Another Wonder Woman, Why Not

Ozzie made a great Wonder Woman redesign waaaay back, but I wanted to try my hand at something more akin to the movie design. I enjoyed the Wonder Woman movie a lot, but that outfit of hers was such an eyesore. Also had to deal with constant second-hand cringe at imagining what it was like wearing it.

Sooo…. I ended up changing almost everything, obviously. I didn’t really have a specific theme or time period I was taking inspiration from; I just knew I wanted to give her a nice breastplate, and then worked around it for everything else. I gave her chainmail in a similar shape to her uhh… skirt? And then the gambeson makes a comback for the leggies.

Since the design is pretty clear and simple, let’s instead show my first attempt at a redesign, where I was trying to make the skirt work… somehow.

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After coming back to this later, I realized that I was just doing the redesign equivalent of this gif:

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Sooooo I got rid of that tabbard and redid it all.

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I also changed her face. I gave her thicker, more natural (but still fun) eyebrows, and a stronger nose. I also cut back on her makeup, and changed her expression to look more determined, rather than “awkwardly chuckling at someone’s joke on a first meeting.”

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Overall, I think I gave it a good try. I feel like it’s missing something in some spots, but I can’t think of anything else to add besides like… some colored ribbon in her chainmail, but I don’t think that’s characteristic for her. 

Would still have preferred my design over the original for the movie.

-Icy

Sexy Overwatch Guys Part 2: Hard Daddy Torbjörn

For our Overwatch man meat week, I decided to empower Torbjörn, whom Blizzard has kind of been ignoring in the sexiness department. I thought this skin was a good start, and gave me some fun elements to work with.

Although as time went on during the stream, I decided that I actually just wanted to make a male character version of this comic (series is NSFW):

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So here we are.

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The biggest changes I did are to his face and his now-phallic mechanical accessories. I wanted to make him look like the loving daddy we all want him to be (probably?) so I gave him a more gentle gaze and slightly smaller chin. I also gave him the soft, loving lips he deserved.

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I made him shirtless, added some male-presenting nipples with piercing, and some chest hair. And then I spent an obscene amount of time rendering out some phallic machinery. You might notice the one on the left is much more in-line with the original art style, and that’s cause I ran out of time! As I always do.

I also gave him a bottle of lube in his tool belt (from Google images). I’m surprised the original design didn’t have that, actually, since keeping your equipment lubed is very important.

What was I talking about again?

-Icy

Sexy Overwatch Guys Part 1: Soft Boi Junkrat 

Time for a sexy male redesign post and this week it’s prooobably my hunky magnum opus so far: shamelessly stripping Overwatch’s Junkrat of almost anything quirky, fun and interesting about him for the sake of maximizing TEH SEXY. 

While he definitely has a cult following among the fandom (have you seen the last week’s reblog?), Junkrat is clearly not designed with sexual/romantic appeal in mind. He’s one of many examples of male characters in the game with pretty extreme appearance and out-there personality. You know, those features which none of the female characters* are allowed to have. So I decided to remedy that and redesign him into a more conventionally attractive boyfriend material. Hope Roadhog doesn’t mind!

Of course the most important part was the face. The sharp jawline, wicked smile, receding hairline and bulging eyes couldn’t stay! With more or less subtle edits I changed them, most importantly giving him a dreamy gaze of a romantic interest. I let him keep his bushy eyebrows, just changed the expression. Also added some attractive facial hair, to soften the face shape. 

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The cherry on top, which I’m pretty sure Icy suggested, was the blushing, which nicely ties everything together.

The body went through some changes too. Most importantly, those shapeless raggy pants are out, making place for short shorts with a codpiece that matches his belt buckle! Now he can show off those amazing muscular thighs that happen to match the newly sculpted abs!  

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Also, bonus enlarged male-presenting nipples!

Final, less important changes were to his left leg (the position and a stereotypically Australian flip-flop instead of an ugly shoe) and the RIP-Tire on his back, which now instead of being big and sharp is small and soft, matching his new aesthetic. 

I kinda regret not repainting his lower half in a boobs-and-butt pose, but otherwise I’m very pleased with the results, especially the expression. Hope now he’ll enter some of our readers’ fantasies… And also Roadhog’s. You’re welcome!

~Ozzie


*Yes, it’s an old is post and doesn’t feature Ana, Sombra, Orisa, Moira, Brigitte and Ashe who were introduced since and who collectively changed little to nothing about the narrow conventional beauty standards in OW’s female design. 

Queen Concept Art, by Ástor Alexander

A fun concept for a queen’s variety in wardrobe, horns included! Besides the idea of designing headwear around the horns, I just love the designs themselves. This is also a good opportunity to reiterate that here at BABD, we’re not against lady characters wearing dresses, or even revealing clothes, for the right occasion. The Queen has a dress to wear to fancy events, but she also has a cool suit of armor to wear when she’s among her knights, as well as a more casual riding outfit. It’s when a fictional lady wears a ballgown or swimsuit to the battlefield that we have words.

Anyway, check out the artist’s gallery for some pretty cool concepts and illustrations.

-Icy

One of these things is not like the other~

Definitely not a high-scoring design, but it’s still baffling enough that I wanted to showcase it. This is Clery the cleric high priestess from a recently-released JRPG named Azure Saga: Pathfinder (as the logo says). 

Besides the lack of pants, or even a skirt really, and the top ripped off from another franchise with Pathfinder in the name… it’s just not cohesive as a design? It isn’t even an aesthetically-pleasing excuse for cleavage. 

We seem to have feathers as a motif, but it’s like it got forgotten halfway through. There’s no consistent shapes aside from the (apparently) holy symbol, except then there is a different symbol on her shoulder. And the “how does it attach” square is marked specifically for that pauldron being hot-glued to her skin, presumably. (In her in-game sprite, her sleeve is attached to it and it looks better, even though it still wouldn’t be useful as armor without further support.)

At least she’s not wearing heels, but her boots look like the last thing to be designed, when they had no ideas left.

On a positive note, this might make good livestream material, along with one of the other lady characters in this game:

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Oh no, is that a Green Archer Lady??

-Icy

De-failing League of Angels Part 2: The Angel of my Personal Hell

You’d think I would have learned my lesson, regarding picking The Worst Things for redesigns, but not before I had to fix this!! I didn’t even have alcohol to keep me company while I worked on it.

I’ll start by briefly noting that every redesigned element, besides the face, took up to 4 tries to figure out, just in terms of shapes alone! I wanted to keep certain elements from the original, such as that belt motif, so I spent a lot of time just trying to figure out what the hell I could do with them. At least one ended up in a weird place.

I will also say that while working on this piece, I decided that this character feels more like an agender rather than a woman angel, so they’re agender now. On that note, let’s begin with what I loved working on the most: the face. I made the eyebrows and nose more interesting, made the makeup more gender-neutral, and changed the palette. Definitely one of my favorite and least painful edits.

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After doing that… I just changed everything else about the design! Oh, except I did keep the foorwear and the arms. The under-boobs belt became a breastplate, with the crotch armor (?) belt thing incorporated into it. The cloth thingie hanging off the crotch armor (?) got moved up to probably be part of some shirt under the breastplate.

Everything besides that is me exercising my painting and suffering skills, so y’all better appreciate it. I decided to go with some gambeson for the legs, instead of our regular poofy pants, because the cloth thingie was conflicting with the poof. I added black pants and a similar undershirt visible in the armpit to tie the design to the background a bit. Also, I needed another color besides light grey, sky blue, and white. The original palette is pretty limited when you’re not distracted by the tiddy.

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My rendering skills are obviously not as good as the artist for the original, but I tried (Oh my God, did I try). And I do believe that at least in the design aspect, my reworking is an improvement.

Bonus closeup of the breastplate because it sucked to work on.

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-Icy

pressfirmlytoclose:

When Samus was in armor, guys respected her (and even said they wanted her armor). But girls didn’t give a damn. They still don’t give a damn about her in armor, whenever I see fanart of it, the artist is almost always a guy. But now that Nintendo is pushing her as a big-breasted latex model with a nice butt, fangirls are drawing her, saying they idolize her and want to be her (and saying they want her SHOES). Care to weigh in on what’s up with that?

bikiniarmorbattledamage:

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So… since I haven’t heard anything like this… I went and asked one of my gamer friends who happens to be a woman what she thought. Here’s how she started her response:

“Please provide sources, if you’re going to attempt to tar girls with the same brush that is clearly lubricated by entitled male gamer tears, then you must provide the burden of proof.”

From there the rage intensifies and it gets kinda nerdy, so I shall just share the highlights:

You’re referencing art of ZERO SUIT Samus, which rose to popularity with Super Smash Bros, which has targeted a younger demographic.  It’s become commonplace to see Samus OUT of her suit rather than in it, despite it being an iconic image of Metroid. Back in itty bitty pixels, we saw as a bonus at the end of a game that Samus was a girl, thats it.

If they’d spent any time actually IN the gaming community of tumblr … then they’d be aware that the community ISN’T vocal in favour of Samus’ new look

She’s 6 foot 3 too, mind you, and weighs 90kg. The recent sexualisation/slimming of Samus is a move on NINTENDO’S part, not the gamer fangirl base.”

 So to make sure this wasn’t a one off, I asked another friend:

“Firstly, Dudebro McFedora, you have no basis to say that women don’t like Samus.  The odds are that you’ve probably never talked to a girl that’s played the games.”

From there the rage intensifies – so I will just share some of the highlights:

I will say that I particularly want her shoes. They’re spark shooting death heels  to beat up people.  It’s wonderful; who wouldn’t want that?

They are not appropriate for SSB though BECAUSE THEY’RE FUCKING PUMPS.  You can’t run around in that shit!

Samus in her armor is fantastic because it creates this unique position where anyone can play her and entitled ‘macho boiz’ never think to say, “Oh shit I don’t want to play as the girl” or “Sweet, the girl character is fucking hot.”

“Samus Aran is my role model.”

Also, I seem to recall seeing amazing fan art by women:

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And amazing cosplays:

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This is not to say there aren’t female gamers who only discovered Samus when they announced her high heels of doom, female gamers who really want to cosplay Samus in heels because they’ll look cute and sexy or female gamers who like the Zero Suit better than the armors for other reasons.

I say this theoretically because I did look to try to find some of them, and between quick searches for them and searches to find choice examples of art and cosplays… I didn’t find a single woman who suggested that she only became interested in Samus due to the Jet Boot heels.

So if you have come across women who only got into Samus due to the high heels, it’s still quite ridiculous to decide those particular women are somehow representative of women or female gamers as a whole.  Particularly since the character first appeared in 1986 – so has had quite a while to grow a diverse fan base.

Trying to dismiss and/or erase huge numbers of female fans just so that you can try to pretend gender stereotypes are facts is pretty much the reason why the rage intensified. 

– wincenworks

Fan Artworks:

Cosplays

Bringing this old ask post back, because I couldn’t help but be reminded of it while browsing through other people’s reblogs of the Kitana/Jade redesign post

The “Girls didn’t give a shit about Samus before she became sexy and therefore cosplayable!rhetoric makes just as much sense as “Women in Mortal Kombat are floss-bikini titninjas because it’s the female power fantasy and the cosplayers want that!, which seems to be the go-to contrarian reaction to Brendan George’s slightly less misogynistic art direction in Mortal Kombat 11

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[image related to a Soul Calibur, not Mortal Kombat, character, but the “argument” is literally the same

Once again, all the props to @wincenworks​’ friends for how eloquently they described the nonsense of the asker’s (and, by proxy, all the other Dudebros McFedora’s) “logic”. 

TL;DR: People who obviously never spoke with any woman sure do feel the most eager to mansplain what women really want from female video game characters. ¯_(ツ)_/¯ 

~Ozzie 

notice: This is a reposting of this throwback, due to Tumblr queue being a total goober and initially publishing the Throwback Thursday post on Wednesday.