R.I.P. Bingo.

Ah, Kanpani Girls, how we missed you. It’s been over a year since we last saw you, and you certainly have gotten…. sigh. Even though her heels aren’t that tall, it pisses me off that they added heels to historically flat footwear. I’m sure they help with agility or something. I also filled in “random patches of skin uncovered” because there was actually effort put in into showing some stomach. BY ANY MEANS NECESSARY.

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Did we mention this game has “defeated” sprites for its eyecandy mercenaries?

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But this is a deep strategy game, you guys. Very Serious Business. Especially with how the game actually looks:

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Man, that brown and red outfit sure reminds me of something

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Original Character™

do not steal.

-Icy

bikiniarmorbattledamage:

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some college student submitted

This is the girl from the Ragnarok Online post a while back.

I always found it weird that a common justification was “freedom of movement” for drawing/presenting women in bikinis or lingerie with random bits tacked on as armor. Given that battle bikinis and lingerie armor generally come with accessories such as high heels, spikes jutting against the skin, and extremely tight mini-skirts, etc, such outfits would usually impede movement or even harm the wearer if they moved in certain ways. So, I’m fairly certain that the “freedom of movement” argument is kinda moot.

Finally a kind of post this blog was created for, YAY! 😀
Great point!

A very special comic for this Throwback Thursday, one that illustrates the ongoing problem with so so many designs.  Remember designers: Armor is supposed to help you survive, not hinder you!

– wincenworks

bikiniarmorbattledamage:

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some college student submitted

This is the girl from the Ragnarok Online post a while back.

I always found it weird that a common justification was “freedom of movement” for drawing/presenting women in bikinis or lingerie with random bits tacked on as armor. Given that battle bikinis and lingerie armor generally come with accessories such as high heels, spikes jutting against the skin, and extremely tight mini-skirts, etc, such outfits would usually impede movement or even harm the wearer if they moved in certain ways. So, I’m fairly certain that the “freedom of movement” argument is kinda moot.

Finally a kind of post this blog was created for, YAY! 😀
Great point!

A very special comic for this Throwback Thursday, one that illustrates the ongoing problem with so so many designs.  Remember designers: Armor is supposed to help you survive, not hinder you!

– wincenworks

Evolution of a Swordsman in Ragnarok Online

repair-her-armor:

danseru-kun submitted:

Ragnarok Online is a MMORPG where you can choose some job classes and level them up. I am actually not a player but this game is pretty popular in my country. Posters of this game is everywhere and I admire the style. This game features really good female outfit but the majority still falls into the sexualized category especially when you compare it to men. This is a sample:

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A novice can start as a swordsman. Decent armor for the girl, feminine but tough. Equality ftw

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Crusaders looking badass! One of the steps you can choose in the job tree. True warriors of the church! Yes equality for brothers and sisters!

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And… then the Crusaders turn to Paladins. Aww look at how the mighty warrior discovered the truth that mini skirts are more functional and you don’t have to protect your belly. The highest class…

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And from a Swordsman to a Holy Crusader to a Paladin we get the Royal Guard and… nuff said.

Man: leather clothes and boots -> more protection and boots until the highest class

Woman: leather clothes -> leader clothes with armor -> mini skirt and midriff -> bikini and stilettos (pls fix this one)

All images are official art and can be found in the sites below. The art style changed over the decade hence the inconsistency.

Poor girls had to donate most of their clothes in exchange for better weapons and shields. Now they have to run around in their underwear! ):

UUUURGH

Mod edit: As HohenheimOL observes, not only the costumes change for worse, the illustrated character’s attitude too!

HohenheimOL

[There’s a] jarring shift in body language between the first and second half. Hell, the characters on both genders look completely different; they start out looking rough, gritty, and battle ready. Come the second half, they look like generic animu “action” protagonists.