The Monster Hunter series has been a mixed bag when it comes to armor design, and as we’ve shown before, Monster Hunter World has proudly followed in that tradition. We’ve seen that they can do actual armor for both the men and women characters, so what the fresh hell is this? This is high level armor, too. This is what the male version looks like, by the way:

image

I guess I’m impressed that the characters can hand-mold monster carapaces into boob cups?

image

-Icy

Red is for the High Inquisitor skin, Blue is additionals from the Celestial Empress skin

Clickbait Title: You Won’t Believe What Character Blizzard is Adding to Heroes of the Storm!

Having blocked out most of my memories of playing World of Warcraft (and I didn’t do raids), I didn’t remember Sally Whitemane, so boy was I surprised to learn she led a religious order!

image

I’m not sure how anybody took this character seriously as an authority figure of any kind. Her outfit looks like something out of a fetish lingerie catalog. The HotS design is almost exactly the same as her original WoW model, which really highlights how much effort Blizzard is putting into doing women better.

image

Not to mention, her first alternative skin is some kind of scissors accident, rather than, for example, her Horseman version? Yeah, she became one of WoW’s Four Horsemen (the only woman in the current lineup, of course).

image

I mean, give her some padding on her exposed stomach, and that would be a fine alternate skin! But she does have a lot of skull motifs all over, so maybe they thought it would be too similar-looking to Sonya’s Death Knight skins.

-Icy

h/t: @evjazurian

bikiniarmorbattledamage:

itsbirds:

It really says something about fantasy art that the thing people seem to remark most on in my work is the fact the female armor I draw is ‘functional’  with out and sexy bits out there showing.  Something I just think of as “well you wouldn’t want to get stabbed in the navel… so lets put some studs and leather there” is so foreign to some that it sticks out. But, it really shouldn’t stick out. People shouldn’t even notice that. And that kind of pisses me off about the other artists out there. Look I am not saying every character has to be all covered up and armored, if it is a female/male rogue who uses her god given talents to subvert, distract, and get what s/he wants by all means  show some skin.. .but if it is a paladin, warrior, anything that needs to be heavily armored then put some damn good armor on them! And despite what some art directors think, a girl can look pretty damn hot in some nice, functional, armor with out her tits flopping about. And if you are an artist and the only way you can make a female attractive is by showing her ass or cleavage, you are a BAD ARTIST, go practice.

Bolded for emphasis.

It’s really a painful realization that bikini armors are so ingrained in the collective consciousness that actually protective female armor stands out as novelty.

Which also proves just how bullshitty the “skimpy costume design is creative” excuse is. If it was so, people would be more surprised by it than by costumes that do provide cover.
Yet here we are and no-one’s shocked by the sight of bikini armor anymore.

~Ozzie

Four years later this post remains topical. 

For some inexplicable reason, skimpy armor on women is still perceived as standard in pop media, while practical female costumes (especially gender-neutral ones) at best meet with bafflement, at worst are quickly labeled as “SJW pandering” by dudebro fanboys. 

Not to mention

(again)

that male skimpy armor, aside from LGBTQA+ pinup art, tends to be framed as ironic parody and never really treated as default or normal, like its female equivalent is.

~Ozzie

This kind of double standard really points out our culture’s idea that (White) Man is the norm, and is thus allowed to be other things than just Man. Meanwhile, Woman is like its own all-encompassing descriptor. Once you’re a Woman, you can’t be anything else, so everything about the Woman has to point out how Womanly she is. 

And we can’t give her armor that doesn’t accentuate the fact that she’s a Woman, because then she’ll be like the Man! We can’t have that! And then we end up with Bingo material.

-Icy

image

Every year when E3 comes out, I know that there’ll be at least one title that chooses the event to highlight to the world just how ridiculous their design decisions are: This year, so far, the number one contender is: Strange Brigade

The best that can be said for it is that in terms of impracticality they were at least different in their terrible design decisions – sadly they more than made up for it with the baffling racism.

The premise is in the 1930’s a forgotten ancient Egyptian witch queen has awakened from the dead and only a group of four intrepid adventurers can stop her – specifically by slaughtering wave after wave of zombies and monsters.  The three white adventurer’s (two boys, one woman) dress in pragmatic adventuring outfits with pants and boots; and the black woman gets this hideous faux romper (this link nsfw), body paint, scarification and sandals.

Not only is this costume impractical for adventuring, completely at odds with 1930s sensibilities and general design – but this is a classic example of exotification.  Her body paint and stretched ears seem to be inspired by the Mun people (adjusted to look more appealing to western audiences) and the red mud in her hair inspired by the Himba people (again changed for western audiences). These two groups lived 2,500 kilometers from each other (about the same distance as Switzerland to Turkey) and it seems more than likely the designers didn’t do that much research to learn the names or locations. Mostly she seems inspired by some of Grace Jones (who was born in 1948) movie personas.

This seems a particularly baffling bad decision to be proud of given that a huge factor cited in the the massive success of the Black Panther movie was the incorporation of actual African designers in making fantastic visions of Africa.

While looking into this, I was unable to find a name for this character, or any explanation for her design (such as naming inspirations) but I did find they have exactly one closed/locked thread in their Steam Discussions:

image

Yeah.

– wincenworks

fantasticalfascination:

muchymozzarella:

The thing about how women in comics used to be drawn and sometimes are still drawn, you can only really understand the difference between an action girl being forced into unrealistic sexual, sensual positions, and an actual strong and well posed, empowering but still sexy female character, when you see what it looks like to have male characters depicted in overtly sensual poses

And I’m not talking about the Hawkeye Initiative or any given parody

I actually want to draw a comparison using art by Kevin Wada

Kevin Wada is a proud part of the LGBTQ+ community and he has this unique ability to sexualize mainstream male heroes without it looking like a parody. He draws covers for multiple big comic companies and his style reminiscent of old fashion magazines, drawn largely in traditional watercolor, has made him a stalwart of the industry.

He also draws a lot of naked Bucky Barnes.

Anyway, I want to talk about how interesting his art is, the difference between his power poses and his sexy poses for male and female characters.

A typical power pose for a male comics character would look like this

Whereas every so often with female heroes you get something like this

Not all the time, of course, but it happens and it happens in the wrong places. You wouldn’t be posing like a cover model in the middle of a battle, you really wouldn’t.

But when it comes to Wada and male and female characters, the difference is pretty clear.

When he draws male characters, they more often look like this

Sensual, in a pose you wouldn’t usually see a big, muscular hero doing. If not that, then playful, sexy, for looking at, but nothing about their anatomy overly exaggerated

How he draws women is also very clearly different from many other artists, from sexy pose to power pose.

Still posing for the camera, still to be looked at, but very, very different from how we’ve seen female characters portrayed in mainstream comics in the past.

And I guess it’s really just a matter of variety? Objectification in art is a long time debate and appears everywhere always, but for all that we can argue about its impact on popular media, there are a few things I know for sure:

1) having a female character pose like a playboy cover girl in the middle of a battle scene is just Bad Art and y’all need to find better references

2) female power poses will never look quite as right as when they’re drawn by people who know the value of expressing personality through pose (it’s basic animation principles and some artists still need to learn it) and who actually know what a female character’s personality beyond “sexy”

3) Iron Man or Batman posing like they’re about to beat somebody up is 100% not the same as a fashion drawing by Kevin Wada where a Typical Beefy Action Guy gets to pose like a flirty pretty boy

4) the MCU films have figured out the value of pandering to female audiences by sexually objectifying all their male action heroes while simultaneously appealing to the male demographic’s action movie power fantasy. Quoting Chris Hemsworth and Taika Waititi: “I’m not a piece of meat” “Uh, yes you are.”

They definitely struck some kind of balance there.

Also, more important than this entire post: y’all should follow @kevinwada on Tumblr and give him love because his art is divine and his talent beyond words

@bikiniarmorbattledamage

Really good writeup, @muchymozzarella, and deserved feature of a great artist, thank you! Though I wouldn’t say *all* MCU films are truly balancing things out with the male objectification, especially not until their mixed-gender teams start posing like this [source]: 

image

We featured @kevinwada‘s Naked Snake last year and mentioned (as a couple times before) that if you really want to see the principles male gaze applied unironically to masculine characters, you gotta find pinup done by a male artist who’s into men. And Wada’s artwork is a great proof of that, without resorting to pandering exaggerations (which belong more to parody art). 

~Ozzie 

filipfatalattractionrblog:

caledoniaseries:

rainbow-femme:

So whenever i would watch movies and see The Badass Female Character fighting in various ways, something about it always bugged me. I just assumed it was internalized misogyny that made me dislike characters like black widow and Tauriel and tried to make myself like them.

Then I was rewatching Mad Max Fury Road the other day and I noticed that nothing bothered me about watching Furiosa fight and I realized the problem wasn’t watching women fight in movies that got on my nerves.

Watching the stereotypical Badass Female Character she always has these effortless moves and a cocky, sexy smirk on her face as everything is easy. Watching Furiosa, she grunted and bared her teeth. Her fighting was hard and it took effort and it hurt like fighting is supposed to. For once her fighting style wasn’t supposed to seduce the audience it was to be effective.

I wasn’t disliking these characters because they were women I was disliking that their fighting was meant to remind me they were women. High heels and shapely outfits and not showing effort or discomfort because it’s more attractive to effortlessly lift a long leather clad leg over your head rather than rugby tackle someone.

It’s the same with the Wonder Woman movie too. Fighting is hard and it takes effort, blocking bombs and bullets with a shield makes her grimace and bare her teeth with the effort it takes. She’s not flip kicking bombs she’s yelling and straining, not because she’s weak or bad at fighting but because that’s what it would be like.

I really hope we’re moving into an era of women having fighting styles designed for realism and not how hot it looks for the men in the audience.

THIS.

@bikiniarmorbattledamage

The visual framing of women in media, especially female warriors, is something we talk about a lot. For obvious reasons. 

image

And even before I started this blog, it’s gotten to the point when the phrase “Strong Female Character” lost all of its meaning and is used ironically as a synonym to “Fighting F*cktoy”.
Same goes for “weaponized femininity”, which I personally feel never had any real meaning beyond “we need to constantly assert that this character is indeed female and fuckable to cishet men, even when putting herself in mortal danger!”. 

We as well hope that more media gets away from those tropes and starts portraying women fighters as just that – people who fight, with no pretense that their precious femininity needs to be preserved at all times. Especially when male characters are treated completely seriously.

~Ozzie

Gotta love the “creativity” of web ads presenting just another grizzled military dude as an equivalent to a generic pretty girl with long flowing hair, cleavage and belly out. Totally legit and “equal” soldier designs! Especially for a game that apparently takes place during WW2? 

Um, is that supposed to be some sort of parallel universe? Because other than USSR imagery slapped on like an afterthought, even the guy doesn’t look anything close to a soldier from the 1940s…

~Ozzie 

There seems to be something with the Call of Duty: Black Ops games that they feel they need to 1) include a zombie mode and 2) use that zombie mode as an excuse to have female characters in ridiculous costumes.

The upcoming game seems to incorporate time travel so they can have massive, carefully crafted settings with nonsensical outfits.  Honestly, it makes no sense, since the same press footage they’re releasing confirms… they know how to make sexy badass ladies.  I mean, look at this babe:

image

If you’re not in lustlove you’re just not paying attention.

Of course, most of the current fuss is not over the zombie mode but rather over the lack of a single player campaign.  Though personally, I’m glad we get this moment that I’m choosing to believe depicts a female character getting to meet the Creepy Marketing Guy responsible for this.

image

– wincenworks

Screencaps and gifs made from Outside X-Box: Black Ops 4: 7 Things That Made Us Go Wait What (warning for body horror and gore)