her sleeves look thicker and she even has a convoree design on one of her shoulderplates as a tribute to a lost comrade. And she’s only 18-19 years old and looking very strong and tough and ready for battle.

I’m sure she’ll look fantastic in the Force Arena mobile game! After all, everybody else who was translated from show to game got pretty accurate representations!

…oh.

This reminds me a lot of the story of how Lara Croft was originally going to have a modest bosom, but then the 3D modeler accidentally extended the polygons too far and was told by his boss to “just leave it like that!”

Only in this case I get the feeling they originally made the model rather true to the design, then just kept getting told “make it rounder” until they started to worry it would be too ridiculous, even for Star Wars.

If they’re going to pretend an armored plate is a sports bra the least they could do is give it some straps.

– wincenworks

bikiniarmorbattledamage:

One of these is from satrical RPG parody game,one is a promo for a pornographic parody and one character from an Applibot game.  Applibot claims to make “high quality fantasy” games.

When you’re more ridiculous than ridicule and more porny than porn, it’s time to reconsider your design principles and concept of “high quality”.

– wincenworks

As a follow-up to our last video post illustrating the amazing originality of “sex sells”-based game design and marketing, this week’s throwback is the reminder that arbitrary sexualization basically serves as its own porn and parody already, defeating the purpose of the real things.

Keep in mind that, as far as we know, Applibot does commission original “sexy” artwork for their games instead of stealing and/or asset flipping existing images, yet most of their designs fit squarely into the trend of generic impossible metal bikinis (and sometimes are just outright horrific – open the link at own risk)

So yeah, while directly ripping off someone else is obviously wrong, perpetuating generic sexyness with your own stuff does no good to the industry either.
And most likely will lead to having your generic stuff stolen by the asset flippers anyway.

~Ozzie

talon-queen:

@bikiniarmorbattledamage

The new Warborn race from ArcheAge’s most recent update

File under:Ridiculous differences between genders in fantasy game races

Imagine how great these designs could be if “interesting” was a higher priority on female character design than “have as much tiddy hanging out as possible”

Instead, we get a continued effort to subvert the satirical value of Oglaf.

– wincenworks

omaaoc:

dragonreine:

harrumphandhuzzah:

lesbianrey:

mirandaputsherbestbuttforward:

knight-enchanter:

Sarah and Scott Ryder covers, side by side [x]

thank god n7 armor conforms to my feminine 20 inch waist

And gives my boobs little hatches, i mean we wouldnt want my boobs to NOT have little hatches they could escape thru before the rest of the body dies

@kathteamonroe this just in on “stupid design for female characters”

@bikiniarmorbattledamage

So, after the posing double standard fiasco on promotional image last year, Mass Effect Andromeda fixed it and gave female and male character the same exact pose in more recent artwork… yet introduced a whole slew of new double standard problems instead, like obvious body type difference and what seems to be the next stage of boobplate: nipple hatches.

One step forward, two steps backwards. This is very awkward, Bioware.

~Ozzie

I’ve been holding back on commenting too much on Andromeda promotion material just because it’s been a wild ride and, as we’ve covered previously, Mass Effect has an odd history of jumping back and forward with quality of female costumes.

image

Given the juxtaposition between Dragon Age’s general design shifts and Mass Effect’s I can’t help but worry part of this this problem is that since Mass Effect is science fiction and hence seen as more accessible it gets more interference from Creepy Marketing Guy.

This is doubly a shame since it would be nice if we could have a vision of the future where these kind of double standards are not an issue.

– wincenworks

In case someone would think last week’s Zombicide Paolo Parente expansion bingos were unusually sexist for the game, here’s another bikini warrior from an expansion by a different guest artist, Neil Adams. 

To be completely fair, Zombicide expansions are a huge mixed bag when it comes to creativity. Mark Simonetti’s one, for example, features three great female character designs: 

image

While Edouard Guiton’s has a non-sexualized lady next to a sexualized one:

image

And those are only a few examples from the medieval fantasy-themed Black Plague option for Zombicide.

This game, no matter the version, is sure to provide us both with bingo material and positive examples for future posts. No sexy male heroes so far, though.

~Ozzie

analystpeches:

I did an armor edit of Charlotte from Fire emblem! Finished product first.

It’s not perfect, but I really like it. This is my first time finishing a large project like this (started three days ago, whew)! I want to revise other characters from Conquest, too, because I personally think that their personalities could be better reflected if their designs were revisited.

@bikiniarmorbattledamage This is an old subject, but I thought you might appreciate my take on Charlotte’s design from FE.

That’s a second attempt at fixing Charlotte’s nonsensical costume on our blog and it’s a damn solid one.

Amazing attention to detail. I especially like the belt rings which hold up her cincher. They both reference rings on her belt and gorget, while their placement is subtly implying on the character’s… naughty nature.

~Ozzie