armoreddragon:

The paladin is a noble warrior. His blessed armor protects him from harm, and his holy vows help him resist the temptations of sin. Those who receive his aid in battle are assured of victory, but those who meet him afterwards consider themselves the truly lucky.

I made this suit of armor for the Magic Meat March challenge (delayed to May this year), which is about putting men into the sorts of costumes that fantasy women get drawn in. Check out other people’s stuff over @magicmeatmarch​!

In place of a standard breastplate, this one is built in the form of a corset, providing protection and support while shaping and accentuating your profile. The pauldrons connect to the codpiece with a harness arrangement of straps, tying them together into one cohesive piece, supporting the necessaries and accentuating the assets. The greaves stand on their own.

I made everything by hand–cut, burnished, tooled, shaped, dyed, painted, sealed, and riveted together. The corset-breastplate and codpiece I designed from scratch–you can see a progression of the corset design here. The pauldrons (shoulders) and greaves (shins) I built from patterns by Prince Armory, partly because of time constraints, and partly because I wanted to see how other designers dealt with those pieces. (The greaves I was really impressed by, the pauldrons restrict movement more than I’d like, which was a problem I hadn’t been able to solve previously either.)

This is the most ambitious armor project I’ve tackled so far, both in scope and design, and I’m really pleased with how it turned out! I’m looking forward to making a few more pieces to go with this set in the coming months.

Now that is how you convert some folks to THE FAITH!

Look at his empowerment, gaze upon his confidence and ask yourself – is there anything extra layers could add that isn’t surpassed by the ability and distraction bonuses?

No. No there is not.

I do not know what faith this bold man represents, but I understand it is a powerful one!

– wincenworks

galacticjonah:

“And I shall return to my homeland, through fire and waves. I shall return to the mountain.“ 

 An OC painting, finally!! Dhin is a very meaningful character to me, so I’m excited that I had some free time to do her justice.

Dhin was blessed by the Elusive Sun, a deity that reaches out to those who go through hardship. She longs to return to the North and her home, to reunite with her family. On her way she’s joined by a merry bard who steals her heart (tho she wouldn’t tell him that…)

Fantastic blend of fantasy and practicality. I really like the purposeful design of the armor – it gives a feeling for how the character would move on the battlefield.

I also really like the fluting that looks both decorative, and like it’d enhance the ability of the plates to take a solid hit.

– wincenworks

Art by Phill Berry

We’re also big fans of half-orc boys, but we have to agree they’re prettier when the smile more, and when they make sensible costume decisions like protecting their knees but relying upon their natural agility and the distraction factor for the purposes of defense.

Look at all that… personality on display.

– wincenworks

thecollectibles:

Bloodborne board game – official art by

Adrián Prado

Can we all appreciate how entirely gender-neutral all of those costume designs are?

~ Ozzie

Perhaps one of the biggest keys to the success of Bloodborne and Dark Souls is the incredible focus they have on the goals of their games.

It really shows what you can accomplish.

And it really shows that ridiculous female armor is not something enhances fantasy horror or cosmic horror.

Who knew!?

– wincenworks

The line up currently... as per Overwatch standard there are multiple body types for men and one thin, conventionally attractive one for women.Something something sexy back, a hood without a cape is certainly a decisionThe most important thing when aiming a bow is to show off as much leg as possible

Hello Diablo my old friend.

They recently announced the latest class, the rogue, with a bizarre trailer and an even more bizarre costume as the iconic look which seems to try to hedge in a few ideas in bizarre contradiction.

  • An Assassin’s Creed style hood without any cape attached
  • Two part thigh highs that are cloth from the top of the calf up

But of course, they have most of the classics as well.

  • A Xena style combat corset with pauldrons and bracers, but no pants or helmet
  • Extremely high profile, attention grabbing outfit for someone who supposedly pick pockets and moves unseen
  • Combat style is sexy dancing with knives
image

Also, while she does look ambiguously brown in the final videos and character model… it seems pretty clearly this was a last minute decision based off the concept art.

image

Because brown women apparently need more media depicting them as morally bankrupt sexy thieves… according to Blizzard.

So I would like to take this opportunity to draw attention to this quote from November 2014, regarding Blizzard’s intentions with another game.

image

They really need to stop getting celebrated for talking the talk while they do the opposite of walking the walk.

– wincenworks

More on Blizzard on BABD

Pathfinder: Kingmaker may not have the most inspiring splash art…

image

But it did produce some fantastic positive examples of female warriors and spellcasters, art by Valeriy Vegera!  It’s just a shame that the Pathfinder property seems to have such a tendency to bounce up and down when it comes to this kind of thing.

– wincenworks

Return to Soul Calibur: Cassandra, Part  2

Soul Calibur IV/V: The Worst One

I don’t know why I do this to myself, but I decided to tackle the worst out of Cassandra’s outfits. The design started kind of silly at first, with me giving her a butt armor plating pretty much immediately. If she’s going to have a bunch of butt attacks, she might as well pack a real punch with those cheeks.

But as I was trying to figure out how to redo her entire upper half, which I hated all of, I ended up looking up some traditional Greek clothing for inspiration. Even though this is a while after Cass left home, I still wanted to include something that tied her back there. As I was explaining during a stream, SC has all these varied characters from all over the world, all with their own motivations, and yet their designs (especially in the later games) are so focused on the fan-service that any actual storytelling is lost.

In the end, I maintained the color scheme, and even the overall shape spread, with the legs being the biggest shapes (although reversed), and the small shapes breaking up the larger shape of the jacket. I guess the only shape I really broke up were in the arms, because I hate her stupid gloves lol.

I got rid of all of her pink ribbons because they just seem out-of-place no matter how you look at it. Guess they were tying the pink of the shield into her outfit, but they were too stupid. Rest in Pieces, ribbons.

This design would probably suit an earlier game, but whatevs. Overall, it’s pretty passable, if I do say so myself.

-Icy

redtallin:

An Aasimar Cleric for a friend of mine! Painting the gauntlets and flames was so much fun!

Oh, I really like how her outfit is overall uncomplicated, so the eye is drawn to the flaming gauntlet and her golden eyes. The choice to break up the shapes in this way, with the big central shape surrounded (and bisected) by smaller ones, also helps the eye take in the entire design. It’s also just a nice way to “casually” wear armor.

Even though this design is made up of “simple” clothes, it’s still interesting and pleasing to look at, and I really like the color scheme. And the rendering is just so crisp and nice!

-Icy