E3 Roundup

So, another E3 has come and gone and there’s been time for examination, follow up by developers, etc.  As you may have guessed, there’s a lot going on and a lot to unpack. 

For a general overview of gender and the theme of games, I recommend checking out the breakdown of this year’s E3 by @femfreq.  The general gist, there’s a lot more gender incorporation than last year, but still more than three times with male protagonists as female.

For the representation of the female characters in the violent games, well as you’d expect there’s wild variation but way too much of it is still in the bikini armor or other worrying trope zone.

In the interests of not ruining your feed, the positive examples will be on the front post and the rest below the cut.

– wincenworks

I also highly recommend checking out Tauriq Moosa’s article at @ineeddiversegames​:

The Violent Banality of E3 & the Need for Better

Positive Examples

Anthem by Bioware

While some of the civilian costumes seem a little worrying, however the core gameplay uses slick gender neutral armors that are engineered for efficiency. (Gameplay trailer) (Official Site)

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Star Wars: Battlefront 2 by EA DICE

Due to the history of the property and the nature of the game, there’s better odds of generally getting to play an adorkable robot with a gun than a woman in the multi-player. However, seeing Iden Versio as the single player lead was a very pleasant and welcome surprise.  Also the multiplayer will allow opportunities to play as Rey.
(Gameplay Trailer) (Official Site)

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Dishonored: Death of the Outsider by Arkane Studios

Badass black lady assassin with a mechanical eye, mechanical arm and excellent suit! And Harvey Smith talking with @femfreq​ about how criticism helped Dishonored come so far.
(Gameplay trailer) (Official site)

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Absolver by Sloclap

Unsurprisingly Absolver still looks amazing both with character design and the concept of being a fighting game where players benefit most from mutual respect and 
(Gameplay video) (Official Site)

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Overland by Finji

Charming art style that provides great personality to the characters and treats the female characters with equal dignity.
(Overland @ E3 2017 on Cliqist) (Official Site)

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Ni no Kuni 2 by Studio Gibli

Adorable production from Gibli Studios that demonstrates how much personality, actual creativity and expression you can fit into a production when you don’t handcuff yourself to tired tropes born of old myths.
(Developer interview and gameplay video) (Official Site)

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Metroid: Samus Returns by Nintendo

A tentative status as a positive example. Samus’ armor is significantly more form fitting than it was in the original Metroid 2 – but it’s great to see her back in a game that’s about her kicking ass in her power armor, with a bunch of enhancements to the gameplay experience.
(Game Reveal Video) (Official Site)

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Not bad, but not great

Far Cry 5 by Ubisoft

Announced it will use a character creator, but traditionally Far Cry games have shown you precious little of your player character since they take place entirely through first person perspective.  But, it’s definitely worth mentioning Grace Armstrong, a woman of color who will aid you as a well clad sniper.

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Monster Hunter by Capcom

The new game was announced but there’s not enough info to know how many of their costumes will be great and how many will be terrible. Particularly since they only showed gameplay with a male character.


Games that depicted amazing action with no female protagonists:

  • God of War: Be A Warrior
  • Spider-man
  • Assassin’s Creed: Origins,

Unfortunate Surprises

Beyond Good and Evil 2 by Ubisoft

The original Beyond Good and Evil starred Jade, a heroic, well dressed woman of color with a pig as her sidekick. The trailer for the sequel has no Jade, but rather a trend of women as the decorative sidekick to animals who seem to parody cultures.  And well, this happens in it.

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It’s kind of a shame since the game is amazing at depicting black hair.


Uncharted 4: The Lost Legacy

I was really hoping to be able to include this one as a positive example, but honestly it’s hard to given that the extended gameplay trailer features a nonsensical twist that results in a minute and a half sequence of an Indian man glorifying human sacrifice while, in the background, a pair of generic guards beat on Nadine and hold her down like she’s a generic civilian in the background.  No gif because I very, very sincerely hope none of our followers want to watch a black woman beaten and humiliated for cheap dramatic effect.

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The pants and t-shits combinations of the protagonists are uninspired at best and seem to be trying to hedge in on sex appeal.  Overall though, I’m not in any way convinced this is going to give either character the same opportunities that Nate and Sully got in every previous Uncharted game.


Vampyr by Dontnod

The trailer looks so good for the first three minutes, Victorian vampires without any detours into the male gaze or manipulation of the setting to get more skin in… then this shows up on the screen:

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No female combatants in the gameplay displayed. Given the female character that does appear and Dontnod’s history, I can only assume this was a concession to the publisher.


Predictable Usual Suspects

Bloodstained: Ritual of Night by Koji Igarashi

Seems to be drifting away from being a gender-flipped love letter to the Castlevania and looking more and more like a cheap game hacked together with generic store-bought assets and all the creative focus on sexy outfits and sexy scenarios for the female characters.

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Agents of Mayhem by Violition

The standard issue fair of the guys get big coats, body armor, etc and the female playable characters get weird harnesses to frame their boobs.  Combine that with your demo target is a male performer who incorporates his sex appeal and this is pretty generic nonsense in denial.

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Call of Duty: WWII by Sledgehammer Games

You may be surprised at this mention since there is quite a bit of buzz about how the Multiplayer will allow character customization that incorporates race and gender etc.  Well that’s because the only way we know about this is 2nd hand reports from people who got to trial it and a tweet.

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Blade Strangers by Studio Saizensen

Blade Strangers was already featured on BABD as perhaps the worst game, though perhaps we should have proposed an alternative title: “Did ANYONE ask for this?”  Sadly it appears we were optimistic in this assessment.


Senran Kagura: Peach Beach Splash by Tamsoft

Okay so a game about young girls in bikinis running around shooting each other with water guns is kind of questionable to begin with, but when one of the bosses is defeated by blasting bubbles off her nude body and the trailer highlights a “soak their white bikini” mini-game you’ve gone past “I can’t believe it’s not porn” and into “disturbing and creepy” territory.

What is video games’ problem with sniper women?

They can’t just be competent combatant ladies who shoot stuff (like male snipers in media always are), there needs to be some “sexy” gimmick to them, apparently. Like navel-deep cleavage and brainwash, breathing through skin or, now… being helpless schoolgirls with clothing damage and panty shots galore? 

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EEEEEEEEEEEEEEWWWWWWWWWWWWWWWWW!

(And no, no available info suggests it’s an erotic/porn game)

The game itself looks dreadfully dull. And since only footage I could find of it seems to be sponsored by the publisher, it’s safe to say that sex doesn’t really sell, otherwise this would have had fans.

~Ozzie

bearsionated:

Hey guys! Check out OSO’s first line based on my Super Smash Bears series! They are currently in production and pre-ordering will be available soon! 😀

Not quite sexy male armor this Friday, but deliberately sexy male redos of iconic video game characters nonetheless.

As we made a point before, a lot of unironic masculine equivalents to standard female sexualization come from gay or otherwise LGBTQ male artists. 

And @bearsionated’s OSO project is no different: reimagining various Super Smash heroes as human bears (stocky, hairy gay dudes).
Now that’s some quality balance to, say, turning pokemon into underclad generic waifus. Except the art is so much better, more creative and varied, even though all characters fit one beauty type!

~Ozzie

These are all screencaps from a Features Overview promo video.

So, it seems that the Tekken fanbase have either settled down and decided to spend their time playing the game (rather than searching for anyone besmirching it’s name) or moved on to protecting other games.

I have fond memories of playing the early Tekken games and I really wanted to get excited about the new Tekken game, but with the priorities on display in this trailer made it kind of hard.

Particularly telling is scene with Nina in some sort of white (bridal?) gown with a gun, where in a video to show off how well crafted the game is: there’s a rather worrying issue with the cutscene animation.

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Then of course, that after all the rage directed at Konami after the last year or so… they still think the audience will be excited about Pachinko machines.

Can’t say that I’m surprised though.

– wincenworks

Image credit to @cypheroftyr (twitter | twitch | @ineeddiversegames)

Alisa Bosconovitch is an android, who despite being advanced enough to display complex emotions in decision making and think of herself as human is somehow unable to realize that her creator denied her all dignity.

The sign off team at Tekken 7 were also unable to discern the worrying implications of these kinds of designs on an android who is supposed to be modeled off the (in game) creator’s own daughter.

Finally, I may not have a Medical degree in Fashion from France, but I do believe these may be the worst heels/shoes ever conceived:

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Seriously, these make even Bayonetta’s… err… Samusglowing pee powered, ankle breaking rocket pumps look well designed.

– wincenworks

Blood Elves vs. Night Elves… AND BOTH SUCK!

@thenightmarerider submitted: 

Found this on Facebook, and as far as I can tell it’s official art. May as well be, because knowing the history of WoW’s design of female armour, this just fits the bill. Multiple bingos as far as I understand it, simply because OH LIGHT WHY?! And of course, you’d never see a male character caught dead in this stuff, so pretty evident in a bizzare elven fetishisation. 

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But guuuys, Blizzard totally tries to do women better now! 

Because Overwatch does some baby steps in that direction, we should definitely ignore how art like the one above (originally promoting Burning Crusade ten years ago), or this or  this or this still gets officially used to promote World of Warcraft

~Ozzie

“Hey, this combination of light armor pieces looks really nice on my elementalist! Let’s see how those exact same armor skins look on my mholy fuck why.

wolpertinger-roadkill submitted (and Ozzie bingo’d):

(I love Guild Wars 2 with all my heart, it’s such a beautiful and fun game with many many good styles and pieces and colors to choose from and to mix-and-match freely, but this. this really bugs me.)

What I notice about Guild Wars 2 fandom is that they tend to express their adoration for the game, while being completely aware of godawful double standard “armors” that can be found there (the game does have better examples for comparison).

Fans of a certain type, like the ones religiously devoted to whatever Blizzard or Warhammer 40k spews out, could learn a thing or two from GW2 players about proper critical attitude towards the thing they like.

~Ozzie