After many far less subtle empoweredReaperredesigns we featured, it’s time for one that sexyfies him just with addition of high heels and posing.
Amazing how little must be changed to completely reverse the framing of the character – almost as if half-nakedness wasn’t the main factor in the lusty gaze design, huh… >_>
I really love those flowing lines. Thank you for drawing this, @radiocga!
After many far less subtle empoweredReaperredesigns we featured, it’s time for one that sexyfies him just with addition of high heels and posing.
Amazing how little must be changed to completely reverse the framing of the character – almost as if half-nakedness wasn’t the main factor in the lusty gaze design, huh… >_>
I really love those flowing lines. Thank you for drawing this, @radiocga!
I think the biggest thing gamers fail to recognize when discussing sexism in video games is presentation. This is the biggest reason why I can never see characters like Zangief even be remotely equivalent to female characters. Disregarding every other difference that sets them apart, when was the last time you saw the camera creepily do a pan across Zangief sensually massaging his breasts and ending on his stuck out ass? His walk cycle isn’t him wildly shaking his hips. None of his animations flaunt his body in the sense that you’re supposed to be attracted to him. And to top it all off I know that, if this actually happened, it would be done as a joke.
Thank you for this post! It’s a nice concise explanation
It’s tedious at this point when we see someone claim that characters like Conan/Kratos/Zangief are equally “empowered” as their boob-flaunting female peers (because bare chests?). Hope this helps.
Even if we somehow agreed that a bare-chested dude in a speedo/loincloth is the direct male counterpart to a lady in a physically impossible non-costume (consult our bingo archive for examples) – which we don’t agree with – it still wouldn’t take into account the differences in body language, camera angles and other factors that frame a character as an object instead of a person.
I think the biggest thing gamers fail to recognize when discussing sexism in video games is presentation. This is the biggest reason why I can never see characters like Zangief even be remotely equivalent to female characters. Disregarding every other difference that sets them apart, when was the last time you saw the camera creepily do a pan across Zangief sensually massaging his breasts and ending on his stuck out ass? His walk cycle isn’t him wildly shaking his hips. None of his animations flaunt his body in the sense that you’re supposed to be attracted to him. And to top it all off I know that, if this actually happened, it would be done as a joke.
Thank you for this post! It’s a nice concise explanation
It’s tedious at this point when we see someone claim that characters like Conan/Kratos/Zangief are equally “empowered” as their boob-flaunting female peers (because bare chests?). Hope this helps.
Even if we somehow agreed that a bare-chested dude in a speedo/loincloth is the direct male counterpart to a lady in a physically impossible non-costume (consult our bingo archive for examples) – which we don’t agree with – it still wouldn’t take into account the differences in body language, camera angles and other factors that frame a character as an object instead of a person.
You might notice that her clothes look a lot like Sylvanas’, even after they gave her pants. Even down to keeping the thong!
They did try to differentiate her with the leg armor and cape, but they couldn’t bring themselves to actually design her properly, despite the fact that they supposedly redesign their characters all the time. She has the exact same coverage as Sylvanas, even down to the upper arm bands. Doing a bingo on her would just be redundant!
I’ll give them props for giving her an interesting jawline, but that seems to be the extent of their creativity.
Also, is it just me, or does the jewelry she wears in her dragon form not resemble her humanoid jewelry at all? Even the rings on her horns seem to be different.
Okay, I may not be a huge comic book buff (yet still a huge fan!), but I’m willing to learn if there’s something I’m missing. I’ve always loved the idea of Wonder Woman – a powerful female warrioress from Ancient Greece/Amazonian culture (iirc), a Xena-like character who fights for virtue, honor, truth, all those good things. She plays with the big boys, and not only keeps up, but shows them how it’s done.
If that’s so, then…whywhyWHY is she most always shown in a skintight, strapless, pantsless, thong/swimming suit/flimsy piece of spandex???? I know she’s pretty indestructible, but do you know how HARD it is to fight in a leather corset, where there’s no straps to keep that gigantic chest in place?
It makes me VERY sad that such a famous, prominent figure of feminine power is mostly seen as a sex icon, mostly featured in sexy/escher-esque poses, wearing “clothing” that looks like it was sprayed on or hanging on with a wing and a prayer (and maybe ample amounts of superglue?), or any variation thereof? I say ‘mostly’, because I have seen some versions where she’s more practical, with pants, real armor, heck I’ll even settle for the Greek/Xena-style skirt in some versions. Bravo to those people for giving our poor warrioress some semblance of dignity.
If I understand correctly, like in the Xena universe, that is the ‘style’ of the era, the leather skirt with the bodice and shoulder armor, reminiscent of Romans and Greeks from Sparta, etc. Well okay then, give WW an outfit that actually looks/works like real armor from that period, instead of the spandex thong/corset she’s most often depicted in. Also, iirc, maybe she doesn’t wear full armor because that’s the ‘Amazon way’, IE: she’s so OP that she doesn’t need full covering. But give her SOMETHING that isn’t so obviously designed to sell sex first, and practicality last!
Spandex may be all the rage for comic books (and it’s probably easier to draw), but I’d like to direct your attention to some of these wonderful blogs for many, many more reasons why our beloved Wonder Woman deserves more than a minimal-coverage, maximum-bust corset (and why practical armor can be even more BA and gorgeous):
Unless there is a practical, logical reason why WW is nearly always shown in the aforementioned ILLOGICAL ways, let’s face it: Sex sells, and too many people are buying. And that is no excuse, because women like myself want to see our gender treated with more dignity, respect, and understanding than what is given. You know what, I’ll bet Superman is chivalrous. And so is Wonder Woman.
I challenge any WW artist to design her with something more akin to Lady Sif (from the movie version), instead of just going with the flow.
TL;DR – Wonder Woman is too freaking amazing to be treated as a sex icon. She deserves a whole heck of a lot more from us, her fans. She deserves something befitting who she is, and what she represents.
My post isn’t intended to insult anyone, I know we all have different ideas and viewpoints. I’m just expressing my own views and frustrations with society :/
/end rant (btw, I have no problem with the comic book world; check my blogs, I’m a huge nerd! But I do have a problem with how prevalent the sex industry is, especially in my fandoms! Move over boys, girls are nerds too!)
I really find it baffling that after sixty-four years and countless re-boots, re-designs, re-imaginings for different mediums, etc. DC Comics keeps coming back to basically her original costume but with no skirt:
Epic creativity.
– wincenworks
Even when she gets a skirt, it’s like a swimsuit equivalent.
It’s shaped like a W, get it?? …For Wonder Woman!
-Icy
This was the most appropriate throwback we could think of, with Justice League film and its degraded Amazon costumes coming so soon. Diana, as well as her people, really deserves better.
Even the cover above, which Icy added, is a perfect example of Wonder Woman costumes which @realms-master talks about! That armor is literally painted on her (impossibly narrow-waisted) torso, especially the boobplate that somehow conforms to gravity along with the breasts. No amount of intricate shading would mask that. Also note the dissonance between Wondy’s serene expression and triumphant pose. It’s obvious that the artist, Liam Sharp, aimed to make her more “appealing” than powerful.
But, what identified her as Brigitte, what kind of character is she? Was this depiction of her accurate to previous material?
The woman depicted in the short is the second-most muscular woman we’ve seen in Overwatch (second only to Zarya) with a cog tattoo on her left shoulder and a t-shirt which has the sleeves torn off and reads “I like exercise because I love eating” and she has the standard issue Disney-face.
This is Brigitte in her only other speaking appearance, note how she started with a strong jawline, narrow lips and freckles:
And here she is in her other follow up appearance, arms like twigs and half-way to the final Disney-face, no more freckles or jawline:
So really what identified her as Brigitte were these elements:
Proximity to Reinhardt during his pre-game period
Tendency to tell Reinhardt that he shouldn’t do what the audience is specifically eager for him to do (ie, be a hero)
Her hair is kind of the same and she has practical pants (a rarity for women in the world of Overwatch)
Nobody refers to her by name while she’s around
There’s also that one in-game spray graphic where she’s shown sporting even more “prettified” face, posing for a photo with her dad (good luck knowing that relation without digging up lore):
The greater irony of this is that the single exchange between Reinhardt and Mercy where Brigitte’s name is mentioned actually undermines her role in the video. According to the in-game content she goes off with Reinhardt on his adventures… not keeping him company in the castle while he avoids risks. Note how in the short she isn’t shown to change her mind and support Reinhardt’s decision at the end.
(Also worth noting is people have been asking, by name, for her to appear more often and be shown helping Reinhardt in the game for over a year now but this is the closest Blizzard have come, that and they had to confirm her who father was in a tweet because again… zero priority elsewhere.)
At this point, if you look at what Blizzard have provided: Brigitte has no consistent look beyond pants, skin tone and hairstyle. Her only consistent behavior is telling Reinhardt not to go be a hero. In the video she isn’t even shown doing the other support aspects such as enabling travel, fixing his armor, gathering intelligence, being the social one of the pair, etc.
The point is here is Blizzard doesn’t care enough about a female character to give her a consistent appearance, have her name be used so the audience can identify her or give her any sort of motivations of her own – you shouldn’t take the time to act like she’s an important character who everyone should know.
I promise you that defending Blizzard’s failures to do the basics when it comes to their promises of better depictions of women and better diversity will not result anything good for anyone other than Blizzard’s shareholders.
– wincenworks
@otherwindow has done a beautiful edit of what Brigitte would have looked like in the short if they stayed true to her initial comic appearance.
I said this on the Moira post, but really… what could have been.
-Icy
This is exactly what I meant by “asking us to “do our homework” before we comment will make the commentary far more critical, not more lenient.”