How Dragon Age’s costume designs are influenced by cosplayers
How Dragon Age’s costume designs are influenced by cosplayers
While the article focuses on the cell phones, I was personally impressed by the concept art also being interested in which parts where comfortable and what challenges costumes presented.
Creating designs based off needs and functionality can do a lot to build immersion and tell stories via the visuals.
It’s also particularly timely given how many people seem to assume that the existence of cosplayers means a costume is perfect and hence above criticism – clearly at some of the people who design the costumes believe there’s always room for improvement.
– wincenworks
How Dragon Age’s costume designs are influenced by cosplayers
How Dragon Age’s costume designs are influenced by cosplayers
While the article focuses on the cell phones, I was personally impressed by the concept art also being interested in which parts where comfortable and what challenges costumes presented.
Creating designs based off needs and functionality can do a lot to build immersion and tell stories via the visuals.
It’s also particularly timely given how many people seem to assume that the existence of cosplayers means a costume is perfect and hence above criticism – clearly at some of the people who design the costumes believe there’s always room for improvement.
– wincenworks



When you arrange the promo images like this it looks like Scarlett, the heroine of Venetica, got annoyed with her attire then went on a quest to find some worthwhile clothes – only to be stuck with boob armor.
It is completely unsurprising that everything promoting the game from the dialogue to the lazy exotification (the trailer seems to feature black people purely so they can make them look tribal and primitive compared to everyone else) to these designs.
Unsurprisingly – this game did not do very well. Surprisingly, many developers still hope these will make their game do well… somehow.
– wincenworks








Look, I like alliteration as much as the next person – but I feel the fact that they needed to add “Warrior” into Jessica’s summary says a lot about the design priorities here.
Biana’s design in particular looks like someone tried to make her practical but then was forced to swap out the pants with thigh highs. Well, at least they didn’t put boobs on the weird blob thing.
– wincenworks












