So I hear you say that nearly every muscular man in media is a male power fantasy so I have been meaning to ask what is a woman power fantasy. I mean what criteria have to be met for a power fantasy for women since for a man the criteria is to be fit and attractive to look as said from your post here that Dolph Lundgren Ax here and Conan. I mean can’t a woman who is attractive and so skilled she can kill enemies without armor be a fantasy for women as well.

Wow, that’s some fundamentally loaded question…

The premise of asking for ultimate criteria of gendered power fantasy is kinda flawed… First, there are VERY different facets of indulging in the male fantasy. Let’s make it clear: strong, overly-muscular men aren’t the only representation of male power fantasy, they’re just the most obvious one, cause they’re extending the stereotype of maleness to ridiculous degrees. They appeal to the deep-rooted societal notion that male = stronger, that’s why to make the character seem powerful the designers exaggerate the “manly” aspects of the him.

But when it comes to female characters, it gets complicated.
The thing is, our culture tends to view things almost exclusively from the (straight) male point of view. Men try to extrapolate their own experiences onto us and assume that how they feel is how we feel. That’s why conventional female “power fantasy” either emulates the male one (butch warrior woman) or (more often) assumes that female power comes from controlling sexual availability to men. That’s where the sexy femme fatale warrior stereotype comes from. Men imagine that the only area where women can be in total control is sex.

Going back to the male power fantasy, it’s important to realize how Buff Warrior Dude type basically comes down to eliminating the fear of ever being threatened by other men. Notice how Sexy Warrior Babe type, instead of eliminating the fear women have (of being overpowered, assaulted etc.), feeds onto the fear men have (of being rejected and/or sexually controlled by women). That’s why villainesses are very likely to be portrayed in most sexual characters.
This disingenuous female power archetype is the result of filtering everything through male perspective.

To create a genuine power fantasy, female point of view must be applied and male one must be deconstructed. We can’t latch onto the simplistic and hurtful notion that associates maleness with strength and femaleness with weakness.
I touched upon this recently, but the genre of magical girl narrative is one of the basic deconstructions of that: the powers, weapons and outfits of the heroines are usually designed to be as girly as possible, so that monsters are defeated not with the male-coded brute strength, but with sparkly magic beams from pink, heart-shaped rods and jewelry. Things associated with the “weak” part of femaleness stereotype become the source of their power.

That said, it does not mean that no female character ever can find their strength in being butch or sexual. Just that those female power stereotypes (especially the sexual one) have so far been framed in how men see them and thus, problematic.
Also, Sexy Warrior Babe type of character is vastly overused, so it’s really hard to to make it work without looking like you’re playing it straight. That’s one of the reasons this blog exists.

~~~~
Big thanks to our dear friend ami-angelwings for helping me to put our collective female perspective on the subject to words.

~Ozzie

(Disclaimer: wincenworks is a cishet male so can only give information from observation and received from women who have spoken about the issue)

Firstly, the story of a character who is so badass that they can run into fights with no protection and be assured of a victory without injury is a pretty boring story.  There’s no tension or drama if the outcome is pre-ordained – even less so if it’s only pre-ordained to justify a costuming decision.

Secondly, the buff barbarian look isn’t about selling men a fantasy of being fit and attractive (Conan is traditionally not a pretty man, he often gets injured and he’s not above wearing armor) – it’s about recognized as physically powerful and coded as a great warrior and one who is above caring what regular think of them. Howard wrote about the appeal of this aspect at length in letters and at least one artist has already explored what Red Sonja might look like if she was given the same visual coding Conan is.

Bikini armor on fictional women doesn’t project this, because after decades of it’s being used for senseless titilation, for Ms Male Characters and damsels who are to be rescued by manly men.  They’re not designed with the intention of anything done, or having other primary traits other than “sexy” by Male Gaze standards.

This leads to (in case you missed it, at the top of the post you’re replying to):

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See female power fantasy characters are meant to reflect female fantasies and it turns out women are people.  So their fantasies tend to be more complicated than “look sexy to the assumed straight male audience and be do something badass to justify my position as ‘strong’ character”.  

Thus a female character is more likely to read as a female power fantasy characters if she looks more like:

Than Tyris FlareFran or Shia.

That said, many characters who are wearing outfits that are not particularly power fantasy inducing have become female power fantasies to certain groups of women via particular traits, their personalities and their stories.

image

None of these function on the half-arsed justification of “I mean can’t a woman who is attractive and so skilled she can kill enemies without armor be a fantasy for women as well.“  They tend to be things more like “I’d like to treated with respect regardless of my body or how I dress, be feared by tough guys and able to smack them down if they threaten me.”

Most women, in my experience, are not really that adverse to the idea of having or wearing awesome armor which is why our “positive examples“ posts tend to get lots of love and we get awesome asks like this one from yondamoegi :

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So in summary, the primary flaw with your argument is that women shouldn’t be expected to be for men’s benefit.  The secondary flaw is that women actually aren’t expected to wear armor more than they are bikinis so have no reason to wish they could be free of armor.

– wincenworks

..my move is just awful, it’s chauvinist! Every time I fall over my vagina and vulva is exposed. I might as well be an NPC that doesn’t know where to wander!

Felicia Day, playing as Tyris Flare in the original Golden Axe game, (x)

Golden Axe, the iconic side-scrolling hack’em up is also a pretty iconic example of bikini armor:

And yes, Dolph LundgrenAx Battler (that is his actual name!) is wearing a bikini too but as well as being a male power fantasy (or someone I’d expect to see featured at videogamesmademegay) he always looks badass posed like Conan the Barbarian or a classical mythological figure.  He also quickly got an unsuccessful spinoff game and you had the option to play a dwarf who at least kept his shirt on.

Tyris on the other hand, despite having a much less ridiculous name, had to wait until 2008 when she would get to be the star.  But hey, that’s like eighteen/nineteen years of social and artistic progress right?  Let’s see how they portrayed her and promoted the game!

Yeah…

– wincenworks

A note about Female Armor Bingo Sundays

We have previously updated some bingos after they have been posted, however we will not be doing this unless there is an important reason.

Here’s why:

  • Female Armor Bingo is intended as a fun way to encourage critique of popular media and thus draw attention to troubling tropes. Too much pressure to make every bingo perfect takes away the fun and derails the conversation away from the intended purpose.
  • Many of the terms are deliberately vague so as to cover the many forms the trope takes and thus it can become very subjective.
    Nitpicking over details again derails and also encourages the mentality that “No one can criticize you for x, provided you do y.”
  • When people submit bingo cards to us, they’re marking off the points they see – if they miss a point or two on a card that’s already over half full then it doesn’t really diminish from the core point: The armor is disrespectful to women in general and part of a prevalent and harmful trope.
  • Sadly, Female Armor Bingo is not an empirical measuring device – we’ve had absurdly objectifying outfits that didn’t score bingos either due to technicalities or how the squares happened to be filled out. They were still objectifying and deserving ridicule.
    Just like the famous Bechdel Test, the bingo is supposed to shed light on a bigger trend in popculture, not to meticulously analyze who and what “passes”.
  • Finding new content for the blog, checking submissions, researching and writing posts, etc. is time consuming and a much higher priority than tweaking bingos that are already entertaining and on-point.

While it’s great fun to joke about the exact score and keep a tally of the highest scoring bingos it’s not essential for every bingo to be 100% accurate and correct.
So from now on we’ll be limiting edits after posting to important and noteworthy events – like that time we discover that against all odds, Fran’s outfit was worse than we dreamed.

~Ozzie & – wincenworks

lifeofkj:

Isn’t it interesting how often the response to criticisms such as the armor bingo card boil down to “but I have to keep using these tired offensive  cliches because creativity”? Are they even listening to themselves? Why not take it as a challenge? “How can I create beautiful and original character designs without falling back on tropes that thousands and thousands of artists have used before me?” Now that would be creative.

Defending your “right” to use offensive tropes in character design (or writing, or whatever your creative endeavor of choice) isn’t “artistic integrity”. It’s laziness.

Yup. This^ Pretty much. Emphasis mine.

Whenever someone uses those arguments I’m all like:

image

The above reblog belongs with this one and this one, that’s why their mutual subject, creative freedom, gets its own tag now!

~Ozzie

ghostofcrux:

On the topic of people defending bikini armor by saying that they’re distracting,

Does anyone really think about boobs when they’re in a place where their balls could be chopped off? Just asking, since I’m female and all.

I highly doubt it, but let’s ask the cishet male mod. So, wincenworks?

~Ozzie

As a man who is attracted to women (which I think is the larger part of the issue), I would say the answer is: No.

I can say that with great certainty because I have:

  • Attended numerous Dr Sketchy’s and similar art events where sexy models pose in very sexy outfits, and artists (many of them men) concentrate and draw them in short periods of time – somehow overcoming the distraction
  • Been to at least one high speed car race where there were numerous cases of women flashing their breasts to the crowd and the racers – and not a single accident or near miss as a result
  • Seen acrobats and aerial performer groups in titillating outfits perform stunts without getting distracted and injuring themselves
  • Talked to multiple bouncers who have assured me that even when there is a performer doing a full blown strip show, it’s not that hard to keep your attention on your job
  • Helped out a women’s self defence course (I was the fencing dummy) which covered a lot of techniques and tricks – not one of which involved using sexual traits for distraction.

It turns out, amazingly, that straight men as a group are capable of focus and basic self control when necessary!  Shocking I know!

It’s also always baffling to me that the only “distractions” that supposedly generate this bonus are sexy bits on ladies.  I mean, there are other things that’d keep me distracted with sheer puzzlement or shock for much longer.

Juicy!

Since there are apparently men who want to contradict this claim, making this argument with all seriousness – I’ve included five points to highlight just how stupid this claim is – beneath the cut.

-wincenworks

1. You never see straight male gamers complaining about the sexy female opponents in fighting games

People get really excited about their video games and analyse them.  They analyse them really well, especially when it comes to things that might effect their effectiveness – like when Age of Conan gave female characters slower animations.

Now, given AoC is a game with a lot of Player vs Player action, and one with plenty of female enemies is questionable attire – one would think that the predominantly male player base would have celebrated when Funcom reduced bust sizes.  Nope, they rioted and demanded the big boobs come back!

I have never seen any noteworthy review, play guide or walkthrough warn that a particular opponent would be difficult due to THE DREADED DISTRACTION FACTOR. I have never seen anyone indicate that a female character is too powerful due to the distraction factor – even in games like Soul Calibur, Dead or Alive or Tekken where players need intense focus so they can make decisions instantly while fighting jiggling beauties in improbable costumes. Not one.

2. If distraction bonus actually applied, sexy armor mods would be self sabotage

Not only do audiences not complain about “distraction factor” getting in their way – they actively sabotage themselves. Visit NexusMods, search for “armor”: Even without enabling “adult content”, I guarantee you that you will come across multiple mods that are pitched entirely on their sex appeal.

Why oh why would any player sabotage themselves like this?  If the sight of a perfect butt is so overwhelming it leads to a fatal mistakes, why would anyone set themselves up to be thwarted over and over?

3. Zero historical precedent

I hear the cries already, “But those are just video games – it’s different in real life!”.  However, if history is to be believed – there is clearly no basis behind this.

Not a single army in modern times that allows women in combat has proposed capitalising on “distraction factor”.  Military groups around the world have tried a lot of tricks to give them advantages over the enemy, none of them have deployed cleavage armor.  As we’ve covered before, there is no shortage of female soldiers in history.

Spartans were quite accepting of homosexuality and the fiercest warriors in Ancient Greece – apparently their soldiers were never distracted by one another.  Amazons were feared due to stories that they sacrificed a breast in order to shoot their bows better, not stories of hypnotic cleavage.

4. Nobody is that good looking

How would you even know if the people you’re fighting are going to be into you?  Despite the constant pressure by modern society to force heterosexuality and a singular beauty standard – there are many people who’s tastes differ radically.  

There are people who are primarily attracted by a particular build or physical trait. There are people who are not attracted to popular aesthetics at all.. There are people who are not attracted to women. There are people who are not really swayed by physical appearances and there are people who not attracted to anyone.

Even if you have a body that is attractive to 90% of your opponents, that still means one in ten opponents is going to be completely unhindered and have a massive advantage since your tactics hinge on this “distraction factor”.

5. Fights are messy and it only takes one mistake

Okay, you’re fighting away in a group against another group, hypno-boobs swaying seductively at all who approach from the front – someone stabs you from the side: Game over.  

The guy who’s just not into you (see above) attacks from the front, blocking the view for another of his buddies: Game over.  

It’s dark and so they can’t see your hypno-boobs: Game over.

Incoming burning oil, a magic fireball, incoming projectiles, rabid wolves and all manner of fantasy monsters are completely indifferent to hypno-boobs.

It is really a lot easier to die in a sword fight than most people give credit for, because there are so many viable targets (many take a while to kill you, but that’s of little comfort while you’re dying)

In summary: “It’d defend them by distracting the enemy…” is perhaps the worst possible defence anyone can bring to the table, ever.  There is only one appropriate response to someone making this as a serious claim:

image

ria-rha:

fandomfumblr asked:

So i’ve come across this blog of yours, and i can’t help but notice you seem to hold this ideal that showing skin is bad. I’m not saying there’s not a time and a place for everything, and i’d be quite warm to a game where someone in skimpy or silly armor got their just desserts. But i don’t see why you think these designs inherently wrong on such a level. Designers designed them for a reason. They had a vision of the character and made them a certain way. No “change” needs to be made.
You’re right, designers did design them that way for a reason: to be sexy. And that’s where a change needs to be made. When everyone is “sexy”, no one is. There needs to be more variety in female character designs.
You see, women are like onions. But not because they turn brown and start sprouting little white hairs if you leave them out in the sun too long: because they have layers (didn’t you see Shrek, geez). They’re also all different, though you wouldn’t guess so based on media representations of them. I’ll start accepting a designer’s vision for a sexy lady, the minute that stops being the only vision they ever have.*
*Also what we get isn’t always the original design as there’s sometimes pressure from editors or other outside influences to make the character “sexier”.
-Staci

Bolded for emphasis.

Funny how no-one who says “Designers had a vision of the character and made them a certain way.” ever notice that said vision is pretty much always the same.

As a designer myself I’m REALLY tired of this argument. Art and design does not exist in the vacuum.
An idea being the artist’s “vision” does not make it inherently good or creative, in fact the first ideas that come to a designers mind tend to be the most derivative and uninteresting.

On the other hand, as Staci notes, lots of designs RHA, BABD and related sites comment on aren’t actually a result of concept artist’s original idea, but a product of many revisions from the executives. And executives (unlike artists they hire) are the people whose “vision” is usually the farthest from creative.

No matter how you look at the “artist’s sacred vision” logic, it’s flawed and in no way justifies a cliched, unresearched, insonsistent design.

~Ozzie

There was a very strange article I recently read on video games that involve fighting and “jiggle physics”

Cal submitted:

http://www.eventhubs.com/news/2014/mar/19/harada-breast-jiggle-physics-were-originally-banned-tekken-games-designer-sneaked-it-5th-game/

The quotes near the bottom are what concerned me the most…

“Anyway, as it turns out, a female martial arts instructor I was talking to recently revealed to me over a Skype chat that ‘no matter how much you try to prevent it from happening, you can’t stop them from jiggling’.

‘They’ll jiggle?” I inquired.

‘Yes, they will,’ she replied, ‘in my case, they absolutely will jiggle.

‘When they jiggle, how is the movement like?’ I inquired further.

We went back and forth like this for about 15 minutes, before I was forced to conclude that, no matter how much you try to control it, it’s only natural for them to jiggle.”

I feel like this kind of stuff entitles the developers from Namco (They make Tekken and Soul Calibur) and other companies to add over the top and ridiculous breast physics.

Some of the comments on that page from the users also made me pretty uncomfortable…

image

I can’t get over the idea that comical jiggle physics in Tekken are for “realism” but none of the realism advocates want the female characters to dress in that would have a chance of containing their boobs.

Rooster Teeth did a video testing the “realism” of costumes in Tekken’s competitor Soul Calibur.  Why yes they did to put censor bars up to block accidental nudity, how did you guess!?

And to think, there are people who wonder why video games aren’t taken seriously as an art form.

– wincenworks 

Acknowledging that real boobs do, in fact, jiggle doesn’t make video game jiggle physics pass as “realistic”

Ask any boob-haver who takes part in athletic activities (like, I dunno, martial arts? that thing Tekken is about?!) and they’ll confirm that for a person

to

freely move around, breasts need to be bound with something like a sports braor two… or three.

~Ozzie

shattered-earth:

I could do this all day 


She will fit into your favorite moba game very good character garanteed

Edit: Holy shit it’s a joke please stop tagging this as reference/helpful/wow so good please stop using this as reference please stop thinking this is your goal please stop holy crap holy cRAP

You need to seriously re-evaluate  yourself if you believe the incredibly narrow and offensive things in these gifs oMgGG

Everything about it is so painfully accurate, but the “Pick ≤ 3” part is my favorite one for the purposes of this blog.

~Ozzie

I love how pasties are the only essential chestware and how the actual high heels are not “necessary” just so long as her shoes maintain the same shape as if there were heels there.

– wincenworks

edit: Added the author’s later commentary, just to make it clear that no-one’s supposed to take this “tutorial” seriously. ~Ozzie