Came across this. It’s a game by the names of The Witches and Eternal Light, cancelled in 2011 when the company behind it (Revistronic; normally into racing and adventure games) went out of business. I’m almost impressed the empowerment doesn’t include high heels.
Apparently they somehow managed to spend six years working on this (only stopping because the studio shut down) without ever asking themselves what were they doing.
Half the time they seem to understand that these outfits are designed purely for sexy times and a major liability in combat – hence why the women look terrified in so many shots.
The other half the time they seem to think that so long as it looks like they get some badass moments then it’ll all work out. Not because of character development or a surprise to the audience, but just because well they need something for gameplay right?
It’s really quite amazing how trivial these games seem to think details like “what’s the core experience” or “what are the defining traits of the main character?” are when they just write “boobs” as every answer.
What’s up with the constant porn-like panting?
If that’s supposed to be all in-game footage*, does it mean the player has to hear the heavy breathing all throughout game? Or maybe they wanted that trailer to look like something entirely different from an action game, hm… Honest advertising, everyone!
*Do cinematics even count as “in-game footage”? Around 85% of that trailer was cinematic, as opposed to actual gameplay.