@silks-stuff submitted:

Awful WW design, 90% skin; DC Comics at it again

If only the men had the same outfits as WW!

Is that a big ol’ belly window in Wonder Woman’s already amazingly skimpy costume? Yes, it is. 

Are those super heavy armors on all the male characters, including Superman who’s way more invincible than Diana? Yes, they are. 

Truly, the double standard is but a cherry on top of the utter ugliness that is this overdesigned figure set.

This reminds me of the old Jimquisition video in which Jim uses another ridiculous Square Enix statue of egdelord Batman as a perfect metaphor for Squeenix’s skewed priorities in game and visual design: 


@avatarwill113​ submitted:

Have you heard that Shelob will be in Shadow of War (Shadow of Mordor sequel)?


Ah, Shelob the terrifying giant spider. I wonder what they’ll do with her…


Oh. They’ll give her the ability to turn into a generic sexy women. I can only assume they wanted name recognition, but they also wanted “Sex Appeal” so here we are. Why they couldn’t make up their own generic sexy women, I don’t know. 

Of course we’re at the stage in popculture  when even a giant arachnid has to appear as a “sexy” human woman, even though it certainly wouldn’t go that way if the character was male
Since she was unambiguously a spider in the LotR books and movies, we look forward to seeing what random human character they plan to turn into a spider in the next game. That’s only fair.

Took the liberty of joining this submission with the new Jimquisition episode that discusses Shelob’s sexy humanization (and the compulsory sexualization of female characters in general) in detail. 

Jim’s video makes some welcome references to related topics we discussed on the blog, too:

I’ll leave you with that quote from the episode:

The way Monolith is doing Shelob has been done to death, basically. Even ignoring anything social justice-y, it’s creatively so very, very done. There loads of engaging and interesting things you could do with a massive sentient spider – shexy Shelob isn’t one of them.


Personally I’m not sure what’s funnier, that not only is Shelob apparently going to fill in the narrative role of Morrigan (a sexy woman who can turn into a spider) but also like they saw the introduction for other famous video game spider lady, Queelag of Dark Souls:

Then decided that perhaps the combination of horror and titilation would be too confusing for their intended audience and decided to go full sexy (and boring).

– wincenworks


After discussing the disturbing attitude towards female protagonists in video game industry Jimquisition once again tackles the topic of gender in games by commenting on controversy around Dragon’s Crown female character designs.

Sorry to post again about not-exactly-warrior-outfits, but it’s a very relevant case concerning strictly related areas (character design, women in popular culture).

Bringing the case of Dragon’s Crown’s female character design problems as a reminder that just because lady hero’s “sexyness” is exaggerated deliberately doesn’t automatically make it okay. Especially not when she’s not that different looking from any other generic sexy warrior we already have too much of in media.


If there’s something more pathetic than refusal to finally have a female protagonist in a well-established game franchise (especially when there’s clearly demand for it!), it’s the attempts to justify why only a guy main character is a possible option.

Jim points out what amazingly absurd rhetoric Nintendo employed lately to explain why neither female Link nor playable Zelda are viable option for the next Legend of Zelda game. The arguments are downright nonsensical.

At this point @LewieP’s joke explanation* sounds more cohesive than anything Nintento representatives had said:


[props to jimquisition commenter who found this]


see fan imaginings of Zelda-led game: @annalandin‘s elemental-powered armors |

タバコ’Hyrule Valkyrja | @dresdencodak‘s Clockwork Empire

*edit: Sadly, the joke, unlike Jim’s video isn’t trans-inclusive.


A few words regarding the crucial difference between censorship and the creators consciously choosing to edit their content.

I dedicate this post to every salty dudebro who had the gall to suggest that we at BABD want tostrangle creativity”, because heavens forbid anyone was openly critical of The Thing You Like and suggested it has problems!

Important quote from the video:

Or is it only censorship when it’s people who aren’t you, and don’t think like you, getting what they want for once instead of you?

Dear dudebros, please ask yourself the above question next time before you type a single word of a reply to us.


edit: “Thanks” to Tumblr’s absurdly broken video post feature, the video initially didn’t load. Fixed now.

Can you believe that this post is nearly a year old and we’re still getting brodudes screaming that providing feedback is censorship and insisting that any change they disagree with was force by “SJWs”?

Even in the face of mountains of evidence that the majority of people who make media actually want it to be enjoyed by lots of people, and thus do care about what alienates potential audiences and don’t take kindly to their “champions” engaging in this kind of nonsense.  This, by the way, has always been the case.

This is, of course, glossing over the hilarity of bloggers having the power and authority to force billion dollar businesses to make editorial changes is just a little ridiculous.  A little.

– wincenworks