They’re often being made as a singular creative vision rather than for-profit focus of making a marketable product
Since they’re not working for profit and raising capital, indies often can’t afford to make their own assets and just have to use whatever’s available
They’re often made by people still working out how they want to make games, and so commit all kinds of beginner mistakes
With the exception of a few games that get wide spread attention due to hilarious juxtaposition between what they promise and what look to they deliver (eg Haydee and Axe Princess) we tend to leave them alone.
So why am I bingo’ing The King’s Heroes? Because, well while Aldorlea Games claims indie status, it’s a bit confusing if you look at their Steam listing sorted by date (showing the oldest here)
They’re less of an Indie studio and more of a shovelware factory, and while this game does pretend (kind of) to have some male empowerment it also makes the ratio pretty obvious:
Some franchises just keep on giving… though maybe not in the best way. This week we’ll be visiting a property that has graced our blog quite a few times now.
We will be streaming at our regular time, Saturday 9 AM PST / 6 PM CEST. Check your local time here!
I feel like @copperbadge should be tagged for this.
We can ONLY DREAM.
I want to know what sort of stays are needed to keep that from flapping and how it won’t end up puncturing a lung. It’s beautiful and I want fiction exploring these and other questions.
I feel like maybe he has that “invisible” lycra on under it like figure-skaters are required to use to hold their bits of their costumes together.
Okay, that is some FINE redesign of Nomad’s classic outfit into MCU costume style! @hopeless–geek has legit understanding of what were the most iconic parts of the original and translated them really well into how Marvel heroes dress in the films.
I mean, if Steve does abandon the name of Captain America in the movies, why wouldn’t he go for the empowerment of deep cleavage?
Ana Amari certainly looks amazing and greatly boosts representation for badass mothers and older women of color though I notice something.
Of her eleven skins: Five show Ana as her glorious mature-aged self, four show her with her face completely covered and two show her as young. In fact there are zero Legendary skins where you can see Ana’s beautiful older face.
And the skins with her as a young woman don’t really do anything surprising with her, it’s not like Genji’s showing him as pre-cybernetic, it’s just… well:
So while it’s fantastic that Blizzard has started to realize that women in their sixties are dramatically under represented in action games – it’s kind of a shame that they couldn’t commit to it the whole way.
– wincenworks
Ana is a very welcome addition to Overwatch’s cast (heavens know we’re in a desperate need for older women in media, especially games), though I can’t help but notice how, not unlike Zayra, she’s a very safe approach to diversity. While being 60, she’s at the “conventionally attractive lady with grey hair and a couple facial lines” side of old person design.
Also, the fact that Ana’s clothes look very realistic for a sniper make Widowmaker’s hypersexualization stand out even more. With changes Blizzard made so far, they’ve proven a couple of times how they can edit and add things to the game as they please, but are afraid to change all that much
Now the Summer Games special has come around again and let’s see what they’ve learned about their audience and what they want to see, and there’s a lot of potential, I mean in the new skins along, three empowered men (1, 2, 3):
Or is it with the new skin for the brown woman who got a new skin, Sombra (x):
Of course not, their promo strategy’s opening * is peak predictability:
Yes, apparently Widowmaker needed a shirt with no chest so she could show off her combat bikini and had to also have a garter:
Meanwhile Ana has two novelty skins at this point… exactly zero of them make it clear that she is an older woman.
– wincenworks
* Yes I am aware they followed with promoting Junkrat’s skin, in the most boring and unempowering way humanly possible.
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So, as well as adding a sexy spider, Shadow of War also introduces us to
Eltariel, aka The Blade of Galadriel, who seems to be both better armored than
Lithariel and also to have been issued an odd suit of scale armor that is very specifically molded around her breasts and her hips unprotected and on display. Though on the balance of things, and compared to the industry in general – it’s a tentative positive example.
She’s an assassin, and seems to fill a similar role to Morrigan in that she’s a dark, mysterious adviser figure who seems to be… let’s say morally flexible with her own agenda independent of the player.
(Unlike Lithariel she may also get to be a fully playable character, rather than an alternative model with the same voice and cutscenes… but only in DLC)
I have to say I do hope that more female singers will start dressing up in impressive plate armor for photo shoots. It’s really something I can get behind.
Well, the Jedi Knight games creating antagonists like Tavion Axmis, who’s overall goal was to be possessed by a long dead (male) Sith Lord, probably helped them with the delusion that media should be made exclusively for them.
Tavion also had another outfit, which is just as horrible… just in different ways: