bikiniarmorbattledamage:

shattered-earth:

*dfab cis thin busty pale skin women

it really is an awful outfit, but i’m pretty sure 98% of the guys complaining about new FF guy outfit ”is not the skimpiness it’s just ugly~” didn’t complain about lightning’s awful outfit (and the other one too) (and 90% of these)

Perfect response to the Sexy Final Fantasy Dude controversy is perfect.

We can always count on shattered-earth’s humor to be on-point! 🙂

Also big thanks to her for juxtaposing the infamous design with how female version of that character would actually look.
We’ve seen a concerning amount of responses which claim that somehow this paragon of conventionally attractive masculine form is so effeminate that he’s practically a girl… Because showing a lot of skin and having pretty hair is inherently feminine, I suppose?
Gamer dudebros sure like stretching to validate their sexually confused rage.

~Ozzie

more by shattered-earth | more parodies | more on Final Fantasy

As a side-note: this is BABD’s 1001th post! Rejoice!

Bringing this back as a reminder that if Wal was actually female, no dudebro would bat an eye at his original skimperrific costume. Neither would they demand it to cover up more, let alone have that request granted by developers.

‘Cause, as we all know, asking for less scanty outfits is “censorship” only if a woman is wearing them. Especially if people asking to cover up the character are feminists.

~Ozzie

Hey! I came here to ask for your help. I recently had a discussion about female armour in video games with a male friend. The thing is, while i tried to convince him about how it was sexist and fucked up in so many levels, he said a lot of stuff like: Most of these are from oriental games, only men play video games in asia, sexy women sells because mostly men are buying. I want to know what I could say against that, because I know it doesn’t make it ‘okay’. Thank you <3

bikiniarmorbattledamage:

Okay… wow at your friend’s assumptions… this is going to take a while.

Firstly and foremost, there is a reason why Ozzie put “She was designed in a country where sexualization is cultural!” prominently on the Female Armor Rhetoric Bingo card.   Actually there are two good reasons:

  1. Local cultural differences don’t excuse how you treat roughly half the population of the world.  Objectifying people is not about sexual expression within your culture, it’s about reducing them down to something less than human.  
  2. The vast majority of people who make this claim don’t know anything at all about the region they’re referring to and are just outright spreading ignorance.

So, with that second point particularly in mind… let’s move on to:

“in Asia…”

Any time you hear someone try to use the justification of cultural differences with “Asia”, you should remind them (violently if necessary) that Asia is not:

  • A culture
  • A country
  • A hivemind
  • A magical wonderland where the rules of reality are suspended and hence things happen with no explanation

Asia is a collection of countries which all have their own cultures and values.  Those cultures are always evolving and the values vary from individual to individual (the individuals also grow – they are people after all).

Often, when people talk about “Asia” (or Asian video games) they mean Japan and/or South Korea. To claim that women in these areas don’t play video games is completely absurd.  I mean lets look at some photos of gaming Internet Cafes in South Korea… notice something?

image

(x)

Japan actually has a whole genre of games which are heavily targets at women, Otome.  It is a thriving genre, the same company that makes action games like Dynasty Warriors also makes otome games (along with like fifteen other major companies). It’s also the home of Nintendo – the company that produces gender progressive games like Pokemon.  Japan is also the home of Square Enix, the creators of the famous Final Fantasy – a game with a massive female fan base if ever there was one.

After we received this ask, I messaged a female friend in the South East Asia region over Steam and asked if she thought there was any truth to your male friend’s idea.  Her response:

“only men play video games in asia???
doood
plenty of females play video games in asia. at least half of my friends do. and they’re not just homely wallflowers either”

(After this we discussed what a seriously hot and awesome cousin-in-law my friend has.  It’s not really relevant to games, but her cousin-in-law is awesome… and hot.)

This is not to say that any of these nations are some sort of post-sexism gaming wonderland. Rather that it’s fairly safe to say that the blanket notion of women in Asia don’t play games is just absolutely ridiculous. So on to…

“Most of these are from Oriental games”

Some of the games with terrifying female armor are made primarily in Asia. Some of them are made primarily in the western world. Many of them are made collaboratively and ALL of them are made for the global marketplace.

There are numerous games made in one region with the story based on culture or region of another, stories of how games had to be modified for different markets, etc.  Game companies have been marketing to the world at large for a long, long time.

Due to the increases in customer expectations and the need for broader markets, many  MMOs now involve partnered companies from multiple regions.  AAA games developers now frequently outsource large parts of projects to studios around the world.  

To further confuse things: The Japanese company Square Enix owns several games studios based in and found in Europe.

The line between “Asian” or “western” games on in the marketplace has been really blurry for a long time.

“sexy women sells because mostly men are buying”

If there is one thing I’m sure of, it’s that sex doesn’t sell (unless you’re selling sex).  

There’s seriously no history, precedents or market research to suggest trying to sex up your game has ever helped sales.  It’s just something people do because they want to believe there’s an easy way to get sales.

Bayonetta marketed heavily on sex appeal in order to try to expand from the audience of those who liked the Devil May Cry franchise and ultimately sold less copies.

Duke Nukem Forever heavily marketed it’s own crass version of sex sells… it didn’t impress anyone or help save it from being a dire warning on how not to make video games.

The Dead or Alive franchise invested in the “sex sells” approach with not one, but three “extreme beach volleyball” games.  After all that pandering, the franchise still has no advantage over it’s competitors and struggles to meet it’s (relatively modest) sales goals.

None of these games sales figures can compare in the slightest to Minecraft’s selling over 49 million copies or Call of Duty 2: Modern Warfare selling over 28.5 million.

Even the undeniably vulgar Grand Theft Auto 5, which sold over 32 million copies, didn’t rely on sex to sell it’s product.  Instead the vast majority of the marketing was focused on the three main protagonists and the franchise it belonged to.

All of which is to say that if it were just cultural differences, these games wouldn’t become mainstream titles in the English speaking world.  They’re mainstream titles because lots of people in the western world buy them.

– wincenworks

edit: important note!

satyabear said:

Fabulous post. Also worth mentioning that the term “oriental” is colonialist, racist, and highly offensive.

Time to bring this back as we’re getting people trying to assure us that things are magically different in Asia and to expand upon the post to address a couple of other myths people have raised to try to protect the core myth.

Myth – Japan (for example) doesn’t have or want any kind of Feminism

Japan totally it’s own feminist movement with a variety of key figures who have a variety of experiences and opinions on the best way to promote feminism in Japan.  Writers, sociologists, film makers, all kinds of women in Japan are interested in helping establish real equality for women.

Just because you haven’t heard about them or someone tells you they’re not a thing, doesn’t mean it’s so.  Feminism and other activist groups are frequently misrepresented and misunderstood in their homeland regardless of the background.

This all applies to South Korea and China and every other country in Asia and the rest of the world.  It turns out women are people and want to be treated as people.

Myth – Western SJWs cruelly force collonialist censorship on innocent Asian companies

Every company in every country in the world has it’s own complicated combinations of opinions and conventions regarding… everything.  Sometimes products move across the world virtually unchanged and sometimes they get altered before being released anywhere for any number of reasons.

An example of the changes going in reverse was that the Japanese version of God of War III has one major difference – Aphrodite’s boobs are covered up by a last-minute bra-thing addition rather than bare and on display. (NSFW).  Why? You’d have to ask the Japanese localization team.

What does and doesn’t make it into a game or a localization is a complex process involving any regulatory bodies, the publishers, the developers and influenced by any trends or concerns at the time regardless of which nations are involved.  Sometimes games stop getting localizations purely because the company isn’t well set up to do it anymore.

Of course, the main motivation behind creating these myths isn’t actually concern for the creators in this nation – it’s just trying to ensure an ongoing supply of fap material with the easy scapegoat (the very same nation they’re pretending to protect).

– wincenworks

waitingoutthewinter:

Hey! I came here to ask for your help. I recently had a discussion about female armour in video games with a male friend. The thing is, while i tried to convince him about how it was sexist and fucked up in so many levels, he said a lot of stuff like: Most of these are from oriental games, only men play video games in asia, sexy women sells because mostly men are buying. I want to know what I could say against that, because I know it doesn’t make it ‘okay’. Thank you <3

bikiniarmorbattledamage:

Okay… wow at your friend’s assumptions… this is going to take a while.

Firstly and foremost, there is a reason why Ozzie put “She was designed in a country where sexualization is cultural!” prominently on the Female Armor Rhetoric Bingo card.   Actually there are two good reasons:

  1. Local cultural differences don’t excuse how you treat roughly half the population of the world.  Objectifying people is not about sexual expression within your culture, it’s about reducing them down to something less than human.  
  2. The vast majority of people who make this claim don’t know anything at all about the region they’re referring to and are just outright spreading ignorance.

So, with that second point particularly in mind… let’s move on to:

“in Asia…”

Any time you hear someone try to use the justification of cultural differences with “Asia”, you should remind them (violently if necessary) that Asia is not:

  • A culture
  • A country
  • A hivemind
  • A magical wonderland where the rules of reality are suspended and hence things happen with no explanation

Asia is a collection of countries which all have their own cultures and values.  Those cultures are always evolving and the values vary from individual to individual (the individuals also grow – they are people after all).

Often, when people talk about “Asia” (or Asian video games) they mean Japan and/or South Korea. To claim that women in these areas don’t play video games is completely absurd.  I mean lets look at some photos of gaming Internet Cafes in South Korea… notice something?

image

(x)

Japan actually has a whole genre of games which are heavily targets at women, Otome.  It is a thriving genre, the same company that makes action games like Dynasty Warriors also makes otome games (along with like fifteen other major companies). It’s also the home of Nintendo – the company that produces gender progressive games like Pokemon.  Japan is also the home of Square Enix, the creators of the famous Final Fantasy – a game with a massive female fan base if ever there was one.

After we received this ask, I messaged a female friend in the South East Asia region over Steam and asked if she thought there was any truth to your male friend’s idea.  Her response:

“only men play video games in asia???
doood
plenty of females play video games in asia. at least half of my friends do. and they’re not just homely wallflowers either”

(After this we discussed what a seriously hot and awesome cousin-in-law my friend has.  It’s not really relevant to games, but her cousin-in-law is awesome… and hot.)

This is not to say that any of these nations are some sort of post-sexism gaming wonderland. Rather that it’s fairly safe to say that the blanket notion of women in Asia don’t play games is just absolutely ridiculous. So on to…

“Most of these are from Oriental games”

Some of the games with terrifying female armor are made primarily in Asia. Some of them are made primarily in the western world. Many of them are made collaboratively and ALL of them are made for the global marketplace.

There are numerous games made in one region with the story based on culture or region of another, stories of how games had to be modified for different markets, etc.  Game companies have been marketing to the world at large for a long, long time.

Due to the increases in customer expectations and the need for broader markets, many  MMOs now involve partnered companies from multiple regions.  AAA games developers now frequently outsource large parts of projects to studios around the world.  

To further confuse things: The Japanese company Square Enix owns several games studios based in and found in Europe.

The line between “Asian” or “western” games on in the marketplace has been really blurry for a long time.

“sexy women sells because mostly men are buying”

If there is one thing I’m sure of, it’s that sex doesn’t sell (unless you’re selling sex).  

There’s seriously no history, precedents or market research to suggest trying to sex up your game has ever helped sales.  It’s just something people do because they want to believe there’s an easy way to get sales.

Bayonetta marketed heavily on sex appeal in order to try to expand from the audience of those who liked the Devil May Cry franchise and ultimately sold less copies.

Duke Nukem Forever heavily marketed it’s own crass version of sex sells… it didn’t impress anyone or help save it from being a dire warning on how not to make video games.

The Dead or Alive franchise invested in the “sex sells” approach with not one, but three “extreme beach volleyball” games.  After all that pandering, the franchise still has no advantage over it’s competitors and struggles to meet it’s (relatively modest) sales goals.

None of these games sales figures can compare in the slightest to Minecraft’s selling over 49 million copies or Call of Duty 2: Modern Warfare selling over 28.5 million.

Even the undeniably vulgar Grand Theft Auto 5, which sold over 32 million copies, didn’t rely on sex to sell it’s product.  Instead the vast majority of the marketing was focused on the three main protagonists and the franchise it belonged to.

All of which is to say that if it were just cultural differences, these games wouldn’t become mainstream titles in the English speaking world.  They’re mainstream titles because lots of people in the western world buy them.

– wincenworks

edit: important note!

satyabear said:

Fabulous post. Also worth mentioning that the term “oriental” is colonialist, racist, and highly offensive.

Time to bring this back as we’re getting people trying to assure us that things are magically different in Asia and to expand upon the post to address a couple of other myths people have raised to try to protect the core myth.

Myth – Japan (for example) doesn’t have or want any kind of Feminism

Japan totally it’s own feminist movement with a variety of key figures who have a variety of experiences and opinions on the best way to promote feminism in Japan.  Writers, sociologists, film makers, all kinds of women in Japan are interested in helping establish real equality for women.

Just because you haven’t heard about them or someone tells you they’re not a thing, doesn’t mean it’s so.  Feminism and other activist groups are frequently misrepresented and misunderstood in their homeland regardless of the background.

This all applies to South Korea and China and every other country in Asia and the rest of the world.  It turns out women are people and want to be treated as people.

Myth – Western SJWs cruelly force collonialist censorship on innocent Asian companies

Every company in every country in the world has it’s own complicated combinations of opinions and conventions regarding… everything.  Sometimes products move across the world virtually unchanged and sometimes they get altered before being released anywhere for any number of reasons.

An example of the changes going in reverse was that the Japanese version of God of War III has one major difference – Aphrodite’s boobs are covered up by a last-minute bra-thing addition rather than bare and on display. (NSFW).  Why? You’d have to ask the Japanese localization team.

What does and doesn’t make it into a game or a localization is a complex process involving any regulatory bodies, the publishers, the developers and influenced by any trends or concerns at the time regardless of which nations are involved.  Sometimes games stop getting localizations purely because the company isn’t well set up to do it anymore.

Of course, the main motivation behind creating these myths isn’t actually concern for the creators in this nation – it’s just trying to ensure an ongoing supply of fap material with the easy scapegoat (the very same nation they’re pretending to protect).

– wincenworks

It’s not that I mind seeing breasts everywhere; after all, I have two of my own that I quite like. But it’s disheartening that breasts are often considered more interesting than the people they’re attached to – as if we’re an afterthought compared to our body parts.

My latest at the Guardian US on how women are reclaiming their racks. #sorrynotsorry (via jessicavalenti)

Exactly my thoughts whenever I see just another design focused on cleavage window or boobplate, while serving no practical function or informing us nothing about who wears it.

~Ozzie

(via bikiniarmorbattledamage)

Bringing this back as the general reminder that there’s certainly nothing wrong with loving boobs, but definitely something wrong with placing them ahead of the people who have them.

Thinking female characters as people, rather than just sexualized bodies, should not be a rare and radical approach.

– wincenworks

It’s not that I mind seeing breasts everywhere; after all, I have two of my own that I quite like. But it’s disheartening that breasts are often considered more interesting than the people they’re attached to – as if we’re an afterthought compared to our body parts.

My latest at the Guardian US on how women are reclaiming their racks. #sorrynotsorry (via jessicavalenti)

Exactly my thoughts whenever I see just another design focused on cleavage window or boobplate, while serving no practical function or informing us nothing about who wears it.

~Ozzie

(via bikiniarmorbattledamage)

Bringing this back as the general reminder that there’s certainly nothing wrong with loving boobs, but definitely something wrong with placing them ahead of the people who have them.

Thinking female characters as people, rather than just sexualized bodies, should not be a rare and radical approach.

– wincenworks

bikiniarmorbattledamage:

eschergirls:

costumecommunityservice:

Hello, dear friends. It certainly has been a while. I haven’t had a lot of time lately to be angry about costume things. But today, I found the time to get very mad about how terribly misunderstood boobs are, and how misrepresented the relationship between boobs and the people who have them is, especially by people who would design characters with boobs for video games.

So here is my attempt at explaining a few facets of the relationship between a person, their boobs, and clothes. Because like with any external, protruding organ (AHEM), barring some rare circumstances and exceptions (like red carpet events), you’d rather not spend the day constantly aware of its presence.

Okay here’s the revised version of the post about breasts and creating costumes that would be practical for a person with breasts doing rigorous video game actiony things.  The OP changed some stuff to make clearer what they meant (there were some misconceptions, including that they were saying the breast shapes of the 3 images below were unrealistic when they were talking about the impracticality of the outfits for sustained physical activity) and I removed the old post on their request. 🙂

Reblogging again for anybody this might be useful for.

A little bit off-topic, but still relevant in many cases this blog discusses.

If we add ignorance of how boobs work to ignorance of how clothes made of metal work, the result very often is boobplate, very often with added ‘benefit’ of being unprobably skin-tight.

If this tutorial have been up earlier I would have linked it in my requested critique. What a handy guide!

Reblogging again for the revised version. Old post deleted already.

Speaking of ligerie, corsets and the way they interact with boobs and laws of physics, here’s a throwback relevant to the topic.

Sadly, all this basic info and reference seems to elude many artists, which often results in things like that:

image

[x] [x]

[x]

[x] [x] [x]

[x] [x] [x]

[x] [x] [x]

To put it simply, @boobsdontworkthatway!

~Ozzie

Also related: @yanavaseva‘s guide to ridiculous boob armor tropes

bikiniarmorbattledamage:

eschergirls:

costumecommunityservice:

Hello, dear friends. It certainly has been a while. I haven’t had a lot of time lately to be angry about costume things. But today, I found the time to get very mad about how terribly misunderstood boobs are, and how misrepresented the relationship between boobs and the people who have them is, especially by people who would design characters with boobs for video games.

So here is my attempt at explaining a few facets of the relationship between a person, their boobs, and clothes. Because like with any external, protruding organ (AHEM), barring some rare circumstances and exceptions (like red carpet events), you’d rather not spend the day constantly aware of its presence.

Okay here’s the revised version of the post about breasts and creating costumes that would be practical for a person with breasts doing rigorous video game actiony things.  The OP changed some stuff to make clearer what they meant (there were some misconceptions, including that they were saying the breast shapes of the 3 images below were unrealistic when they were talking about the impracticality of the outfits for sustained physical activity) and I removed the old post on their request. 🙂

Reblogging again for anybody this might be useful for.

A little bit off-topic, but still relevant in many cases this blog discusses.

If we add ignorance of how boobs work to ignorance of how clothes made of metal work, the result very often is boobplate, very often with added ‘benefit’ of being unprobably skin-tight.

If this tutorial have been up earlier I would have linked it in my requested critique. What a handy guide!

Reblogging again for the revised version. Old post deleted already.

Speaking of ligerie, corsets and the way they interact with boobs and laws of physics, here’s a throwback relevant to the topic.

Sadly, all this basic info and reference seems to elude many artists, which often results in things like that:

image

[x] [x]

[x]

[x] [x] [x]

[x] [x] [x]

[x] [x] [x]

To put it simply, @boobsdontworkthatway!

~Ozzie

Also related: @yanavaseva‘s guide to ridiculous boob armor tropes

Starfire, solar-powered skin and why (sexual) context may or may not matter

bikiniarmorbattledamage:

So the arguments suggesting that skimpy female warrior outfits make sense in the context of a character have been around almost as long as the outfits themselves… Not surprisingly, usually the reasoning behind the costume seems to get invented after the costume is already established.

Today I decided to take a look at one of characters famous for supposedly having a ‘reason’ to be half-naked on not one, but at least two levels – Starfire.

image

The costume(s):

First let’s look at her costume out of context… The original one looks pretty awful, right? Impractically skimpy and, depending on the artist, the torso part ranges from somehow plausible (with a help of double-sided tape, at least), to outright damn impossible.
Still, reflective of what superheroes looked like back in the 80s. It’s not like her male colleagues didn’t have their share of silly-by-today’s-standards costumes.

Needless to say, a character that’s been around since 1980 had a few at least minor costume changes and redesigns throughout years, including the (much beloved) child-friendly version from the 2003 cartoon.

Then… the New 52 ’s turn came.

image

Uh… Ah… Um… Bingo?

Don’t get me wrong, I’m quite sure the old version would also score some major bingo points, but this is just beyond any possible level of defying physics and common sense. BABD has nothing but utter respect for the cosplayers that somehow make this costume actually work (especially the nipple-pieces).

Oh, and the way she was written upon her first appearance after the DC reboot (the infamous Red Hood & the Outlaws #1) does not help the case. AT ALL.

Which brings us to…

The “context”

As mentioned earlier, Star supposedly has good reasons to dress the way she does. There may be more, but the two most frequently brought up are:

  1. Her alien powers are fueled by exposure to sunlight
  2. Big part of her character is having an agency over her sexuality

We poked the first one a few times already, so let’s get it out of the way quick: SAME FOR SUPERMANAnd if I’m not mistaken, unlike Supes, Starfire is not 100% invincible on top of her strength.
I challenge anyone to find us canon evidence that Kryptonians somehow don’t have to be half-naked to absorb sunlight through skin, but Tamaraneans do. Bonus points if you prove that it’s so totally not because the major character from Krypton is a man, while the major character from Tamaran is a woman.

The second one is a ride, as I have a very basic familiarity with the old Titans comics, let alone post-reboot ones, but fortunately I’m not the first person to talk about the subject of Kory’s depiction, so I had some broader frame of reference. I’ll link the sources in the last section of this post.

Let’s start with the basics: skimpy clothes and sexual liberation are not mutually inclusive. In case anyone forgot, it’s all an arbitrary standard that the Western culture made us assume to be “natural”.
Sadly, yes, I did feel the need to spell this out, as apparently some parties consider it a slight against all women’s sexuality if Star so much as covers her skin with spandex bodypaint.

That said, even if we agree that the revealing costume is expression of Kory being in charge of how sexual she is, the post-reboot comics failed spectacularly at conveying it in a sensible way the old comics did.
The batshit redesign, the art that contorts her spine and shoves her boobs and butt in every scene possible, the writing that turned her basically into a living sex doll (an idea so bad that it got subsequently retconned); all of those things were carefully crafted NOT to put some interesting spin on the established character, but to suit the tastes of DC’s supposed target audience: unimaginative, perpetually horny straight boys.

There’s nothing wrong about Starfire being sexy and openly sexual.
But how does one turn a character like this:

image

Into someone who joylessly asks people she barely likes for a hookup out of boredom?:

image

And again, why would any of the above mean she, a superpowered alien warrior princess, should fight crime and villainy in “clothes” that are the superhero equivalent of Scarlet Blade armor? How is her sex life the “context” for her superhero looks?
With the old costume at least it can be argued she’s showing off her body, which she’s very comfortable with (canon in comics), with the new one… she only gets cold in her shoulders and feet? And alien fashion defies physics? IDK

Shortpacked! (itswalky) sums up the problem with New 52 depiction of this character (and DC’s bizarre confidence in it) perfectly in this comic strip (rebloggable version here).

Now, to clear you minds, I recommend you guys to check out theliberationofmanfire, a blog dedicated to showing us what Starfire and other comic superheroines would be like if they were redone as equally scantily-clad and sexualized male characters (and yes, that tumblr does precede thehawkeyeinitiative).

Further on the matter:

~Ozzie

PS: Funny that Starfire’s official bio seems to not have been updated with anything since the start of New 52 in 2011.
Probably because of neglect, but I like to think that official Teen Titans site just prefers to ignore post-reboot Starfire’s design and personality.

edit: Updated link to Linkara’s review, due to Blip being dead and the last link, due to Chez Apocalypse site remaining in the limbo.

Time to bring back this article, seeing how some responses to our post about Justice League vs. Teen Titans were pretty much this [x]: 

image

To reiterate:

  • Starfire being a very sexual character who comes from a culture that isn’t shy either about sex or nudity? GREAT.
  • Starfire expressing her views on nudity through a skimpy fetish costume? SURE, WHY NOT.
  • Said costume being so over-the-top sexualized and physically impossible that it breaks the reader’s immersion? NOT GOOD.
  • Starfire wearing said costume to fly in the sky and fight villainy (which, mind you, includes super futuristic technology, other superpowered aliens, magic users and demons)? NOPE NOPE NOPE.

~Ozzie

Starfire, solar-powered skin and why (sexual) context may or may not matter

bikiniarmorbattledamage:

So the arguments suggesting that skimpy female warrior outfits make sense in the context of a character have been around almost as long as the outfits themselves… Not surprisingly, usually the reasoning behind the costume seems to get invented after the costume is already established.

Today I decided to take a look at one of characters famous for supposedly having a ‘reason’ to be half-naked on not one, but at least two levels – Starfire.

image

The costume(s):

First let’s look at her costume out of context… The original one looks pretty awful, right? Impractically skimpy and, depending on the artist, the torso part ranges from somehow plausible (with a help of double-sided tape, at least), to outright damn impossible.
Still, reflective of what superheroes looked like back in the 80s. It’s not like her male colleagues didn’t have their share of silly-by-today’s-standards costumes.

Needless to say, a character that’s been around since 1980 had a few at least minor costume changes and redesigns throughout years, including the (much beloved) child-friendly version from the 2003 cartoon.

Then… the New 52 ’s turn came.

image

Uh… Ah… Um… Bingo?

Don’t get me wrong, I’m quite sure the old version would also score some major bingo points, but this is just beyond any possible level of defying physics and common sense. BABD has nothing but utter respect for the cosplayers that somehow make this costume actually work (especially the nipple-pieces).

Oh, and the way she was written upon her first appearance after the DC reboot (the infamous Red Hood & the Outlaws #1) does not help the case. AT ALL.

Which brings us to…

The “context”

As mentioned earlier, Star supposedly has good reasons to dress the way she does. There may be more, but the two most frequently brought up are:

  1. Her alien powers are fueled by exposure to sunlight
  2. Big part of her character is having an agency over her sexuality

We poked the first one a few times already, so let’s get it out of the way quick: SAME FOR SUPERMANAnd if I’m not mistaken, unlike Supes, Starfire is not 100% invincible on top of her strength.
I challenge anyone to find us canon evidence that Kryptonians somehow don’t have to be half-naked to absorb sunlight through skin, but Tamaraneans do. Bonus points if you prove that it’s so totally not because the major character from Krypton is a man, while the major character from Tamaran is a woman.

The second one is a ride, as I have a very basic familiarity with the old Titans comics, let alone post-reboot ones, but fortunately I’m not the first person to talk about the subject of Kory’s depiction, so I had some broader frame of reference. I’ll link the sources in the last section of this post.

Let’s start with the basics: skimpy clothes and sexual liberation are not mutually inclusive. In case anyone forgot, it’s all an arbitrary standard that the Western culture made us assume to be “natural”.
Sadly, yes, I did feel the need to spell this out, as apparently some parties consider it a slight against all women’s sexuality if Star so much as covers her skin with spandex bodypaint.

That said, even if we agree that the revealing costume is expression of Kory being in charge of how sexual she is, the post-reboot comics failed spectacularly at conveying it in a sensible way the old comics did.
The batshit redesign, the art that contorts her spine and shoves her boobs and butt in every scene possible, the writing that turned her basically into a living sex doll (an idea so bad that it got subsequently retconned); all of those things were carefully crafted NOT to put some interesting spin on the established character, but to suit the tastes of DC’s supposed target audience: unimaginative, perpetually horny straight boys.

There’s nothing wrong about Starfire being sexy and openly sexual.
But how does one turn a character like this:

image

Into someone who joylessly asks people she barely likes for a hookup out of boredom?:

image

And again, why would any of the above mean she, a superpowered alien warrior princess, should fight crime and villainy in “clothes” that are the superhero equivalent of Scarlet Blade armor? How is her sex life the “context” for her superhero looks?
With the old costume at least it can be argued she’s showing off her body, which she’s very comfortable with (canon in comics), with the new one… she only gets cold in her shoulders and feet? And alien fashion defies physics? IDK

Shortpacked! (itswalky) sums up the problem with New 52 depiction of this character (and DC’s bizarre confidence in it) perfectly in this comic strip (rebloggable version here).

Now, to clear you minds, I recommend you guys to check out theliberationofmanfire, a blog dedicated to showing us what Starfire and other comic superheroines would be like if they were redone as equally scantily-clad and sexualized male characters (and yes, that tumblr does precede thehawkeyeinitiative).

Further on the matter:

~Ozzie

PS: Funny that Starfire’s official bio seems to not have been updated with anything since the start of New 52 in 2011.
Probably because of neglect, but I like to think that official Teen Titans site just prefers to ignore post-reboot Starfire’s design and personality.

edit: Updated link to Linkara’s review, due to Blip being dead and the last link, due to Chez Apocalypse site remaining in the limbo.

Time to bring back this article, seeing how some responses to our post about Justice League vs. Teen Titans were pretty much this [x]: 

image

To reiterate:

  • Starfire being a very sexual character who comes from a culture that isn’t shy either about sex or nudity? GREAT.
  • Starfire expressing her views on nudity through a skimpy fetish costume? SURE, WHY NOT.
  • Said costume being so over-the-top sexualized and physically impossible that it breaks the reader’s immersion? NOT GOOD.
  • Starfire wearing said costume to fly in the sky and fight villainy (which, mind you, includes super futuristic technology, other superpowered aliens, magic users and demons)? NOPE NOPE NOPE.

~Ozzie