krixwell:

dare-to-dm:

feministgamingmatters:

I am really struggling to write academically about this trend of developers making up bad excuses for not including women because what I really want to say is that it sucks and it’s adding insult to injury and could you please just be honest and say you don’t wanna.

Oh yeah, I’m sick of it too.  And it feels like it just keeps happening and it’s insulting to our intelligence.  Like

Ubisoft: We can’t have a female protagonist because they’re too hard to animate!

Logical Retort: What about all those female characters you already animated?

image

What they should have admitted: We didn’t want to make a woman protagonist.  

~~~~~

Konami: Quiet can’t wear clothes because she’s infected by a parasite that makes her breathe through her skin and she’d suffocate!

Logical Retort: Well then how come that other guy with the same parasite was covered head to toe?

image

What they should have admitted: We wanted her to be eye candy.

~~~~~

Bungie: Cortana is rendered without any clothes because it gives her a psychological advantage over her opponents!

Logical Retort: Then how come the “male” AIs are rendered with clothing?

image

What they should have admitted: We wanted her to be eye candy.

~~~~~

Nintendo: Link can’t be a woman because no one would relate to them!

Logical Retort: 48% of gamers would probably love to see a character like them.  And much of the other 52% may appreciate the novelty.

image

What they should have admitted: We really like making the exact same concept over and over.

Stop.  Your BS excuses are honestly almost more insulting than the truth.

@bikiniarmorbattledamage

First let us begin with a summary of many of the reblogs by individuals who have very predictable responses.

image

The basic arguments being spewed up are the usual suspects:

Basically all variants on the “I am threatened by examination of my hobby and would prefer we maintain a world where I am unfairly celebrated than move toward one where I am expected to recognize other people as human.”

Really there’s only two reasons we keep getting this trash:

  1. Developers who want to make out their personal fantasies and expect everyone to praise them unconditionally for it
  2. Creepy Marketing Guy convinces the stakeholders to follow an old myth that sounds appealing but, in reality, doesn’t work.

Obviously, neither of these is really a good explanation so instead of the honest truth we get the a worrying state on ongoing denial of both the problem and the consequences.

– wincenworks

More on rhetoric on BABD | BABD’s Rhetoric Bingo

krixwell:

dare-to-dm:

feministgamingmatters:

I am really struggling to write academically about this trend of developers making up bad excuses for not including women because what I really want to say is that it sucks and it’s adding insult to injury and could you please just be honest and say you don’t wanna.

Oh yeah, I’m sick of it too.  And it feels like it just keeps happening and it’s insulting to our intelligence.  Like

Ubisoft: We can’t have a female protagonist because they’re too hard to animate!

Logical Retort: What about all those female characters you already animated?

image

What they should have admitted: We didn’t want to make a woman protagonist.  

~~~~~

Konami: Quiet can’t wear clothes because she’s infected by a parasite that makes her breathe through her skin and she’d suffocate!

Logical Retort: Well then how come that other guy with the same parasite was covered head to toe?

image

What they should have admitted: We wanted her to be eye candy.

~~~~~

Bungie: Cortana is rendered without any clothes because it gives her a psychological advantage over her opponents!

Logical Retort: Then how come the “male” AIs are rendered with clothing?

image

What they should have admitted: We wanted her to be eye candy.

~~~~~

Nintendo: Link can’t be a woman because no one would relate to them!

Logical Retort: 48% of gamers would probably love to see a character like them.  And much of the other 52% may appreciate the novelty.

image

What they should have admitted: We really like making the exact same concept over and over.

Stop.  Your BS excuses are honestly almost more insulting than the truth.

@bikiniarmorbattledamage

First let us begin with a summary of many of the reblogs by individuals who have very predictable responses.

image

The basic arguments being spewed up are the usual suspects:

Basically all variants on the “I am threatened by examination of my hobby and would prefer we maintain a world where I am unfairly celebrated than move toward one where I am expected to recognize other people as human.”

Really there’s only two reasons we keep getting this trash:

  1. Developers who want to make out their personal fantasies and expect everyone to praise them unconditionally for it
  2. Creepy Marketing Guy convinces the stakeholders to follow an old myth that sounds appealing but, in reality, doesn’t work.

Obviously, neither of these is really a good explanation so instead of the honest truth we get the a worrying state on ongoing denial of both the problem and the consequences.

– wincenworks

More on rhetoric on BABD | BABD’s Rhetoric Bingo

“Sex-positive” women in gaming (or lack thereof)

bikiniarmorbattledamage:

the-midnight-doe:

Far too often I see people jump at feminists who criticize sexist designs on female characters with, “They’re just showing how confident they are in their sexuality! We need more sex-positive women!”

Yet, these characters never in the game ever make any hint of their sexuality, whether it be through flirting, being unashamed of their sexual behavior, defending the sexual choices of others, or wearing revealing clothing as casual wear (i.e. not wearing battle armor that exposes their entire chest.)

Instead, anytime there are “sex-positive” women in gaming that are vocal about their sexuality and confidence in such, they are almost always a villain. Yet, I never see these people defend these characters, or take note that the only time that a woman in a game is confident in her sexuality, it’s because she’s an ~evil seductress~, and the game developers use it as an exploit rather than a character trait.

How about instead of shouting at feminists that point out the needlessly and nonsensical revealing clothing on female game characters that it’s supposed to be because they’re “sex-positive”, you instead take the energy and criticize game developers that everytime there is a “sex-positive” women in gaming, she’s evil and it is instead seen as a character flaw?

I’ve alluded before that it’s possible to create a female character who dresses skimpily to express how sexually liberated and confident about her own body she is… possible in theory, at least. 

I mean, everyone and their grandmother brings up Bayonetta and/or Emma Frost as heroic examples of this trope that actually work. Somehow, they’re basically the only two widely recognized heroines like that. And their depictions of empowerment still reek of male gaze all over (and no, unsolicited reminders that Bayo was co-designed by a woman don’t automatically make her impervious to critique).

Also, as I mentioned in my Stafire-design-through-years article, character’s personal affairs DO NOT excuse what costume she “chooses” to do her job in, particularly when that job is FIGHTING.
Especially while warrior men who are equally, if not more, sexually empowered, somehow don’t go around fighting crime in sexy male underwear. And again, a loincloth* on someone like Conan or Kratos is not the same as battle lingerie.

* unless it’s this semi-translucent loincloth

~Ozzie

I feel like a large part of the FemShep fandom was that while much of the attire in Mass Effect is questionable – FemShep actually comes pretty close to meeting the “sex positive, not sex toy” criteria.  Regardless of the options you pick, she’s competent and complicated.

When she goes into battle she’s kitted with armor, guns, badassery and the potential to be saintly or scary… then when you’re in the safety of your ship you can pick an outfit for her and go talk to your favorite crew member:

image

Making her vastly more sex positive and personally empowered than pretty much any other female protagonist… even if her outfits are not perfectly equal to BroShep’s and tend more towards hideous than hot.

I also feel it’s worth mentioning here that there is this very strange perception that we receive messages over that suggests by criticizing the outfits we “downgrade” these characters and somehow think less of them.  This is absolutely not true, the problem as we see it is that they characters are not being given their due.

– wincenworks

Femshep image source (as immature as you’d expect)

(For those asking: We have the explanation for Quiet’s ridiculous outfit, and information on how her character is handled… a post will be forthcoming!)

Definitely time that we brought this one back since there’s still way too much of:

image

Ultimately though there’s, sadly, still a long way to go before there’s the general acceptance that since women are diverse and complicated – female characters should be diverse and complicated.

None of that means we won’t have sexy female characters, it just means there’ll be more sexy female characters who act like people rather than one-dimensional fuckbots, and that means they’ll be more interesting.

How terrible.

– wincenworks

“Sex-positive” women in gaming (or lack thereof)

bikiniarmorbattledamage:

the-midnight-doe:

Far too often I see people jump at feminists who criticize sexist designs on female characters with, “They’re just showing how confident they are in their sexuality! We need more sex-positive women!”

Yet, these characters never in the game ever make any hint of their sexuality, whether it be through flirting, being unashamed of their sexual behavior, defending the sexual choices of others, or wearing revealing clothing as casual wear (i.e. not wearing battle armor that exposes their entire chest.)

Instead, anytime there are “sex-positive” women in gaming that are vocal about their sexuality and confidence in such, they are almost always a villain. Yet, I never see these people defend these characters, or take note that the only time that a woman in a game is confident in her sexuality, it’s because she’s an ~evil seductress~, and the game developers use it as an exploit rather than a character trait.

How about instead of shouting at feminists that point out the needlessly and nonsensical revealing clothing on female game characters that it’s supposed to be because they’re “sex-positive”, you instead take the energy and criticize game developers that everytime there is a “sex-positive” women in gaming, she’s evil and it is instead seen as a character flaw?

I’ve alluded before that it’s possible to create a female character who dresses skimpily to express how sexually liberated and confident about her own body she is… possible in theory, at least. 

I mean, everyone and their grandmother brings up Bayonetta and/or Emma Frost as heroic examples of this trope that actually work. Somehow, they’re basically the only two widely recognized heroines like that. And their depictions of empowerment still reek of male gaze all over (and no, unsolicited reminders that Bayo was co-designed by a woman don’t automatically make her impervious to critique).

Also, as I mentioned in my Stafire-design-through-years article, character’s personal affairs DO NOT excuse what costume she “chooses” to do her job in, particularly when that job is FIGHTING.
Especially while warrior men who are equally, if not more, sexually empowered, somehow don’t go around fighting crime in sexy male underwear. And again, a loincloth* on someone like Conan or Kratos is not the same as battle lingerie.

* unless it’s this semi-translucent loincloth

~Ozzie

I feel like a large part of the FemShep fandom was that while much of the attire in Mass Effect is questionable – FemShep actually comes pretty close to meeting the “sex positive, not sex toy” criteria.  Regardless of the options you pick, she’s competent and complicated.

When she goes into battle she’s kitted with armor, guns, badassery and the potential to be saintly or scary… then when you’re in the safety of your ship you can pick an outfit for her and go talk to your favorite crew member:

image

Making her vastly more sex positive and personally empowered than pretty much any other female protagonist… even if her outfits are not perfectly equal to BroShep’s and tend more towards hideous than hot.

I also feel it’s worth mentioning here that there is this very strange perception that we receive messages over that suggests by criticizing the outfits we “downgrade” these characters and somehow think less of them.  This is absolutely not true, the problem as we see it is that they characters are not being given their due.

– wincenworks

Femshep image source (as immature as you’d expect)

(For those asking: We have the explanation for Quiet’s ridiculous outfit, and information on how her character is handled… a post will be forthcoming!)

Definitely time that we brought this one back since there’s still way too much of:

image

Ultimately though there’s, sadly, still a long way to go before there’s the general acceptance that since women are diverse and complicated – female characters should be diverse and complicated.

None of that means we won’t have sexy female characters, it just means there’ll be more sexy female characters who act like people rather than one-dimensional fuckbots, and that means they’ll be more interesting.

How terrible.

– wincenworks

feministgamingmatters:

Somebody used this gif to “prove” that Metal Gear sexualises men the same as women:

Do people really think this is equivalent to Quiet (et al.) or are they being disingenuous?

I find it hilarious how dudes will insist that if people really knew about Metal Gear Solid they’d know about Raiden and that he was (allegedly) as objectified as Quiet… despite the fact Raiden and his butt run (very late in the game) were both surprises to the player (and the development team) and Quiet was used heavily as marketing material a year in advance of MGS V being released.

That and well, I could only find one figure of Raiden breathing through his skin:

image

It’s almost like he wasn’t intended to titillate or something.

– wincenworks


#nakedness doesn’t equal sexualisation

Continuing the theme of false equivalence… yes, we have seen (and commented on) people who proudly claim that Raiden’s naked run justifies Quiet’s “breathing through skin” un-costume. 

We’re also familiar with the general confusion between sexualization and nudity. Vast majority of the Status Quo Warriors conflate bare skin with being sexual, so by that logic, Conan/Kratos/Zangief are equally, if not more sexualized than their scantily-clad female peers and therefore sexism is “solved”.

This, of course, willfully ignores the simple fact that not only so much more goes into sexualization than nudity (like framing, posing, expressions etc.) or that there are different ‘decency’ standards for bodies of different sexes

(especially nipples), but also how bare skin itself doesn’t yet guarantee sexyness. 

That’s why @partsal‘s female barbarian comparison is still a perfect example of how completely different character premise can be conveyed with the same amount of bare body:

image

~Ozzie

feministgamingmatters:

Somebody used this gif to “prove” that Metal Gear sexualises men the same as women:

Do people really think this is equivalent to Quiet (et al.) or are they being disingenuous?

I find it hilarious how dudes will insist that if people really knew about Metal Gear Solid they’d know about Raiden and that he was (allegedly) as objectified as Quiet… despite the fact Raiden and his butt run (very late in the game) were both surprises to the player (and the development team) and Quiet was used heavily as marketing material a year in advance of MGS V being released.

That and well, I could only find one figure of Raiden breathing through his skin:

image

It’s almost like he wasn’t intended to titillate or something.

– wincenworks


#nakedness doesn’t equal sexualisation

Continuing the theme of false equivalence… yes, we have seen (and commented on) people who proudly claim that Raiden’s naked run justifies Quiet’s “breathing through skin” un-costume. 

We’re also familiar with the general confusion between sexualization and nudity. Vast majority of the Status Quo Warriors conflate bare skin with being sexual, so by that logic, Conan/Kratos/Zangief are equally, if not more sexualized than their scantily-clad female peers and therefore sexism is “solved”.

This, of course, willfully ignores the simple fact that not only so much more goes into sexualization than nudity (like framing, posing, expressions etc.) or that there are different ‘decency’ standards for bodies of different sexes

(especially nipples), but also how bare skin itself doesn’t yet guarantee sexyness. 

That’s why @partsal‘s female barbarian comparison is still a perfect example of how completely different character premise can be conveyed with the same amount of bare body:

image

~Ozzie

Zero Suit Samus’ Heels: Why it’s a Big Deal and Why You Should Care

bikiniarmorbattledamage:

capriceandwhimsy:

So the thing I keep hearing is that Samus’s new Zero Suit design from SSB4 is okay because “they’re not actually high heels, they’re jet boots.”

Bullshit.

But before we get into that: why is it a big deal that Samus is wearing heels in the first place?

Read More

Great article regarding character and costume design of Samus Aran throughout the years. Things to learn from it:

  • why slapping “jet boots” label on high heels doesn’t justify the heels
  • what Samus’s appearance conveyed in the old Metroid games and what it does now
  • why is Zero Suit worse than a two-piece skin revealing costume Samus used to have
  • how the recent games betrayed Zero Suit’s original purpose

I highly recommend reading it whole!

~Ozzie

In addition, Shattered Earth did a great breakdown on the “Jet Boots” (Dr Evil air quotes there) and explored what they might have looked like if they were designed with purpose here.

– wincenworks

This week’s blast from the past: great breakdown of the infamous Samus’s “jet boots” which happen to look exactly like really badly designed and anatomically impossible high heels

Also, as a reader, Ceithir, reminded us, our blog never featured this concept art from Metroid Fusion, which confirms that Zero Suit was never meant to involve impossibly high heeled footwear.

image
image

Well that priority sure survived for long…

image

~Ozzie 

Zero Suit Samus’ Heels: Why it’s a Big Deal and Why You Should Care

bikiniarmorbattledamage:

capriceandwhimsy:

So the thing I keep hearing is that Samus’s new Zero Suit design from SSB4 is okay because “they’re not actually high heels, they’re jet boots.”

Bullshit.

But before we get into that: why is it a big deal that Samus is wearing heels in the first place?

Read More

Great article regarding character and costume design of Samus Aran throughout the years. Things to learn from it:

  • why slapping “jet boots” label on high heels doesn’t justify the heels
  • what Samus’s appearance conveyed in the old Metroid games and what it does now
  • why is Zero Suit worse than a two-piece skin revealing costume Samus used to have
  • how the recent games betrayed Zero Suit’s original purpose

I highly recommend reading it whole!

~Ozzie

In addition, Shattered Earth did a great breakdown on the “Jet Boots” (Dr Evil air quotes there) and explored what they might have looked like if they were designed with purpose here.

– wincenworks

This week’s blast from the past: great breakdown of the infamous Samus’s “jet boots” which happen to look exactly like really badly designed and anatomically impossible high heels

Also, as a reader, Ceithir, reminded us, our blog never featured this concept art from Metroid Fusion, which confirms that Zero Suit was never meant to involve impossibly high heeled footwear.

image
image

Well that priority sure survived for long…

image

~Ozzie 

paradoxy-intent:

sassy-gay-justice:

feministgamingmatters:

Someone did a study on sexualisation in video games, and GGers mocked them for…doing research? Because they were doing it instead of ““““making their own games.”““““ So I guess not only critique but, like, literal science isn’t valid now?

WE ARE making our own games and these dudes cry about “forced diversity” or “tokenism” or “political agendas” or w/e!! You legitimately cannot win!

I saw it put in the most interesting way a while ago: They don’t expect us to have the skill, time, effort, or desire to make our own games. They just want us to be silent.

They assume that we just want to “complain” and “be offended at everything” and they want to hand-wave away any concerns we have, regardless of their validity.

Then they assume we don’t have the skills to make our own games because they don’t think we love games as much as they supposedly do, nor do they think we haven’t been doing that since forever, and now it’s just so much easier for anyone to do.

So, they tell us to “make our own games” if we don’t like theirs, and then we do, and they pitch a fit that people are even paying attention to them or saying they’re actually good. We research, we make our own games, we do everything they tell us to do, and we still aren’t valid to them.

And we never fucking will be, because it’s never been about any of their pitiful excuses. It’s always been about shutting us out by any means necessary.

No matter how they dress it up with their bullshit about “ethics”, it’s always been about exclusion of the “undesirables” for GG. They just don’t want our “kind” here, and by that they mean anyone who isn’t a cishet white dude or isn’t okay with gaming being a “male space” for cishet white dudes.

The big issue with the “stop complaining and make your own games/shows/books/comics” rhetoric is that it’s unwinnable by design.

When someone’s not a content creator, but a critic, researcher or even just a fan casually sharing their opinion, the Status Quo Warriors would shut them down for “doing nothing” or “just whining” or “not appreciating” the media as they already are.

If someone is a content creator, the Status Quo Warriors would accuse their work of all the above “political agendas” (not realizing every creative work is political by nature) and blow every minute problem the work might have out of proportion.

And then they have the audacity to say that it’s the critics who are never satisfied.

“Go make your own thing” is really yet another variation of making up arbitrary conditions to prevent status quo-upholding media from being critiqued.

~Ozzie

paradoxy-intent:

sassy-gay-justice:

feministgamingmatters:

Someone did a study on sexualisation in video games, and GGers mocked them for…doing research? Because they were doing it instead of ““““making their own games.”““““ So I guess not only critique but, like, literal science isn’t valid now?

WE ARE making our own games and these dudes cry about “forced diversity” or “tokenism” or “political agendas” or w/e!! You legitimately cannot win!

I saw it put in the most interesting way a while ago: They don’t expect us to have the skill, time, effort, or desire to make our own games. They just want us to be silent.

They assume that we just want to “complain” and “be offended at everything” and they want to hand-wave away any concerns we have, regardless of their validity.

Then they assume we don’t have the skills to make our own games because they don’t think we love games as much as they supposedly do, nor do they think we haven’t been doing that since forever, and now it’s just so much easier for anyone to do.

So, they tell us to “make our own games” if we don’t like theirs, and then we do, and they pitch a fit that people are even paying attention to them or saying they’re actually good. We research, we make our own games, we do everything they tell us to do, and we still aren’t valid to them.

And we never fucking will be, because it’s never been about any of their pitiful excuses. It’s always been about shutting us out by any means necessary.

No matter how they dress it up with their bullshit about “ethics”, it’s always been about exclusion of the “undesirables” for GG. They just don’t want our “kind” here, and by that they mean anyone who isn’t a cishet white dude or isn’t okay with gaming being a “male space” for cishet white dudes.

The big issue with the “stop complaining and make your own games/shows/books/comics” rhetoric is that it’s unwinnable by design.

When someone’s not a content creator, but a critic, researcher or even just a fan casually sharing their opinion, the Status Quo Warriors would shut them down for “doing nothing” or “just whining” or “not appreciating” the media as they already are.

If someone is a content creator, the Status Quo Warriors would accuse their work of all the above “political agendas” (not realizing every creative work is political by nature) and blow every minute problem the work might have out of proportion.

And then they have the audacity to say that it’s the critics who are never satisfied.

“Go make your own thing” is really yet another variation of making up arbitrary conditions to prevent status quo-upholding media from being critiqued.

~Ozzie