syntacticsalt:

That post about “attractive armor without bikini” actually left me wondering: why would you actually want an attractive armor? Sure, everyone loves an aesthethically pleasing armor, but we can’t just forget that armor is mostly made to be, well, intimidating. It’s supposed to make people both safer in combat and also more powerful. Not having to battle – because you look so threatening or even downright unbeatable – is some 40% of the purpose of an armor piece. Why does it need to be attractive?

bikiniarmorbattledamage:

Regarding: this post

That’s actually a very good question! In short, the answer is (and better get your body ready for that)…

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Believe it or not, some of the Female Armor Rhetoric Bingo arguments hold up under specific circumstances.

But let’s set some things straight first: armor is done primarily to be protective.
It sure helps if the design makes the wearer intimidating enough to make the opponents surrender right away, but at its core it was invented as a physical barrier between a person and whatever or whoever threatens their life or health.

That doesn’t mean there isn’t a place for decorative armor in the history. Highly ornamented muscle cuirass (male equivalent of boobplate) was designed to impress and worn by high-standing officers during non-battle special occasions, like parades. 

That said, in the world of fiction the distinction between purely functional and decorative armor is not necessary. It’s not real, and unless the setting of choice is gritty life-like naturalism, the armor (and any other design) needs just to be believable, not realistic. We commented on it before.

This is where those two bingo squares come in. Fictional worlds, especially the more fantastic ones, can be stylized, sometimes even to ridiculous degree, as long as all of the world is consistent with its level of stylization.
That’s why it’s not inherently bad to have people fight monsters in G-strings… It just needs to all make sense within its own narrative and preferably not be gendered (which basically never happens).

Hope that answers it.

~Ozzie

Sometimes we make comments about how attractive a person looks in armor, because a lot of the time, their design is going for that. Unfortunately, the shorthand for that tends to be More Skin, High Heels, the usual offenders. But even if a character is designed to be attractive, that can be done without resorting to tired sexist tropes. And so we bring attention to it sometimes, when it’s done well.

Historically speaking, a lot of European plate armor was quite ugly from a design perspective, actually.

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Look at that silhouette, the tiny shapes everywhere, that scarecrow head-adjacent helmet, those duck feet. Beautiful.

Compare that to any armor in Game of Thrones, which is functional, but is just so much nicer to look at.

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As critics of art and design, we care more about seeing women’s designs being consistent (and good) in their universe, rather than having 100% Organic Free Range Realism. (Don’t worry though, we will continue to feature actual ladies in actual armor for positive examples.)

-Icy

bikiniarmorbattledamage:

itsbirds:

It really says something about fantasy art that the thing people seem to remark most on in my work is the fact the female armor I draw is ‘functional’  with out and sexy bits out there showing.  Something I just think of as “well you wouldn’t want to get stabbed in the navel… so lets put some studs and leather there” is so foreign to some that it sticks out. But, it really shouldn’t stick out. People shouldn’t even notice that. And that kind of pisses me off about the other artists out there. Look I am not saying every character has to be all covered up and armored, if it is a female/male rogue who uses her god given talents to subvert, distract, and get what s/he wants by all means  show some skin.. .but if it is a paladin, warrior, anything that needs to be heavily armored then put some damn good armor on them! And despite what some art directors think, a girl can look pretty damn hot in some nice, functional, armor with out her tits flopping about. And if you are an artist and the only way you can make a female attractive is by showing her ass or cleavage, you are a BAD ARTIST, go practice.

Bolded for emphasis.

It’s really a painful realization that bikini armors are so ingrained in the collective consciousness that actually protective female armor stands out as novelty.

Which also proves just how bullshitty the “skimpy costume design is creative” excuse is. If it was so, people would be more surprised by it than by costumes that do provide cover.
Yet here we are and no-one’s shocked by the sight of bikini armor anymore.

~Ozzie

Four years later this post remains topical. 

For some inexplicable reason, skimpy armor on women is still perceived as standard in pop media, while practical female costumes (especially gender-neutral ones) at best meet with bafflement, at worst are quickly labeled as “SJW pandering” by dudebro fanboys. 

Not to mention

(again)

that male skimpy armor, aside from LGBTQA+ pinup art, tends to be framed as ironic parody and never really treated as default or normal, like its female equivalent is.

~Ozzie

This kind of double standard really points out our culture’s idea that (White) Man is the norm, and is thus allowed to be other things than just Man. Meanwhile, Woman is like its own all-encompassing descriptor. Once you’re a Woman, you can’t be anything else, so everything about the Woman has to point out how Womanly she is. 

And we can’t give her armor that doesn’t accentuate the fact that she’s a Woman, because then she’ll be like the Man! We can’t have that! And then we end up with Bingo material.

-Icy

bikiniarmorbattledamage:

(submitted by Jury) 

Whoah. The absurd of Tera, the universal example of logic-defying female battle outfits, advertising itself to have “practical armor”… that is skin-tight and boobsock-y on women leaves me astonished. 

This armor is so totally practical that even Erik Larsen, the devoted anti-practicality in women’s costumes guy, probably wouldn’t mind it. 

Dear Tera’s Creepy Maketing Guy: Just because boobplate and figure-hugging metal cover more than what you usually call “armor”, it doesn’t mean you should label it as “practical”. 

~Ozzie

I feel it’s time to bring this back, not just because laughing at Tera’s idea of quality armor never gets old, there’s a funny thing I noticed.  I feel like I’ve seen this… somewhere recently… 

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Yes to everyone assuring us that Blizzard is really trying… we have confirmation they are trying about as hard as Tera was last year.

Hooray.

– wincenworks

More on Overwatch on BABD | More on Tera on BABD

Rule: When analyzing or critiquing media, you can not defend a problematic aspect of media by saying that a character CHOSE to do it, and that people are allowed to CHOSE to do things.

bikiniarmorbattledamage:

fandomsandfeminism:

Because fictional characters do not have the capacity to make choices. Because they are not REAL people. 

Power Girl and Starfire did not CHOOSE to fight evil in skimpy, revealing outfits. It is not their PERSONAL CHOICE to wear those clothes. They are fictional characters and their wardrobes are under the control of the author and artist.

Dumbledore did not CHOOSE to stay in the closet as a personal and professional choice because that was his right as a person. He is a fictional character. The fact that his sexuality was left at only vague subtext and only revealed through word of god was a deliberate decision made by the author.

Fictional characters are fictional characters. They do not make their own choices.

Addendum to the rule: for the same reasons, you can not argue that criticism “shames” a character for their appearance or behavior.


And just for the record, seeing what kind of responses this post received before we got to reblog it: NO, the fact that fictional characters tend to grow and take a life of their own still does not mean they have agency.

No matter how developed a fictional person is, they’re still written by a real person (or people) who have their own biases and rationalizations. Just because some “choices” feel natural to the author doesn’t mean they’re objectively plausible “choices” for a character to make within the given narrative.

Sometimes the choice, like (in case of what our blog critiques) decision to wear a sexualized costume to battle, can be explained by specific circumstances. But in most circumstances or with other explanations, the same choice can be plain silly and inconsistent with the rest of established story/worldbuilding.

~Ozzie

more about character agency on BABD

This week’s throwback: a timely reminder that yes, we still live in a world where fiction doesn’t merge with the reality, so no, fictional characters do not possess free will that lets them personally decide what to wear and how to behave. 

Each and every “choice” a character makes is 100% responsibility of their real, living creator(s). Thus criticizing how fictional people are designed or written isn’t the same as personally attacking them.
To cite @foldablehuman‘s Thermian Argument video

Criticism of a creative work is, ultimately, criticism of the decisions that people made when they were putting it together. 

Essentially, there’s no point in getting offended on behalf of a person who doesn’t exist, especially in response to valid critique.

~Ozzie 

bikiniarmorbattledamage:

I think it’s been long enough but if you find yourself getting ready to type up a comment related to Mass Effect: Andromeda’s animations please consider watching this educational video from Extra Credits and not commenting here instead.  This post is going to be a clarification of what we mean when we say Creepy Marketing Guy, and since the first post on this topic featured Samara, it’s only fair that Cora be the star of the clarification.

First, let’s start with what we do not mean when we refer to Creepy Marketing Guy.  It does not refer to:

What we instead refer to is a product where you can see the development team’s intentions are to create something where every element is involved in telling a specific story – and then someone (usually marketing) steps in and makes the change specific parts of them with the assumption that the cishet male demographic needs the sexual availability of at least one female character broadcast to them in order to be interested in the unrelated aspects.

In this case, they pick Cora Harper, who is an ultra-professional soldier (one of the most battle hardened in the team), introduced as being calm in a crisis, the second in command on the mission, and seems to use “male” set of animations for her running, etc (instead of the elbows-in butt wiggle run generally assigned to female characters, including fem!Ryder).

Then you see in the outfit in the top of the post before launching into the tutorial mission, during which she appears in cut scenes like this:

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Pretty much every other female character in the establishing chapters of the game has pragmatic, non-gendered attire on and off the battlefield. But, since Cora is a romance option for bro!Ryder, she apparently needs to wear a fetish outfit sculpted around her boobs and butt, while on the battlefield. The other female member of the away team who is a romance option also similarly needs to broadcast she’s got a sexy side (she also only owns one set of clothes).

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All other traits other than romance option to bro!Ryder are considered secondary – to the extent now Cora looks not just contradictory to her character but out of place in the game about exploring a new galaxy, finding wondrous alien technology and shaping humanity’s future. 

(This does not seem to apply to the male romance options, examples 1 & 2)

Ironically this now means she is so out of place cannot be included in marketing material without making the game look a ridiculous parody of a dramatic adventure exploring alien worlds in a new galaxy. It’s almost like they should have just given her one of the dozens of pragmatic outfits I am sure the concept artists designed for Cora before being told to sex it up.

– wincenworks

What is it with the “above boobs and under boobs belts” design feature that’s become so popular lately? Also, I thought Ashley’s outfit in Mass Effect 3 was insulting; the new BioWare studio really took it up a notch, though. … Good job?

I’ve read none of the promotional material for ME:A before it came out, so when I watched part of a Let’s Play of it out of curiosity, I couldn’t believe that Cora was this battle-hardened badass soldier type; I thought she was just another human on the ship. Her design makes me think of EDI before anything else. Those really sad attempts at actual armor pieces (like the baby plates on her shoulders) somehow make it worse, like Creepy Marketing Guy begrudgingly allowed it.

Also, send help, that butt window is staring into my soul.

-Icy

Cora Harper Official Character Sheet 

This throwback is as the reminder that the problem of ridiculous female armor design is a wide spread enough probably that even studios known for being progressive end up falling prey to it.

That and well I recently acquired the Mass Effect Adult Coloring Book, which features Cora in it, but she’s clearly more inspired by the costume design than the writing in the game…

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So much good work can be lost by pandering to an unappreciative demographic.

– wincenworks

bikiniarmorbattledamage:

frednought:

So I haven’t posted any of my own art on here in a while, but I did some character designs and they turned out pretty nice so I decided to share them.

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I’m lost for words on how awesome this character looks and what a great example and reference of protective layered armor on women she is.

~Ozzie

Today’s throwback: something that I got reminded of by this Monday’s positive example post

Proper layer-by-layer female* armor design always deserves more love and exposure. For many reasons, including nonboob-shaped breastplate and the inclusion of gambeson padding. Always ready to be looked up in our reference and resource tags!

~Ozzie 

*amazingly, no different from male ( ͡° ͜ʖ ͡ °)

bikiniarmorbattledamage:

kaldannan:

thefingerfuckingfemalefury:

wintergrey:

garrettbrobinson:

I got real petty over on the Facebook page and IT WAS GLORIOUS.

This is me, going to check out Legendary Books now…

Publisher: We think that the way the fantasy genre treats women is problematic so we’re going to try and do better

A Fool: If you don’t like it why don’t you make your own!

Publisher: That

That is literally what we just said we are doing

@bikiniarmorbattledamage I think this is right up your alley. Ha!

Yes, it is! Thank you for sending us this 🙂

@garrettbrobinson‘s apt and continuous snark here beats even the famous concise answer Star Wars Facebook gave to the dudebros “concerned” about Captain Phasma’s feminity.

Please everyone read the article and all of those comments, it’s quality content. 

It’s also massive evidence that certain kind of people (who believe in such logic as “instead of having an opinion about a product, go make one yourself!” or “shirtless men = hypersexulized”) just plain do not care to acquaint themselves with an article/blog/video if it looks even vaguely feminist before replying to it.
We find it pretty amazing how they’re typing preemptive, uninformed responses to something they didn’t even read and, at the same time, expect its author to prove their own credentials.

~Ozzie

more commentary about rhetoric on BABD

Time to bring back this awesome article, its amusingly ignorant backlash and A+

responses

to detractors from @garrettauthor​ (the OP), as the saga of snark continues… This time against some dude who “doesn’t care” about sexuality of fantasy book characters. Who indeed cares so little that he needs to openly inform a publisher how they shouldn’t advertise their books for having LGBTQ+ themes. 

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[more context and excepts from that Facebook thread under this link]

Also, if you’re interested in getting the first novel in Garret Robinson’s Underrealm series as a free e-book, here’s the link!

~Ozzie