Concerning my previous ask: I think it’s time we stop beating around the bush and ask the real question that has been looming. What makes a guy sexy to women? What is the “t ‘n’ a” of men? What makes Conan different from Jacob from Twilight?

bikiniarmorbattledamage:

Well we do have a tag… but okay. (This was the previous ask)

Well, the most obvious differences between Conan and Jacob is that Conan was what his creator, Robert E Howard (who struggled his entire life with the pressures of society and toxic masculinity) not-secretly-at-all yearned to be and Jacob is the Stephanie Meyer’s idea of semi-exotic potential boyfriend.  Check out this classic depiction of Conan by Frank Frazetta and try to remember the last time you saw a guy like this on the cover of a romance novel.

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What makes guys sexy to women (physically)?

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Well, it turns out since women are not a monolith and women don’t get to dictate beauty standards for men there’s no real standard.

Research has shown that men in general overestimate how much muscle women find attractive.  They also tend to overestimate the importance and the preferred size of penises.  (Seriously guys, don’t send unsolicited dick pics and don’t expect bragging about ridiculous endowment to help you)

Honestly though, the notion that you have to adhere to beauty standards in order to make a character attractive is kind of ridiculous.  I mean, butts are sexualized across genders. Feeling comfortable pressed up against someone and kissing them is usually a plus.  Looking like they may find you interesting as a person or want to impress you are definite help.

When designing a sexy male character: Leave the books about primary and secondary characteristics alone and forget about what manly men say a man should be like and ask, “What’s she going to like in this guy?”

Nothing is genuinely universally attractive, but at least this way you have a chance that the audience will see the appeal even it’s not for them.

– wincenworks

Gendered power fantasies and costume design | Male characters are not sexualized the same

Time to bring this back, as discussions about what all women find attractive in all men continue, despite this being essentially unanswerable question. And a wrong thing to ask regarding equality in sexualization of genders.

~Ozzie

And because, apparently, it needs to be said:

If you ever find yourself tell people that the female characters are just as sexualised as not just the men but also the bears, genderless robots (it still terrifies me I have to clarify the genderless part) and/or skeletons with a ecotoplasmic pompadours then it’s well past time to just…

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– wincenworks

More about false equivalence on BABD

Hey, I’m just wondering, is the “male empowerment” a bad thing? Maybe I am just missing some of the subtleties, but, if I may be frank “So what?” I went through a few pages of the tag “Sexy Male Armor”, and I’m not sure what I should feel. From your tone, you often seemed like you were trying to show these costumes in a negative light. On the other hand, I saw JoJo and DIO, so I knew you weren’t saying they were bad.

bikiniarmorbattledamage:

While we touched upon the subject of male empowerment before, we never discussed it in detail. Also, our tone in sexy male armor posts shifts a lot between sarcasm and talking straight, so can I understand the confusion.

Let’s start with why BABD even posts examples of “empowered men”.

To us, the intent of showing men in skimpy/sexualized armor is satire through contrast. The “Women NEED to be sexy (read: show a lot of skin and do sultry poses)” mentality is so deeply ingrained in our culture that many just assume it to be the natural order of things, that “sexyness” is inherent part of the female gender. But not of the male one.

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The “This is NOT a man!” reactions to the initial Mobius Final Fantasy protagonist design come from this line of thinking. Dudebros refuse to accept that men can be unironically sexualized.
Funnily, it’s often paired with the insistence that any shirtless man balances out all the scantily clad ladies. As long as he’s not too sexy, that is. Textbook doublethink.

With such widespread double standard, it takes reversing the scenario to highlight its inherent problem. The big picture gets clearer when the shoe is on the other foot.

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GIF source (x)

That’s why blogs/movements like @theliberationofmanfire, @thehawkeyeinitiative or @magicmeatweek were created. And why we post sexy male warriors every Friday. To make men empathize with women’s problem.

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Comic source (x)

As for the empowerment itself, we discussed before that both women and men can feel empowered in various ways, but media skews it strongly based on gender stereotypes: women in fiction usually draw power from being sexy, while men from being strong (and/or violent). 

And while there’s slow shift towards giving women more varied representation, men (who have

otherwise

very diverse presence) rarely get to be the overtly sexy characters. And those who are usually get to be the villains, which feeds into “evil is sexy” trope as well as to villain gay coding, both ugly concepts that should die.

We have yet to see genuine, non-incidental sexy male empowerment in mainstream media that doesn’t come off as some sort of mockery. 

~Ozzie

Also worth remembering that a lot of our commentary on sexy male armor is tongue-in-cheek parody of the kind of rhetoric we regularly receive in our ask box, in reblogs and in broad-spectrum posts that conflate us with other critics.

Because let be clear, if we tried to keep the “sexy male armor” tag stocked with images I came across naturally through my typical cishet male surfing, it wouldn’t happen every Friday or even every month.

But it seems we will never stop hearing that eighteen years ago a game with a villain in briefs was released, fourteen years ago a unpopular video game protagonist did a nudey run and sometimes they get funny feelings during the glimpses of male butt in spandex – so clearly the market is constantly over-saturated and it’s only fair every game have c-string clad warrior women in it.

– wincenworks

Following @queerrussetpotato‘s article about false equivalence, let’s bring back this old post discussing “male empowerment”, how sexualized male characters tend to be perceived by the assumed video game/comics/etc. audience (read: cishet white dudes) and why do we regularly feature sexy male armor on BABD. 

~Ozzie 

See also: this post which talks briefly about framing of male sexualization.

queerrussetpotato:

newvagabond:

opalescentnanomachines:

So I have this theory, after hearing a lot about false equivalence coming up in discussions about female portrayal in comic books. Every time women talk about being sexually objectified, there’s always at least one dude who shows up to whine “BUT MENZ ARE OBJECTIFIED TOO, LOOK HOW UNREALISTICALLY MUSCLEY THEY ARE!” Attempting to point out the difference between a power fantasy and a sexual fantasy – to say nothing of pointing out that both fantasies are portrayed by men, for men – is typically useless. The two are firmly conflated and no amount of actual logic will penetrate.

I figure it all ties back into some of same concepts that underwrite “fake” geek girls, friendzoning, rape apology, and other things of that ilk: namely, that men think the sexual fantasy is a power fantasy.

When creating a powerful woman, men seem to have this automatic jump to making said powerful woman a sex object, because they truly think sexiness is powerful. For them, that’s what female power is: power over men. This is behind all the guys howling that sexy geek girl cosplayers are “preying” on male nerds; this is behind all the men who say women deserve rape for what they wear; this is behind all those “friendzoned” guys who insist they can’t possibly break off the “friendship” themselves because they’re helpless before the objects of their affection. It allows them to disclaim their actions as coerced, shunt away responsibility, and blame women when things don’t go as they like. They “couldn’t resist” the power of attraction.

In comics, men both don’t understand that their male power fantasies aren’t sexy for women (horrendously muscled, bodybuilder physique is NOT typically a sexual ideal), and don’t understand why women don’t derive power fantasy from the sex appeal of the female heroes. “Look,” they’re saying, “you are portrayed as powerful, and men are portrayed as sexy!” This also slots in with the idea that women are only in anything ever because of men – that their desire to attract men is one of the principal driving forces of their existence. That, therefore, the power to attract men should be important to them in a “strong” female character.

I’ve thought about this too much today and it’s goddamn depressing. It’s the same bullshit which says a woman’s only power, her only worth, is in her physical attractiveness, that women are only powerful in relation to men. I don’t really think I can safely contemplate it more right now.

Guh. Need kittens.

MOAR.

(New ILU)

Sorry to reblog myself but okay there’s more. I had to go back to work after I posted this earlier and there’s nothing to do at work but think (monotonous job is monotonous) and even though it’s depressing I couldn’t think about anything else once I got started. /storyofmylife

So inherent in all of the above is the basic concept that men are sexy because they are powerful, and women are powerful because they are sexy. This is predicated on the notion that men have power stemming from something about them as people, whereas women have power stemming from how much they deserve the attention of men. Men not only provide power to women, but they do so by losing power themselves. You guys, maybe this is why men think power is a zero sum game: because they think that women only have power when they are overpowering men with their sexy sexiness.

Fake geek girls, specifically, have an element of dominance issue to them. Look at those hot girls, swanning into fandom, taking away not only attention and material goods (limited fandom resources, such as collector’s editions and etc., has been discussed elsewhere) but also stealing their very wills from them. Better put those girls in their place, because otherwise they’ll be the ones with the power, on account of they have mammaries, and unlike those chicks in comic books they’re not safe paper-and-ink mammaries created solely to be ogled!

Also, since this is all about false equivalence, may I go on a tangent here and talk about realism? Because comics, at least American comics, portray physical dimensions/characteristics for men that are outrageous and close to impossible. Professional bodybuilders can do it but it looks freaking unnatural. No reasonable person expects all men to actually go out and try to become that. However, the way women look in comics is still the way most men, including many who consider themselves quite reasonable, expect women to look. Male superheroes are escapism for men, so they can be as unrealistic as they need to be; female superheroes are also escapism for men, so there’s a limit on how unrealistic they can be. Although niches exist for all kinds of physical-dimension fetishes, women in comics are idealizations of what the men reading/writing those comics would want to have sex with, and so they’re kept pretty close to society’s ideal beauty standards (which, while unrealistic also, are not considered to be such by most men). Let me put it this way: a drawing of a crowded street in which you replace all the men with bodybuilders would look bizarre and ridiculous; a drawing of a crowded street in which you replace all the women with models or even well-dressed porn stars wouldn’t make most people bat an eye, except maybe to wonder what city it is or to make appreciative comments. Women are supposed to look like that, says society. Not just a few, exceptional women – all women, at least if they want to be worth anything.

The above paragraph exists to punctuate this point: when women complain about how they’re drawn in comics, it’s not about realism. The body dimensions of male superheroes are metaphorical representations of their power over whatever they’re up against, whereas the body dimensions of female superheroes are meant to be literal depictions of their power over men.

IDK. This post has wiped me out today and I think I’m done with saddening feminist musings for a little while. Still need kittens and now possibly also schnapps.

Can’t believe I discovered this post just now. It was literally written before I started this blog! 

What a nice writeup on false equivalence! Puts the subject of power politics in portrayals of gender we discussed here more eloquently than I ever managed. Possibly my favorite part is: 

“So inherent in all of the above is the basic concept that men are sexy because they are powerful, and women are powerful because they are sexy. This is predicated on the notion that men have power stemming from something about them as people, whereas women have power stemming from how much they deserve the attention of men.”

~Ozzie

ht: @snarktheater

more about false equivalence on BABD

The 5 Most Ridiculously Sexist Superhero Costumes

The 5 Most Ridiculously Sexist Superhero Costumes

The 5 Most Ridiculously Sexist Superhero Costumes

The 5 Most Ridiculously Sexist Superhero Costumes

An old Cracked list, which, like the last one we featured on BABD, ends with a half-joking #1 entry. 

However – unlike that other list, which attempted to claim Bayonetta as a proper example of sexual female character in fiction – this one uses Namor to remind us that, while flaunting his amazing body, he’s still an example of male power fantasy, so it isn’t exactly fair to compare him to female superheroines clearly designed solely as eyecandy.

~Ozzie

hbomberguy:

New video!

As always with HBomb’s videos, he lays down a pretty in-depth breakdown of the topic at hand, in this case – the supposed male objectification of video game protagonists and general issue of gendered false equivalence in game design.

~Ozzie

see also: our thoughts regarding how empowered AND problematic Bayonetta is at the same time | thoughts on how sexualized Kratos really is | what do women find sexy in men? | why “but she’s a badass” doesn’t help


feministgamingmatters:

I’ve been thinking more lately about the narrow standards of
attractiveness that video game characters of all genders are forced to fit
into. This
anon is correct
when they say that “every main male character in every game
is mid 30s white guy with brown hair.”

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I suppose they
are also correct that
“the typical male characters are also all incredibly
fit and attractive looking as well.” (I think Nathan Drake is reasonably
attractive and since they all look the same I guess that means I think they’re
all reasonably attractive…whelp.) But in all seriousness, they almost all fit a
generic idea of conventional attractiveness, as do most female characters.

That doesn’t mean that it’s the same.

The kind of attractive that these male characters are
expected to be is not the same kind that female characters are expected to be.
This is common across many mediums, not just games, and it’s why things like The Hawkeye Initiative exist, and @bikiniarmorbattledamage has a “sexy
male armor
” tag that looks ridiculous. We expect to see women contorting
themselves and wearing few clothes, and we simply don’t expect the same for
men. It looks strange. But it should look strange on anyone – these women do look ridiculous, you’re just used to
it.

Both male and female characters have a spectrum of possible
representations. In the centre, with overlap, is the generic face, with the
male version presented above. Nathan Drake has his equivalent in Elena Fisher,
who is the same kind of generic attractive. Joel has Tess. Male Shep has Fem
Shep.

But Shep also has Samara (source):

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And throughout games there are oversexualised female
characters like this. I don’t think that anyone would argue with that, even if
they don’t see it as a problem. There is no equivalent for male characters on
this end of the spectrum. Oversexualised male characters simply don’t occur,
primarily because we have no model for creating them. Decades of media have
honed contorted spines and barely there clothes for women, but the tropes
simply aren’t there for men. Much virtual ink has been spilled about the
sexualisation implied by Overwatch’s Hanzo’s exposed pec, but it neither
invites objectification nor has the same media history behind it as
Widowmaker’s open catsuit.

With mention of Overwatch, we can return to the
aforementioned spectrum. In the generically attractive middle, you have
characters like Hanzo and Symmetra. We see gendered differences here too,
though – both show skin but Symmetra’s is designed to draw the eye to legs and
hips and serves no purpose beyond this, whereas Hanzo’s brings the attention to
the power of his bow arm and significant tattoo.

A quick aside: this power demonstrated by Hanzo and other
generically attractive male characters like the white dudes shown at the top
isn’t “sexualisation for women’s benefit,” it’s supposed to be aspirational for
men, as best demonstrated by this
juxtaposition of Hugh Jackman marketed to men vs. women
.

To return to Overwatch, we can move down the spectrum to
more sexualised characters like Widowmaker, and there is no equivalent
sexualised male characters (mostly since this is impossible, as they would look
ridiculous due to our expectations, like I said). Then we can move towards less
conventionally attractive characters.

Probably the least conventionally attractive female hero is
Zarya, who was created specifically to counter concerns about all the earlier
female heroes looking the same. But she serves to show how limited the options
are for female characters, with people citing to me her “strong jaw” and
“facial scar” as making her completely unattractive. Yet she doesn’t vary that
strongly from the norm, with a standard, youthful face, and even manages to have tropes like the boobplate incorporated into her armour.

Then you have the conventionally unattractive male heroes. Roadhog
is a great character and representation for fat men, but we so rarely see
any female characters who look like that. Because they can only fall
closer to the centre on the spectrum. This is easily demonstrable by comparing
Roadhog to the chubby Mei, who adheres more closely to “acceptable” standards,
being completely covered in thick fabric that obscures her actual size, and
being shown as flat stomached and large breasted in her concept art. Roadhog,
on the other hand, is unapologetically and obviously large and round.

To put it shortly, in Overwatch, the men get to be anything and everything, whereas the women fit into a series of similar archetypes (source).

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And this isn’t just about Overwatch, it applies across
games. Male characters get vastly wider options, whereas female characters are
stuck in the same rut of conventional attractiveness. And even when male
characters fall into these same standards, which they often do, they are still
more likely to look realistic and not to be outright sexualised. Those are the
main differences.

Despite what some assume, we don’t deny that male characters have their own share of common design tropes (which, paired with characterization cliches, make up their own bingo game), we just ask not to claim they’re equivalent to the issues female characters have

It is really important to not conflate problems of generic male hero design with problems of sexualized heroine design. They come from completely different places and it’s dishonest to treat them as interchangeable. 

As @feministgamingmatters​ says, not only Overwatch (or Blizzard) is at fault, but I’d note it makes a great case study material. As a vastly popular mainstream game with a very big cast, it allows us to make comparisons across the characters and to point out reoccurring patterns

And yes, even with the existence of generically attractive male character, both in this game and media as a whole, male heroes still have more moulds to fill than their female counterparts.

~Ozzie

more on the subject of false equivalence