Tidy up Tuesday #50

Longer tidy up after two weeks:


Rose of Winter’s playable DEMO (with music by Undertale’s Toby Fox) is here! Check it out to see how it’s worth all the support on Steam Greenlight!


While lack of helmet isn’t realistically a good thing for armor design (and often gets used as a tool of gendered double standards – hence it’s on the bingo), we do not think an otherwise positive example should be considered ruined or invalid because of it.


Don’t feel shy to send us a redraw/redesign of bad armor, we’d be happy to have it among positive examples!


When submitting a bingo to BABD, mark it however you want, even in MS Paint. Ozzie, for example, uploads blank card to her sta.sh and scribbles on it with deviantArt Muro – feel free to do the same if you have dA account.


Things we addressed before: 


Oh, and for those who are still enraged at our male empowerment tag – remember that avoiding it is as easy as not following our blog.  Avoiding similar examples with female characters is as simple as traversing to an alternative reality or moving to another planet.


~Ozzie & – wincenworks

Tidy up Tuesday #50

Longer tidy up after two weeks:


Rose of Winter’s playable DEMO (with music by Undertale’s Toby Fox) is here! Check it out to see how it’s worth all the support on Steam Greenlight!


While lack of helmet isn’t realistically a good thing for armor design (and often gets used as a tool of gendered double standards – hence it’s on the bingo), we do not think an otherwise positive example should be considered ruined or invalid because of it.


Don’t feel shy to send us a redraw/redesign of bad armor, we’d be happy to have it among positive examples!


When submitting a bingo to BABD, mark it however you want, even in MS Paint. Ozzie, for example, uploads blank card to her sta.sh and scribbles on it with deviantArt Muro – feel free to do the same if you have dA account.


Things we addressed before: 


Oh, and for those who are still enraged at our male empowerment tag – remember that avoiding it is as easy as not following our blog.  Avoiding similar examples with female characters is as simple as traversing to an alternative reality or moving to another planet.


~Ozzie & – wincenworks

@parrotbeak submitted:

Came across this. It’s a game by the names of The Witches and Eternal Light, cancelled in 2011 when the company behind it (Revistronic; normally into racing and adventure games) went out of business. I’m almost impressed the empowerment doesn’t include high heels.

Apparently they somehow managed to spend six years working on this (only stopping because the studio shut down) without ever asking themselves what were they doing.

Half the time they seem to understand that these outfits are designed purely for sexy times and a major liability in combat – hence why the women look terrified in so many shots.

The other half the time they seem to think that so long as it looks like they get some badass moments then it’ll all work out.   Not because of character development or a surprise to the audience, but just because well they need something for gameplay right?

It’s really quite amazing how trivial these games seem to think details like “what’s the core experience” or “what are the defining traits of the main character?” are when they just write “boobs” as every answer.

– wincenworks 

What’s up with the constant porn-like panting?

If that’s supposed to be all in-game footage*, does it mean the player has to hear the heavy breathing all throughout game? Or maybe they wanted that trailer to look like something entirely different from an action game, hm… Honest advertising, everyone!

~Ozzie

*Do cinematics even count as “in-game footage”? Around 85% of that trailer was cinematic, as opposed to actual gameplay.

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