@nightmarelyre submitted:

While Rebecca’s cheerleader outfit seems like a terrible idea during a bio toxic zombie outbreak, I think we can all agree that Billy is empowered for the job

@countaile submitted:

I’ve logged on into my steam account, got a link to the new Resident Evil’s pre-order page with this picture in it, and… May we discuss how refreshing it is to see a girl getting a normal (albeit a tad short) cheer leader costume, and a beefy dude getting this ridiculous belt bikini for his impressive pecs? I don’t really follow this franchise, but if there’s more of this in it, it may be worth following.

While it is nice that the RE guys remembered there is a definite demand for empowered men, it’s kind of telling that they had to give him that over the top gun to remind people “just because he’s sexy, doesn’t mean he’s not badass”… meanwhile Rebecca is literally Capcom’s cheerleader and merchandise model.

– wincenworks

Sherry

the-midnight-doe submitted:

While we’re sort of on the subject of unlockable outfits, I wanted to bring up Sherry from Resident Evil 6. Sherry was originally from Resident Evil 2, where she was a young child.

Pretty standard stuff. For Resident Evil 6, Capcom surprised fans by bringing her back as a (really awesome) playable character, where she became an agent for homeland security after being inspired by Claire Redfield’s actions in the second game.

image

Her design looks great, and it makes practical sense. This still holds true for later in the game, where all the characters have an outfit changes due to the game skipping six months ahead in the story.

image

And then…we get to these outfits.

image

The one on the left is an unlockable outfit that players can use in the Mercenaries mode, essentially a survive to the end with an increasing amount of zombies type of minigame. The developers thought it would be cool to give Sherry her original outfit…and I guess they meant the actual outfit, because wow that is really small.

The context of the one on the right is even worse, and pretty disgusting (RE6 story spoilers to follow:) at one point, Sherry and her partner, Jake, are captured by the villain organization and are experimented on for six months. Apparently they had absolutely nothing for Sherry to wear while in the facility, so they took a few rags and tied them together. Meanwhile, her partner was just shirtless with some sweatpants on.

This is also the point of the story where the clothing swap happens, and even though the outfit is fine, the changing cutscene is shot in a veeerrrryyy particular way.

Resident Evil has some particularly great women, but recently they’ve been going a little downhill with how they’ve been treating them (and the franchise in general.)

Some say we shouldn’t criticize bonus video game character outfits (unlockables/DLCs/pre-orders), because they’re optional and therefore even more in the vaccum of “just fiction”/”just fanservice” than the default character looks. 

image

We gotta keep in mind that optional costumes, unlike, say, fan mods, are still intended by the developers to be the part of the experience, sometimes even the selling point for some specific edition of the game. It’s just as valid to be critical of them as of the game’s marketing, even if (or rather, especially if) they’re not faithfully representing the game as a product.

As @femfreq puts it in their newest video, the double standard of defaulting unlockable female outfits to “sexy” is especially harmful when the character is otherwise appropriately dressed for her job. And Sherry is just one heroine on the long list of Resident Evil’s capable-women-turned-eyecandy. 

Maybe, just maybe, the idea would be more valid if male unlockable costumes were also all about sexyness and showing skin. And if the rare cases where this actually happens weren’t getting revoked as soon as possible.

~Ozzie

edit: Something’s very wrong with tumblr lately and it has been repeatedly deleting the first two paragraphs the-midnight-doe wrote. Apparently they didn’t make it into a single reblog of this post, of which I’m sorry both to the submitter and the rebloggers.

~Ozzie

Sherry

the-midnight-doe submitted:

While we’re sort of on the subject of unlockable outfits, I wanted to bring up Sherry from Resident Evil 6. Sherry was originally from Resident Evil 2, where she was a young child.

Pretty standard stuff. For Resident Evil 6, Capcom surprised fans by bringing her back as a (really awesome) playable character, where she became an agent for homeland security after being inspired by Claire Redfield’s actions in the second game.

image

Her design looks great, and it makes practical sense. This still holds true for later in the game, where all the characters have an outfit changes due to the game skipping six months ahead in the story.

image

And then…we get to these outfits.

image

The one on the left is an unlockable outfit that players can use in the Mercenaries mode, essentially a survive to the end with an increasing amount of zombies type of minigame. The developers thought it would be cool to give Sherry her original outfit…and I guess they meant the actual outfit, because wow that is really small.

The context of the one on the right is even worse, and pretty disgusting (RE6 story spoilers to follow:) at one point, Sherry and her partner, Jake, are captured by the villain organization and are experimented on for six months. Apparently they had absolutely nothing for Sherry to wear while in the facility, so they took a few rags and tied them together. Meanwhile, her partner was just shirtless with some sweatpants on.

This is also the point of the story where the clothing swap happens, and even though the outfit is fine, the changing cutscene is shot in a veeerrrryyy particular way.

Resident Evil has some particularly great women, but recently they’ve been going a little downhill with how they’ve been treating them (and the franchise in general.)

Some say we shouldn’t criticize bonus video game character outfits (unlockables/DLCs/pre-orders), because they’re optional and therefore even more in the vaccum of “just fiction”/”just fanservice” than the default character looks. 

image

We gotta keep in mind that optional costumes, unlike, say, fan mods, are still intended by the developers to be the part of the experience, sometimes even the selling point for some specific edition of the game. It’s just as valid to be critical of them as of the game’s marketing, even if (or rather, especially if) they’re not faithfully representing the game as a product.

As @femfreq puts it in their newest video, the double standard of defaulting unlockable female outfits to “sexy” is especially harmful when the character is otherwise appropriately dressed for her job. And Sherry is just one heroine on the long list of Resident Evil’s capable-women-turned-eyecandy. 

Maybe, just maybe, the idea would be more valid if male unlockable costumes were also all about sexyness and showing skin. And if the rare cases where this actually happens weren’t getting revoked as soon as possible.

~Ozzie

edit: Something’s very wrong with tumblr lately and it has been repeatedly deleting the first two paragraphs the-midnight-doe wrote. Apparently they didn’t make it into a single reblog of this post, of which I’m sorry both to the submitter and the rebloggers.

~Ozzie

While this costume does score fairly low on the bingo, mostly due to lack of attempt to make it even look protective, I wanted to bingo it because it highlights another example of exotification.

We recently promoted a petition taking a stance against extofication in roleplaying games, and there have been important developments since

When Resident Evil 5 was first released everyone  from games reviewers to the British Rating Board rushed to assure us it was officially “not racist” – however when the game creates a “tribal” outfit like this for the elite counter-terrorist operative who happens to be a woman in “Africa” (rather than a specific country on the continent, thus eliminating any sort of expectation of accuracy/research).

There are numerous cultural groups spread across the many nations of Africa who have different styles and standards of dress – the only ones that would have this are westernized elite who are essentially parodying the traditional residents.  That’s not a good image to promote.

(Before anyone… I see you, rushes to tell me how this shouldn’t count because it’s an “extra” please consider that this costume is not nearly as offensive as one of the main groups of antagonists in RE5)

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– wincenworks