The paladin is a noble warrior. His blessed armor protects him from harm, and his holy vows help him resist the temptations of sin. Those who receive his aid in battle are assured of victory, but those who meet him afterwards consider themselves the truly lucky.
I made this suit of armor for the Magic Meat March challenge (delayed to May this year), which is about putting men into the sorts of costumes that fantasy women get drawn in. Check out other people’s stuff over @magicmeatmarch!
In place of a standard breastplate, this one is built in the form of a corset, providing protection and support while shaping and accentuating your profile. The pauldrons connect to the codpiece with a harness arrangement of straps, tying them together into one cohesive piece, supporting the necessaries and accentuating the assets. The greaves stand on their own.
I made everything by hand–cut, burnished, tooled, shaped, dyed, painted, sealed, and riveted together. The corset-breastplate and codpiece I designed from scratch–you can see a progression of the corset design here. The pauldrons (shoulders) and greaves (shins) I built from patterns by Prince Armory, partly because of time constraints, and partly because I wanted to see how other designers dealt with those pieces. (The greaves I was really impressed by, the pauldrons restrict movement more than I’d like, which was a problem I hadn’t been able to solve previously either.)
This is the most ambitious armor project I’ve tackled so far, both in scope and design, and I’m really pleased with how it turned out! I’m looking forward to making a few more pieces to go with this set in the coming months.
Now that is how you convert some folks to THE FAITH!
Look at his empowerment, gaze upon his confidence and ask yourself – is there anything extra layers could add that isn’t surpassed by the ability and distraction bonuses?
No. No there is not.
I do not know what faith this bold man represents, but I understand it is a powerful one!
“And I shall return to my homeland, through fire and waves. I shall return to the mountain.“
An OC painting, finally!! Dhin is a very meaningful character to me, so I’m excited that I had some free time to do her justice.
Dhin was blessed by the Elusive Sun, a deity that reaches out to those who go through hardship. She longs to return to the North and her home, to reunite with her family. On her way she’s joined by a merry bard who steals her heart (tho she wouldn’t tell him that…)
Fantastic blend of fantasy and practicality. I really like the purposeful design of the armor – it gives a feeling for how the character would move on the battlefield.
I also really like the fluting that looks both decorative, and like it’d enhance the ability of the plates to take a solid hit.
We’re also big fans of half-orc boys, but we have to agree they’re prettier when the smile more, and when they make sensible costume decisions like protecting their knees but relying upon their natural agility and the distraction factor for the purposes of defense.
Pathfinder: Kingmaker may not have the most inspiring splash art…
But it did produce some fantastic positive examples of female warriors and spellcasters, art by Valeriy Vegera! It’s just a shame that the Pathfinder property seems to have such a tendency to bounce up and down when it comes to this kind of thing.
Return to Soul Calibur: Cassandra, Part 2
Soul Calibur IV/V: The Worst One
I don’t know why I do this to myself, but I decided to tackle the worst out of Cassandra’s outfits. The design started kind of silly at first, with me giving her a butt armor plating pretty much immediately. If she’s going to have a bunch of butt attacks, she might as well pack a real punch with those cheeks.
But as I was trying to figure out how to redo her entire upper half, which I hated all of, I ended up looking up some traditional Greek clothing for inspiration. Even though this is a while after Cass left home, I still wanted to include something that tied her back there. As I was explaining during a stream, SC has all these varied characters from all over the world, all with their own motivations, and yet their designs (especially in the later games) are so focused on the fan-service that any actual storytelling is lost.
In the end, I maintained the color scheme, and even the overall shape spread, with the legs being the biggest shapes (although reversed), and the small shapes breaking up the larger shape of the jacket. I guess the only shape I really broke up were in the arms, because I hate her stupid gloves lol.
I got rid of all of her pink ribbons because they just seem out-of-place no matter how you look at it. Guess they were tying the pink of the shield into her outfit, but they were too stupid. Rest in Pieces, ribbons.
This design would probably suit an earlier game, but whatevs. Overall, it’s pretty passable, if I do say so myself.
An Aasimar Cleric for a friend of mine! Painting the gauntlets and flames was so much fun!
Oh, I really like how her outfit is overall uncomplicated, so the eye is drawn to the flaming gauntlet and her golden eyes. The choice to break up the shapes in this way, with the big central shape surrounded (and bisected) by smaller ones, also helps the eye take in the entire design. It’s also just a nice way to “casually” wear armor.
Even though this design is made up of “simple” clothes, it’s still interesting and pleasing to look at, and I really like the color scheme. And the rendering is just so crisp and nice!