Given Hideo Kojima’s tendency for wildly excessive verbosity in his convoluted (and sometimes self contradictory) dialogues – I’m kind of eager to see how many squares of the Rhetoric Bingo it ticks off.   Will it be all of them?  Only the release of the game will tell!

– winceworks

The thing is, we never doubted that there will be AN explanation for Quiet’s costume (Kojima claims about it wouldn’t let us forget). We just KNOW it will be… “uh, strange”, as the journalist above diplomatically puts it.

That design, as any bikini warrior garb, is simply too inherently silly to justify.

~Ozzie

More Quiet on BABD | More Rhetoric on BABD

Quiet apologists have been by far the most tedious defenders of bikini armor, constantly insisting that there is some sort of great artistic genius at work behind Kojima’s design decisions.  It’s always either he’s doing some sort of genius bait and switch (that’s not genius) ploy or somehow the characterization will make up for the costume or (my personal favorite) people just need to spend hundred of hours playing every MGS game to understand the twenty-four minute trailer released to the general public.

No amount of anything is ever going to make up for this, the game hasn’t even been released yet and he’s already releasing  fondle dolls.  Oh, and since I’ve seen lots of guy’s insisting that the Snake doll will be equally fondleable and objectified – No. No it won’t.

At this point, the kindest thing that can be said has already been said on Twitter:

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– wincenworks

Feminst Frequency on Quiet | Escher Girls on Quiet | BABD on Quiet

debfoprez:

combat boots literally look good with anything

wearing a skirt? combat boots
wearing jeans? combat boots
wearing shorts? combat boots
wearing sweatpants? combat boots
wearing nothing? combat boots

I beg to differ 😉

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~Ozzie