We don’t have a title for this new segment yet, but as Ozzie and I have been doing livestreams for a while now (thanks to everyone who chimes in, whether you’re active in chat or not!), we wanted to show our redesigns on the blog. I started out doing streams solo, so this and the next few posts will be just on my process.

One of the first redraws I did on stream was Caitlyn from League of Legends. I read her backstory blurb, and she’s apparently a sheriff, though she doesn’t have a badge or… wear a uniform? ¯_(ツ)_/¯ Guess she’s too Strong and Independent™ for that. My redesign was basically to give her actual clothes an officer of the law in a technology-based steampunk city might wear (and a badge!). This was also the stream that started the Poofy Pants tradition of BABD streams.

Poofy Pants: For Any Occasion ~

For people interested in seeing more redraws, check out our redraw and redesign tags, which is mostly filled with fan submissions at the moment, and the Repair Her Armor blog, though it has been on hiatus for a while.

-Icy

maz-koshia:

clarissadixonsart:

He’s a dancer, so… ? 
 
My other edits:
Takumi | Berkut | Shigure | Ryoma | Spring Xander | Arvis

@bikiniarmorbattledamage

@clarissadixonsart answering the important question: What if Fire Emblem Heroes had the same priorities for male character designs as they have for female ones?

Original design, for the record: 

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Quality redo, @clarissadixonsart! Thank you for making it and all the other ones! We’ll probably revisit a few some other Fridays 🙂

~Ozzie

Now he can show off his beautiful… legs! How empowering~ ( ͡o ͜ʖ ͡o) ( ͡o ͜ʖ ͡o)

-Icy

Battlerite is a recent addition to the growing popular genre of “just fight people in multiplayer” games that continue to come forth with no end in sight.  Given the starter line up in this game, I’m sure you’ll be shocked to discover a large portion of their tag on Tumblr is Rule34.

What’s interesting about Battlerite, though, is that it only released on 8 November 2017, it already has two characters added (both female).

The first was Destiny.

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She was released with the first patch seemingly as some sort of afterthought that there may actually be people out there who wanted to play a female character who did not look like a child, was clearly recognizable as human, wasn’t in a hyper sexualized costume and appeared to turning up to the fight because was a warrior.

In December, they released Alysia… who looks kind of presentable from the waist up but has weird thigh highs. In her video she spends her time prancing and talking about being an artist.  I guess they’re trying to find a magic mix of objectification and actual good design.

It kind of makes you wonder whether someone in particular told them that hardly anyone wants actual badass warrior women or whether they just worried a certain demographic wouldn’t check out the game on opening day unless they were being pandered to.

tl;dr: Not only do they appear to be copying Smite’s core gameplay, they’re also copying their strategy regarding attempting to have their feminist cookie and gratuitous cheesecake too.

– wincenworks 

This game seems to go through some sort of visual identity crisis regarding female characters. A reader actually noted us that the white-haired lady, Jade, went through a “sexy” redesign some time ago: 

@emissaryofwind submitted: 

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You already talked a bit about Battlerite’s Freya before, but I was looking at this character named Jade, and noticed this. On the left is her old design, notice how apart from her hairstyle everything is very practical. Low, chunky heels (I’ve been told 1" heels are better for your back than flat heels), a full-coverage coat and shirt, a mask to protect her from inhaling dust, etc. 

On the right is her current design, complete with useless-to-dangerous mini armor plates, stiletto heels, boob window, shoulder windows, and a big hole in the back of the coat making it essentially useless.

It’s sad to see that such a good design has been replaced with a generic “sexy” design.

What a waste of a design that was both practical AND much more interesting visually (just compare the silhouette!). The new one could easily just come from some random shovelware web ad. She sticks out like a sore thumb, even next to other sexualized ladies, due to a slightly different (generic and overly detailed) art style.

Battlerite is in a desperate need of rehashing its art direction to something more consistent and not at all dependent on the creepy marketing guy.

~Ozzie 

edit: Fixed link to Alysia’s video.

artbytesslyn:

“We thought she was dead.”


The full Talon Widowmaker painting from last month’s Patreon. Ya know, from the Legacy comic that gave her prototype armor that -made sense-.

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If only she looked like that in the game!

I re-read the comic in question and beside the helmet, back armor and part of arm guards, there’s very little detail of how Widomaker’s then-costume actually looked like. So, most of the awesome stuff in this design, like the reasonable breastplate, seems to be @artbytesslyn‘s invention, not Blizzard’s. 

In the official comic we can see an outline of her boob from the profile (first panel here) and what seems to be her blue cleavage (second panel), so it definitely lacks chest protection:

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Ironicaly, in the story Widow is almost killed by Ana, whose bullet shatters part of this helmet… 

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Presumably next time Amelie shows up in the OW timeline, she changes to the cleavage-tastic clothes we love to hate

Why after nearly dying she gets a costume that’s

objectively

worse and less protective in every way? Maybe in Blizzard’s logic, just like a cocktail dress makes an espionage outfit, a deeper cleavage and new, cooler helmet makes a sniper costume?

~Ozzie