mistfather:

anna-nicholl:

vagabond-art:

unpopular opinion: harley quinn is better with clothes


made w @chokit-pyrus on paintshop pro 9 and paintshop pro X8

Also unpopular opinion: she looks more badass that way.

Further unpopular opinion: it just makes sense for her to wear more than a bikini. Gotham is fucking cold and she’s a graduated psychiatrist and psychologist, not someone immune to cold. Plus, body armor and potential for concealable weapons.

I especially appreciate the reinforcement of the diamond motif and red/black color scheme that got changed to red (sometimes pink?!)/blue for no reason over the years.

We touched upon this before, but the big problem with most contemporary depictions of Harley Quinn is that her designs convey anything but her Harlequin/jester theme. 

It’s not just that she dresses skimpy for no other reason than very transparent “fanservice” (as we established, she was plenty sexy and sexual even while fully dressed in her original costume), but that when it’s stripped of colors and prior knowledge of the character, no-one seeing this design for the first time would know what her deal is

image

Who is that? Some randomly underdressed biker chick? Why is she wearing a cropped leather jacket directly over drafty lingerie? Where are her pants? Is there a reason for her girlish pigtails? Hell if I know! ¯_(ツ)_/¯ 

Good character design, including costume and make-up, should work context-free. The only thing thing we’re told by this sort of Harley design is “she sexy”. 

~Ozzie 

See also: This article summarizing Harley’s design changes since Arkham games introduced the non-jester look. Just remember that every time the word “unique” comes up, it should be read as “awful”.

Tidy Up Tuesday #92

Time to answer some more recent and returning inquiries! 


Just heads up: we’re less likely to make a post based on a “Can you talk about XYZ?” question in our inbox than on a submission that includes image(s) and even most laconic description on what the design/character is. 


Speaking of which, any sort of submission, positive or negative, is welcome, as long as it’s sourced and if the negative ones come from commercial projects. 


Casual reminder that if you think that criticizing how fictional characters are designed is the same as slut shaming, you either a) didn’t read enough of this blog or b) you made up your mind before coming here and this site is not for you. 


Other things we addressed before: 


~Ozzie, – wincenworks & -Icy

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I feel ya, Dorothy, I am also appalled at what passes for clothing in Zenescope’s Oz. Are clothes taxed per inch of fabric in the West?

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Have you ever looked at L. Frank Baum’s books about a land ruled and influenced by strong, complicated women, and thought “man, I wish these characters were drawn like plastic dolls by J. Scott Campbell so I could masturbate to them”? Well then, do we have the series for you!

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(We also recommend you find actual people to interact with, we’re worried.)

Not technically armor, but I know 0 people who would wear this fabric scrap in real life. I guess J. Scott Campbell* knows more people than me… who are imaginary. At least Dorothy over there is wearing what might pass for clothes. I don’t even know what to call the Wicked Witch’s…. bodily coverings.

At least the series doesn’t fall into the Evil is Sexy trope, since everyone is barely allowed clothes? Yay?? ?

-Icy 

My eyes, upon seeing Zenescope’s idea of what “Kansas Farmgirl” and “Powerful Evil Witch” look like: 

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~Ozzie 

* I realize Campbell may not have had any input on these character designs, but it’s just the sort of thing he would design, so he still gets 0 points.

baddreamslimbo:

poisonivyys:

@bikiniarmorbattledamage

Speaking of boobs in fighting games

@pointandclickbait as usual has a really great take on the case

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Remember that time when dudebros declared that Fury in Darkseiders III, sporting a (vaguely jiggly) metal boobplate, was “unfeminine and almost no more clearly recognized as woman”

Well, now we have a version of that devoted to sexualization of the undead. How… precious. 

Bonus fun fact based only on what some people in reblogs claim: those OneAngryGamer tweets are supposed to be “satire”. Riiight. ( ͡° ͜ʖ ͡°) 

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If this is that dude’s idea of “satire”, I prescribe him reading more Point and Clickbait before attempting again to commit his comedic genius to a keyboard. 

~Ozzie 

There was a very strange article I recently read on video games that involve fighting and “jiggle physics”

bikiniarmorbattledamage:

Cal submitted:

http://www.eventhubs.com/news/2014/mar/19/harada-breast-jiggle-physics-were-originally-banned-tekken-games-designer-sneaked-it-5th-game/

The quotes near the bottom are what concerned me the most…

“Anyway, as it turns out, a female martial arts instructor I was talking to recently revealed to me over a Skype chat that ‘no matter how much you try to prevent it from happening, you can’t stop them from jiggling’.

‘They’ll jiggle?” I inquired.

‘Yes, they will,’ she replied, ‘in my case, they absolutely will jiggle.

‘When they jiggle, how is the movement like?’ I inquired further.

We went back and forth like this for about 15 minutes, before I was forced to conclude that, no matter how much you try to control it, it’s only natural for them to jiggle.”

I feel like this kind of stuff entitles the developers from Namco (They make Tekken and Soul Calibur) and other companies to add over the top and ridiculous breast physics.

Some of the comments on that page from the users also made me pretty uncomfortable…

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I can’t get over the idea that comical jiggle physics in Tekken are for “realism” but none of the realism advocates want the female characters to dress in that would have a chance of containing their boobs.

Rooster Teeth did a video testing the “realism” of costumes in Tekken’s competitor Soul Calibur.  Why yes they did to put censor bars up to block accidental nudity, how did you guess!?

And to think, there are people who wonder why video games aren’t taken seriously as an art form.

– wincenworks 

Acknowledging that real boobs do, in fact, jiggle doesn’t make video game jiggle physics pass as “realistic”

Ask any boob-haver who takes part in athletic activities (like, I dunno, martial arts? that thing Tekken is about?!) and they’ll confirm that for a person

to

freely move around, breasts need to be bound with something like a sports braor two… or three.

~Ozzie 

edit: Updated the Jimquisition link

This week’s throwback: the totally scientific assessment that boobs have to excessively jiggle in fighting video games because realism… But no-one is wearing any sort of sports bra (or any bra, really) because… realism

~Ozzie 

PS: People who reblogged it while the post still had two redundant parapgraphs: PLEASE delete and reblog the current version. This is what I get for blogging while sick.

originalparody

So… this incredible encapsulation of so many things wrong with “gamer” culture actually happened.  An “esports apparel” shop somehow managed to make a dress that was more cheerleader outfit (or chair) and in order to “show respect” to “female gamers” (also known as women) and decided to brand it as a “new identity” as though none of them have worn a dress before.  Unsurprisingly, more people liked this amazing parody than the real thing. 

They were naturally shocked to discover that most people consider it a good idea to involve women in the design of clothing for women (assuming you’re not aiming for your dress to end up on Game Grumps or you to beg men to give it to a “gamer girl” rather than wear it themselves). 

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So how did they respond to this?  Obviously, by asking for people to literally tell them let them know what “female gamers” (also known as women) wear: 

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That’s how they hilariously ended up with telling a competitor that they liked their designs as suggestions… apparently not realising that “female gamers” women who enjoy games can already get comfy clothes and gaming-themed clothes by people who talk to women before releasing the product

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But needless to say, they learned an important lesson about women’s clothing and considerations to make. Certainly not considerations like wanting gaming gear to comfy for hours of sitting around playing games.  They learned about marketing, specifically “delivery of tweets”:

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So of course, as of the time of this post their ratio’d tweet is… pinned and their most recent “likes” entry was… more like “yikes”. 

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Yes, literally all they actually learned after a full 24 hours of free feedback is that “female gamers” are women… and frankly I’m not convinced they’re going to remember that when they sober up.

– wincenworks 

Yikes indeed. There’s… so much to unpack in this and I don’t even know where to start. 

I suppose what amuses me the most about this case is that Cranium Apparel somehow could not be assed to involve any women in creating that outfit, yet once called out on casual gender essentialism of selling a cheerleader dress as their exclusive piece of “female gamer” apparel… THEY NOW ASK THEIR FEMALE CRITICS to do the job of marketing team for them for free (and calling feedback they dislike “hate”). 

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All the while shamelessly claiming that they did their market research beforehand and none of the “few females” they asked foresaw the backlash.

This company desperately needs to replace its PR and marketing departments, preferably with an all-female staff. 

~Ozzie 

muslimgamer:

idle-animations:

It’s what she deserves

@bikiniarmorbattledamage behold justice

Speaking of My Hero Academia, the official stage play costume designers also agree that Momo would not dress like that if she was a real person. 

It’s almost as if suspiciously many of female comic/cartoon character outfits were not designed to be worn by actual humans… 

And for those already furiously replying how her power set requires exposed skin, note the life-action version’s most crucial improvement: a zipper.
Wow, now she can just unzip to do the freaky shit with her chest and belly skin and just zip back after she’s done? Who would have thought? ╮(╯ل͜╰)╭

~Ozzie

also h/t: @athelind

PS: We didn’t bring attention to that in our last MHA post, because the OP, @bumbleshark, already said in in their part – but most of those characters are middle-school aged. Let that sink in.