Robots, Gender Roles, and You.

cataphoriccatastrophe:

myriadofnocturnes:

Howdy folks, Myriad of Nocturnes here. I’m thinking of starting a series of posts where I bitch about shit that really grinds my proverbial gears. So, being the bonafide robot lover that I am, I thought I’d start us off with something that really just seems lazy to me. 

Robots, Gender Roles, and You. 

Credential wise, I’m a Transformers fan, Gundam fan, and fan of pretty much every robot focused franchise you could care to name. I love pretty much every sort of robot design, but there is one in particular that really annoys me. 

You’ve all seen the content, i’m sure. A big, hulking inhuman (but masculine coded) robot with all sorts of deadly implements of war, death, and what have you….who shares a setting with a robot with ‘feminine’ coding who looks like a shrink wrapped supermodel. 

It’s cowardly, if you ask me. People feel the need to assign some sort of humanity to their robot, rather than allowing it to be a robot. Why does your robot have to conform to hetero-normative gender roles? Why are all of your lady robots running around looking like human women with fancy helmets? Why does a robot have to act in a manner consistent with the way people act? 

Ya’ll often share posts about making monster girls more monstrous. I just passed one today that called for people to give their orc women fangs, tusks, scars, and muscles. 

I say let your robots of any gender coding have multiple arms, inhuman features, and alien thought processes. Be creative! Let your robot be any gender it desires. If you want your robot to be feminine in some manner, let it, but don’t show us that it’s feminine by giving it big anime titties. 

That’s just lazy.

@bikiniarmorbattledamage Seems relevant even though you usually don’t do robots.

We talk a lot about suspicious dimorphism among design of living creatures, but when this trope regards robots, it’s a special case. There’s no “they’re just naturally like that” Thermian argument to juggle. Instead, there might be the “Don’t blame us for how that fictional robot looks, blame its equally fictional creator!” variation of the agency argument.

@femfreq has an old episode regarding the inherent sociological problem with sexualizing female-coded robots: 

The video focuses exclusively on gynoids in advertising, so doesn’t really touch on the even bigger problem in various science fiction and similar media.

Popular media tends to assume a robot, an artificial (not always sentient) being should either be coded male or assumed male in absence of gender signifiers. A female-coded robot is generally requires a “good” justification to look like a lady – usually some combination of being seen as subservient, providing fanservice or the Smurfette Principle. 
Thus making them look feminine is a bigger priority than taking advantage of the fact that robots can look like whatever – that privilege is reserved to machines which are male by default.

That leads me to quite a bold conclusion that Orisa is by far the best female playable character design in Overwatch – bearing very little gender signifiers (particularly compared to all the human women in the game) and having silhouette that is both very bulky and not entirely humanoid.

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Now only if Blizzard applied the same priorities of defying the Law of Disparate Stylization to humans as they did to Omnics…

~Ozzie

Orisa

Many excited readers informed us of the new Overwatch tank character, Orisa, as well as her child prodigy creator, Efi.

One thing we can say from the start is that Orisa is easily the first female-identified character in the game to whom “can I fap to her?” obviously wasn’t a design priority. So there’s no robo-ass or boobs to show and sexualize.
That said, she’s a modified battle robot, so unless Blizzard lowered their standards to super sleazy, it was a given she wouldn’t have arbitrary secondary sex characteristics. 

That said, Omnics having gender in the first place is pretty complicated issue, storytelling-wise, as some are considered non-gendered machines (Bastion) and other are mechanical people (Zenyatta), which makes it akin to “Why does Goofy wear pants, but Pluto doesn’t?” sort of philosophical problem. 
Though Orisa’s story, given that Efi converted her from one kind of robot into another, seems to explain her being female quite well. 

It’s also nice to see how since the open beta, number of female tanks in the game rose from 0 to 3 out of 6, making it the first currently the only gender-balanced class in Overwatch. 

Efi herself being an African girl is good in terms of diversifying cast, though we’re still yet to see a black female character who is also playable

~Ozzie

If we are to engage in the oddity of gendered robots it’s good that the explanation be something outside of gender roles or excuses for literal objectification of women.

It’s really good to see Blizzard actually applying some of the principles they’ve been talking about at the GDC.

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It would however, be even better if they remembered that while it’s important to have diversity in your secondary cast, it’s even more important to have it in your primary lineup.  That and robots are not (yet) an audience for your games.

– wincenworks 

more Overwatch on BABD | more Blizzard on BABD

edit: Thanks to @randomentalist for pointing out that support class used to be gender-balanced after introduction of Lúcio, but before Ana.