nicer-nowhere:

Cadeyrn, deuteragonist (in SR1, anyway), then recurring “antagonist”, former mercenary who put it all behind him for love.

I love it when a male character design is at the same time unironically very sexy empowered in skimpy clothes (without need of commenting on that) AND has a ton of detail put into him and his costume. 

He even manages to rock a mullet, of all things, probably by the power of those cute silver hair strikes 😉 

~Ozzie 

h/t: our friend Spag 

Compare: @guild-snail​‘s Rycerhun, another unironically empowered male original character 

 Wrestling with TERA’s anti-fashion Part 1

It’s no secret that TERA Online is the quintessential of gratuitous skimpyness and double standard in character and costume design in video games. As Icy pointed out before, some of the costumes would work fine as pieces of high fashion, but definitely not a believable wear for a fantasy warrior. So we devoted a livestream to maybe try fixing that. 

Not my most inspired of redesigns, though I concluded that it’s a win as long as I make it wearable. Maybe with more time to think it through I’d give her a different colored second pant leg, but she had to do with just symmetrical jeans this time. 

As usual, one of the most important things to do was getting rid of this absurd cleavage that clings to her boobs. I shamelessly copypasted her metal (?) back piece and adjusted it slightly to now be a matching front collar. then just painted over the excessive fleshy parts. 
Copypasting pant leg also required adjusting the hem of her top, so I gave it a slightly different shape, with white trim to make it stand out better. Also, spikes on her gloves aren’t as ridiculously spiky anymore.

image

The part I’m actually pretty satisfied with are the shoes, which I managed to turn into a lot flatter heels, without making the design completely unfamiliar. Also got rid of completely pointless (ha!) spikes at the sides. Now that’s wearable and can fit a human foot inside without liquefying it. 

image

I admit, overall that’s far from my best, but with TERA you can’t go any more wrong than the original.

~Ozzie

kingofdoma:

tarableart:

I really hate the female Nergigante armor in MHW, so I decided to try my hand at a really quick redesign. Tried to keep it mostly close to the original, but also using the male version as the main source of changes.

The funny thing is- the skin showing isn’t even the part I hate the most. I don’t like how miss-mash the armor is. Most of the major parts of the armor look like they came from different clothing. And Nergigante is supposed to be a ferocious beast. The armor from the female set doesn’t look fierce at ALL.

Whatcha guys think?

@bikiniarmorbattledamage

While I’m usually not for overly stabby armor, this is a very fine redesign done with the original’s over the top aesthetic in mind, just without all that sexism. 

For the record, this is what the difference between male and female version is in the game: 

I really like how you retained the original’s silhouette and detailing while inserting actual armor in place of a generic bikini. And even though the armoring is based on the male version, it still has unique features, like the toothy helmet. Very good job at shape breaking and contrasts, too! 

Amazingly, a female costume design doesn’t have to be sexualized to be stylized. Who knew? 🙃

~Ozzie

The Legend of King Arthur Realtime Character, by Vladimir Kovalevich

A fun design for a King Arthur contest on Artstation! I really like the DIY aspects of this, and especially the brightness of the colors. There are a lot of small details that add to this character’s story, and I like the rendering style as well. And of course, that crooked smirk is a staple in my redesigns, so… I’m not biased or anything. I just like sassy gals, ok???

Check out the project page for this piece for turnarounds and polygon breakdowns, if that’s your jam!

-Icy

Soul Calibur, as always, happy to disappoint with generic skimpy female outfits, this time for Sophitia’s sister, Cassandra Alexandra.
Sadly, not every character named Cassandra can be awesome and designed with attention to detail by the artists

And in case you guys doubted whether this should even count as sexualized or if the cleavage is that bad, the reveal trailer leaves no doubt over what the boob emphasis is for [spoiler alert: it’s jiggling]: 

Not an impressive bingo score, but she gets a sideboob count and half a point for those feeble tights as “no pants”. Sparing her from “high heels” count, as the shoes look relatively reasonable, comfortable even.

Reminder that this is what she looked like last time she showed up in the franchise, making the new design an “improvement” just over a tiny technical margin of covering a few square inches of skin more: 

image

Since they already decided to give her a new ridiculous costume, why not go all out and consider butt armor, to match her signature butt attack

image

~Ozzie 

armoreddragon:

Leather outfit I made for Magic Meat Week back in November, and I did post it then, but didn’t get nicer photos until more recently. So it’s going up for @magicmeatmarch! I was trying to go for a dark rogue/thief sort of aesthetic, but I think it needs some sort of asymmetric holster/strap arrangement to really sell the look. Something to stick a dagger, or a bunch of smoke bombs, or what have you.

I’m pretty busy this month with a pile of commissions, but I’ve got a few days of waiting at the moment to get more materials in, so maybe I’ll be able to work on that now. I’m a bit low on ideas too, though, so if anyone has an idea for how the straps should go to maximize the beefcakiness of this getup, feel free to scribble your thoughts on one of these photos and shoot it back to me!

Remember when we reblogged @armoreddragon‘s sexy belt male armor photos last year? Apparently this 10+ stealth design precedes it by a year. 

Quality outfit for an antihero working from the shadows!

~Ozzie 

see also: this Thieve’s Guild Armor mod for Skyrim, done in the same aesthetic!

As if that wasn’t enough, twin-bulged breastplates ignore the anatomical makeup of the female breast itself. To make a long story short, the breast largely consists of fat and modified sweat glands (for the production of milk, that is), and hence it’s not nearly as solid as a comparable mass of muscle. So all but the largest breasts can be bound quite flat against the woman’s chest without occasioning too much discomfort. In turn, this means a fighting woman probably isn’t going to need a breastplate with a chest profile larger than one worn by a fighting man of a similar height and general body shape, and therefore it’s quite likely that the woman would simply fit into the man’s breastplate with the aid of some padding to make up the slack in the waist and shoulders.

Why female breastplates don’t need breast-bulges 
(The article was deleted since. You can read its mirror copy on archive.com here.)

Today’s throwback: Boobs 101 or that thing NO pop media artist seems to know about basic human anatomy, as illustrated in one of our recent reblogs. (Also cloth doesn’t work that way…)

If you actually know that and still decided that boobsocks or boobplate on a breasted character is a good idea, maybe consider it’s cause you wanna see The Tiddy? And then consider, where are all the codpieces that really existed that you could be drawing instead?

~Ozzie 

Hey you… yeah you, the one typing the comment about how a guy on YouTube told you the shape of armor is just an “aesthetic” and hence boobplates would be fine because “hardened steel is really hard”.

Don’t take advice from a guy who only assess armor based off what it feels like to swing one of his wooden swords and not on the distinct likelihood of the wearer being hit by a sharp stick wielded by a person on top of a one ton warhorse charging at full gallop.

That guy clearly doesn’t pay that much attention to what happens with re-enactors using heavier armor made with better steel.

– wincenworks